OpenSceneGraph/include/osgDB/InputStream
Robert Osfield 605ad76691 From Wang Rui, "Attached is the osgTerrain wrappers, based on the latest SVN version
of OSG. I modified the osgDB::InputStream and OutputStream and the
PagedLOD wrapper as well. Now all seems to work fine with paged
scenes. I've tested with the puget terrain data and the osgdem
application from VPB:
# osgdem --xx 10 --yy 10 -t ps_texture_4k.tif --xx 10 --yy 10 -d
ps_height_4k.tif -l 8 -v 0.1 -o puget.osgb

As the ive plugin does, The PagedLOD wrapper now automatically add the
latest file path to PagedLODs' databasePath member, to help them find
correct child positions. I also changed the image storage strategy of
the OutputStream class, to store them inline by default. The osgt
extension should also work, in case the image files are also written
to the disk.
"
2010-02-25 17:53:51 +00:00

185 lines
7.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#ifndef OSGDB_INPUTSTREAM
#define OSGDB_INPUTSTREAM
#include <osg/Endian>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Quat>
#include <osg/Matrix>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osgDB/ReaderWriter>
#include <osgDB/StreamOperator>
#include <iostream>
#include <sstream>
namespace osgDB
{
class InputException : public osg::Referenced
{
public:
InputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
{
for ( unsigned int i=0; i<fields.size(); ++i )
{
_field += fields[i];
_field += " ";
}
}
const std::string& getField() const { return _field; }
const std::string& getError() const { return _error; }
protected:
std::string _field;
std::string _error;
};
class OSGDB_EXPORT InputStream
{
public:
typedef std::map< unsigned int, osg::ref_ptr<osg::Array> > ArrayMap;
typedef std::map< unsigned int, osg::ref_ptr<osg::Object> > IdentifierMap;
enum ReadType
{
READ_UNKNOWN = 0,
READ_SCENE,
READ_IMAGE
};
InputStream( const osgDB::Options* options );
virtual ~InputStream();
bool isBinary() const { return _in->isBinary(); }
bool getUseFloatMatrix() const { return _useFloatMatrix; }
const osgDB::Options* getOptions() const { return _options.get(); }
// Serialization related functions
InputStream& operator>>( bool& b ) { _in->readBool(b); checkStream(); return *this; }
InputStream& operator>>( char& c ) { _in->readChar(c); checkStream(); return *this; }
InputStream& operator>>( signed char& c ) { _in->readSChar(c); checkStream(); return *this; }
InputStream& operator>>( unsigned char& c ) { _in->readUChar(c); checkStream(); return *this; }
InputStream& operator>>( short& s ) { _in->readShort(s); checkStream(); return *this; }
InputStream& operator>>( unsigned short& s ) { _in->readUShort(s); checkStream(); return *this; }
InputStream& operator>>( int& i ) { _in->readInt(i); checkStream(); return *this; }
InputStream& operator>>( unsigned int& i ) { _in->readUInt(i); checkStream(); return *this; }
InputStream& operator>>( long& l ) { _in->readLong(l); checkStream(); return *this; }
InputStream& operator>>( unsigned long& l ) { _in->readULong(l); checkStream(); return *this; }
InputStream& operator>>( float& f ) { _in->readFloat(f); checkStream(); return *this; }
InputStream& operator>>( double& d ) { _in->readDouble(d); checkStream(); return *this; }
InputStream& operator>>( std::string& s ) { _in->readString(s); checkStream(); return *this; }
InputStream& operator>>( std::istream& (*fn)(std::istream&) ) { _in->readStream(fn); checkStream(); return *this; }
InputStream& operator>>( std::ios_base& (*fn)(std::ios_base&) ) { _in->readBase(fn); checkStream(); return *this; }
InputStream& operator>>( ObjectGLenum& value ) { _in->readGLenum(value); checkStream(); return *this; }
InputStream& operator>>( ObjectProperty& prop ) { _in->readProperty(prop); checkStream(); return *this; }
InputStream& operator>>( ObjectMark& mark ) { _in->readMark(mark); checkStream(); return *this; }
InputStream& operator>>( osg::Vec2b& v );
InputStream& operator>>( osg::Vec3b& v );
InputStream& operator>>( osg::Vec4b& v );
InputStream& operator>>( osg::Vec4ub& v );
InputStream& operator>>( osg::Vec2s& v );
InputStream& operator>>( osg::Vec3s& v );
InputStream& operator>>( osg::Vec4s& v );
InputStream& operator>>( osg::Vec2f& v );
InputStream& operator>>( osg::Vec3f& v );
InputStream& operator>>( osg::Vec4f& v );
InputStream& operator>>( osg::Vec2d& v );
InputStream& operator>>( osg::Vec3d& v );
InputStream& operator>>( osg::Vec4d& v );
InputStream& operator>>( osg::Quat& q );
InputStream& operator>>( osg::Plane& p );
InputStream& operator>>( osg::Matrixf& mat );
InputStream& operator>>( osg::Matrixd& mat );
InputStream& operator>>( osg::Array*& a ) { a = readArray(); return *this; }
InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; }
InputStream& operator>>( osg::PrimitiveSet*& p ) { p = readPrimitiveSet(); return *this; }
InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::Array>& ptr ) { ptr = readArray(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::Image>& ptr ) { ptr = readImage(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::PrimitiveSet>& ptr ) { ptr = readPrimitiveSet(); return *this; }
template<typename T> InputStream& operator>>( osg::ref_ptr<T>& ptr )
{ ptr = static_cast<T*>(readObject()); return *this; }
// Convenient methods for reading
bool matchString( const std::string& str );
void advanceToCurrentEndBracket();
void readWrappedString( std::string& str );
void readCharArray( char* s, unsigned int size ) { _in->readCharArray(s, size); }
// readSize() use unsigned int for all sizes.
unsigned int readSize() { unsigned int size; *this>>size; return size; }
// Global reading functions
osg::Array* readArray();
osg::PrimitiveSet* readPrimitiveSet();
osg::Image* readImage();
osg::Object* readObject( osg::Object* existingObj=0 );
ReadType start( InputIterator* );
void decompress();
// Schema handlers
void readSchema( std::istream& fin );
void resetSchema();
// Exception handlers
inline void throwException( const std::string& msg );
const InputException* getException() const { return _exception.get(); }
protected:
inline void checkStream();
void setWrapperSchema( const std::string& name, const std::string& properties );
template<typename T>
void readArrayImplementation( T* a, int read_size, bool useByteSwap=false );
ArrayMap _arrayMap;
IdentifierMap _identifierMap;
int _byteSwap;
bool _useFloatMatrix;
bool _forceReadingImage;
std::vector<std::string> _fields;
osg::ref_ptr<InputIterator> _in;
osg::ref_ptr<InputException> _exception;
osg::ref_ptr<const osgDB::Options> _options;
};
void InputStream::throwException( const std::string& msg )
{
_exception = new InputException(_fields, msg);
}
void InputStream::checkStream()
{
_in->checkStream();
if ( _in->isFailed() )
throwException( "InputStream: Failed to read from stream." );
}
}
#endif