221 lines
6.3 KiB
C++
221 lines
6.3 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include "LightPointDrawable.h"
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#include <osg/Point>
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using namespace osgSim;
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LightPointDrawable::LightPointDrawable():
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osg::Drawable(),
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_endian(osg::getCpuByteOrder()),
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_simulationTime(0.0),
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_simulationTimeInterval(0.0)
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{
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setSupportsDisplayList(false);
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_depthOff = new osg::Depth;
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_depthOff->setWriteMask(false);
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_depthOn = new osg::Depth;
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_depthOn->setWriteMask(true);
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_blendOne = new osg::BlendFunc;
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_blendOne->setFunction(osg::BlendFunc::SRC_ALPHA,osg::BlendFunc::ONE);
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_blendOneMinusSrcAlpha = new osg::BlendFunc;
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_blendOneMinusSrcAlpha->setFunction(osg::BlendFunc::SRC_ALPHA,osg::BlendFunc::ONE_MINUS_SRC_ALPHA);
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_colorMaskOff = new osg::ColorMask;
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_colorMaskOff->setMask(false,false,false,false);
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}
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LightPointDrawable::LightPointDrawable(const LightPointDrawable& lpd,const osg::CopyOp& copyop):
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osg::Drawable(lpd,copyop),
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_endian(lpd._endian),
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_simulationTime(lpd._simulationTime),
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_simulationTimeInterval(lpd._simulationTimeInterval),
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_sizedOpaqueLightPointList(lpd._sizedOpaqueLightPointList),
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_sizedAdditiveLightPointList(lpd._sizedAdditiveLightPointList),
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_sizedBlendedLightPointList(lpd._sizedBlendedLightPointList)
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{
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}
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void LightPointDrawable::reset()
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{
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SizedLightPointList::iterator itr;
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for(itr=_sizedOpaqueLightPointList.begin();
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itr!=_sizedOpaqueLightPointList.end();
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++itr)
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{
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if (!itr->empty())
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itr->erase(itr->begin(),itr->end());
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}
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for(itr=_sizedAdditiveLightPointList.begin();
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itr!=_sizedAdditiveLightPointList.end();
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++itr)
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{
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if (!itr->empty())
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itr->erase(itr->begin(),itr->end());
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}
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for(itr=_sizedBlendedLightPointList.begin();
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itr!=_sizedBlendedLightPointList.end();
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++itr)
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{
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if (!itr->empty())
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itr->erase(itr->begin(),itr->end());
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}
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}
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void LightPointDrawable::drawImplementation(osg::RenderInfo& renderInfo) const
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{
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#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
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osg::State& state = *renderInfo.getState();
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state.applyMode(GL_POINT_SMOOTH,true);
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state.applyMode(GL_BLEND,true);
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state.applyMode(GL_LIGHTING,false);
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state.applyTextureMode(0,GL_TEXTURE_1D,false);
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state.applyTextureMode(0,GL_TEXTURE_2D,false);
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glHint(GL_POINT_SMOOTH_HINT,GL_NICEST);
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state.applyAttribute(_depthOn.get());
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state.applyAttribute(_blendOneMinusSrcAlpha.get());
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state.applyMode(GL_POINT_SMOOTH,true);
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SizedLightPointList::const_iterator sitr;
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unsigned int pointsize;
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for(pointsize=1,sitr=_sizedOpaqueLightPointList.begin();
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sitr!=_sizedOpaqueLightPointList.end();
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++sitr,++pointsize)
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{
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const LightPointList& lpl = *sitr;
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if (!lpl.empty())
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{
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glPointSize(pointsize);
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//glInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
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state.setInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
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glDrawArrays(GL_POINTS,0,lpl.size());
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}
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}
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state.applyMode(GL_BLEND,true);
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state.applyAttribute(_depthOff.get());
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state.applyAttribute(_blendOneMinusSrcAlpha.get());
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for(pointsize=1,sitr=_sizedBlendedLightPointList.begin();
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sitr!=_sizedBlendedLightPointList.end();
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++sitr,++pointsize)
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{
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const LightPointList& lpl = *sitr;
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if (!lpl.empty())
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{
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glPointSize(pointsize);
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//glInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
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state.setInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
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glDrawArrays(GL_POINTS,0,lpl.size());
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}
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}
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state.applyAttribute(_blendOne.get());
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for(pointsize=1,sitr=_sizedAdditiveLightPointList.begin();
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sitr!=_sizedAdditiveLightPointList.end();
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++sitr,++pointsize)
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{
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const LightPointList& lpl = *sitr;
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if (!lpl.empty())
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{
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//state.applyMode(GL_POINT_SMOOTH,pointsize!=1);
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glPointSize(pointsize);
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//glInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
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state.setInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
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glDrawArrays(GL_POINTS,0,lpl.size());
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}
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}
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glPointSize(1);
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glHint(GL_POINT_SMOOTH_HINT,GL_FASTEST);
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state.haveAppliedAttribute(osg::StateAttribute::POINT);
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state.dirtyAllVertexArrays();
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state.disableAllVertexArrays();
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// restore the state afterwards.
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state.apply();
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#else
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OSG_NOTICE<<"Warning: LightPointDrawable not supported."<<std::endl;
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#endif
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}
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osg::BoundingBox LightPointDrawable::computeBoundingBox() const
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{
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osg::BoundingBox bbox;
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SizedLightPointList::const_iterator sitr;
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for(sitr=_sizedOpaqueLightPointList.begin();
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sitr!=_sizedOpaqueLightPointList.end();
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++sitr)
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{
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const LightPointList& lpl = *sitr;
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for(LightPointList::const_iterator litr=lpl.begin();
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litr!=lpl.end();
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++litr)
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{
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bbox.expandBy(litr->second);
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}
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}
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for(sitr=_sizedAdditiveLightPointList.begin();
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sitr!=_sizedAdditiveLightPointList.end();
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++sitr)
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{
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const LightPointList& lpl = *sitr;
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for(LightPointList::const_iterator litr=lpl.begin();
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litr!=lpl.end();
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++litr)
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{
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bbox.expandBy(litr->second);
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}
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}
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for(sitr=_sizedBlendedLightPointList.begin();
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sitr!=_sizedBlendedLightPointList.end();
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++sitr)
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{
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const LightPointList& lpl = *sitr;
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for(LightPointList::const_iterator litr=lpl.begin();
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litr!=lpl.end();
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++litr)
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{
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bbox.expandBy(litr->second);
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}
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}
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return bbox;
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}
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