OpenSceneGraph/src
2008-03-15 19:27:35 +00:00
..
osg Fixed indenting 2008-03-14 15:32:56 +00:00
osgDB From Philip Lowman, "A missing _WIN32_WINNT declaration causes MinGW compilation to fail when reaching FileNameUtils.cpp and the Windows 2000 function GetLongPathName() is called." 2008-03-04 15:10:22 +00:00
osgFX Changed the updateStateSet code so that it creates a new StateSet each update 2008-03-04 11:52:21 +00:00
osgGA Added cloning of the StateSet before modification to work around threading issue 2008-03-14 13:21:35 +00:00
osgIntrospection From Emmanuel Roche, "I'm joining two zip files to this mail for the modified sources and include files of osgIntrospection. 2008-02-25 16:26:30 +00:00
osgManipulator Introduced typedef vec_type and value_type into LineSemgment class to allow easier 2008-02-18 14:51:05 +00:00
osgParticle Removed erroneous ; 2008-02-19 16:02:03 +00:00
osgPlugins Added better error reporting 2008-03-15 19:27:35 +00:00
osgShadow From Wojciech Lewandowski, "Attached is modified osgShadow::ShadowMap. I changed following things: 2008-03-04 16:22:47 +00:00
osgSim From Wojciech Lewandowski, "----1---- 2008-02-25 14:15:27 +00:00
osgTerrain Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
osgText Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
osgUtil Removed gl and glu prefixes from SceneGraphBuilder methods to avoid problems under Solaris 2008-03-13 19:44:10 +00:00
osgViewer From Melchior Franz, "Attached is a fix for remaining problems in capslock handling: 2008-03-14 15:13:08 +00:00
osgWrappers Updated wrappers 2008-03-14 15:33:59 +00:00
CMakeLists.txt From Serge Lages, "Here is a new modification to CMake adding an option (OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS) to specify if we want to generate or not the manifest files under VS8 for the plugins and the wrappers. It seems that the manifests are needed if we try to load dynamically a core OSG dll." 2007-12-12 09:48:39 +00:00