OpenSceneGraph/src
2016-05-18 18:30:51 +01:00
..
OpenThreads From Curtis Rubel, "I would like to submit the attached file for inclusion in future releases of 2015-09-25 10:11:52 +00:00
osg Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface 2016-05-16 13:45:31 +01:00
osgAnimation Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions 2016-01-19 11:39:28 +00:00
osgDB Added &nl; xml control character to allow one to put newlines into a single text string in Present3D presentations 2016-03-13 09:03:44 -02:30
osgFX From Jannik Heller, "This submission makes the osgFX::Technique traverse as a normal Group if the visitor is not a cull visitor. 2016-03-01 11:57:02 +00:00
osgGA Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
osgManipulator Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
osgParticle From Jannik Heller, osgParticle freeze on cull fix, ammended by Robert Osfield to make if statements a little more readable. 2016-02-23 10:12:31 +00:00
osgPlugins Changed osg::NodeVisitor::traverse(node) to traverse(node) to take advantage of the local travese() implementation pushing/popping any StateSet that is on the node. 2016-05-18 18:30:51 +01:00
osgPresentation Added support for invoked an editor defined by P3D_EDITOR or EDITOR env vars when user press 'U' in Present3D. 2016-03-11 19:41:22 +00:00
osgQt Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface 2016-05-16 13:45:31 +01:00
osgShadow Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
osgSim Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
osgTerrain Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
osgText From Ognjen Kostic, "Some android phones have no support for OES_element_index_uint extension that is required if glDrawElements is to be called with GL_UNSIGNED_INT for element type. 2016-03-01 10:21:14 +00:00
osgUI Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
osgUtil Fixed check against Drawable::isCullingActive(). 2016-01-27 10:06:33 +00:00
osgViewer Replaced static ref_ptr<> with observer_ptr<> to avoid local static references hanging around. 2016-05-16 18:52:39 +01:00
osgVolume Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
osgWidget Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
osgWrappers From Konstantin Matveyev, "Two classes (with wrappers) added to osgAnimation: UpdateVec2fUniform and UpdateVec4fUniform" 2016-03-01 15:09:12 +00:00
CMakeLists.txt Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00