OpenSceneGraph/src/osgSim/LightPointDrawable.cpp
Robert Osfield 4174d72a52
2014-05-14 10:19:43 +00:00

221 lines
6.3 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "LightPointDrawable.h"
#include <osg/Point>
using namespace osgSim;
LightPointDrawable::LightPointDrawable():
osg::Drawable(),
_endian(osg::getCpuByteOrder()),
_simulationTime(0.0),
_simulationTimeInterval(0.0)
{
setSupportsDisplayList(false);
_depthOff = new osg::Depth;
_depthOff->setWriteMask(false);
_depthOn = new osg::Depth;
_depthOn->setWriteMask(true);
_blendOne = new osg::BlendFunc;
_blendOne->setFunction(osg::BlendFunc::SRC_ALPHA,osg::BlendFunc::ONE);
_blendOneMinusSrcAlpha = new osg::BlendFunc;
_blendOneMinusSrcAlpha->setFunction(osg::BlendFunc::SRC_ALPHA,osg::BlendFunc::ONE_MINUS_SRC_ALPHA);
_colorMaskOff = new osg::ColorMask;
_colorMaskOff->setMask(false,false,false,false);
}
LightPointDrawable::LightPointDrawable(const LightPointDrawable& lpd,const osg::CopyOp& copyop):
osg::Drawable(lpd,copyop),
_endian(lpd._endian),
_simulationTime(lpd._simulationTime),
_simulationTimeInterval(lpd._simulationTimeInterval),
_sizedOpaqueLightPointList(lpd._sizedOpaqueLightPointList),
_sizedAdditiveLightPointList(lpd._sizedAdditiveLightPointList),
_sizedBlendedLightPointList(lpd._sizedBlendedLightPointList)
{
}
void LightPointDrawable::reset()
{
SizedLightPointList::iterator itr;
for(itr=_sizedOpaqueLightPointList.begin();
itr!=_sizedOpaqueLightPointList.end();
++itr)
{
if (!itr->empty())
itr->erase(itr->begin(),itr->end());
}
for(itr=_sizedAdditiveLightPointList.begin();
itr!=_sizedAdditiveLightPointList.end();
++itr)
{
if (!itr->empty())
itr->erase(itr->begin(),itr->end());
}
for(itr=_sizedBlendedLightPointList.begin();
itr!=_sizedBlendedLightPointList.end();
++itr)
{
if (!itr->empty())
itr->erase(itr->begin(),itr->end());
}
}
void LightPointDrawable::drawImplementation(osg::RenderInfo& renderInfo) const
{
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
osg::State& state = *renderInfo.getState();
state.applyMode(GL_POINT_SMOOTH,true);
state.applyMode(GL_BLEND,true);
state.applyMode(GL_LIGHTING,false);
state.applyTextureMode(0,GL_TEXTURE_1D,false);
state.applyTextureMode(0,GL_TEXTURE_2D,false);
glHint(GL_POINT_SMOOTH_HINT,GL_NICEST);
state.applyAttribute(_depthOn.get());
state.applyAttribute(_blendOneMinusSrcAlpha.get());
state.applyMode(GL_POINT_SMOOTH,true);
SizedLightPointList::const_iterator sitr;
unsigned int pointsize;
for(pointsize=1,sitr=_sizedOpaqueLightPointList.begin();
sitr!=_sizedOpaqueLightPointList.end();
++sitr,++pointsize)
{
const LightPointList& lpl = *sitr;
if (!lpl.empty())
{
glPointSize(pointsize);
//glInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
state.setInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
glDrawArrays(GL_POINTS,0,lpl.size());
}
}
state.applyMode(GL_BLEND,true);
state.applyAttribute(_depthOff.get());
state.applyAttribute(_blendOneMinusSrcAlpha.get());
for(pointsize=1,sitr=_sizedBlendedLightPointList.begin();
sitr!=_sizedBlendedLightPointList.end();
++sitr,++pointsize)
{
const LightPointList& lpl = *sitr;
if (!lpl.empty())
{
glPointSize(pointsize);
//glInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
state.setInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
glDrawArrays(GL_POINTS,0,lpl.size());
}
}
state.applyAttribute(_blendOne.get());
for(pointsize=1,sitr=_sizedAdditiveLightPointList.begin();
sitr!=_sizedAdditiveLightPointList.end();
++sitr,++pointsize)
{
const LightPointList& lpl = *sitr;
if (!lpl.empty())
{
//state.applyMode(GL_POINT_SMOOTH,pointsize!=1);
glPointSize(pointsize);
//glInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
state.setInterleavedArrays(GL_C4UB_V3F,0,&lpl.front());
glDrawArrays(GL_POINTS,0,lpl.size());
}
}
glPointSize(1);
glHint(GL_POINT_SMOOTH_HINT,GL_FASTEST);
state.haveAppliedAttribute(osg::StateAttribute::POINT);
state.dirtyAllVertexArrays();
state.disableAllVertexArrays();
// restore the state afterwards.
state.apply();
#else
OSG_NOTICE<<"Warning: LightPointDrawable not supported."<<std::endl;
#endif
}
osg::BoundingBox LightPointDrawable::computeBoundingBox() const
{
osg::BoundingBox bbox;
SizedLightPointList::const_iterator sitr;
for(sitr=_sizedOpaqueLightPointList.begin();
sitr!=_sizedOpaqueLightPointList.end();
++sitr)
{
const LightPointList& lpl = *sitr;
for(LightPointList::const_iterator litr=lpl.begin();
litr!=lpl.end();
++litr)
{
bbox.expandBy(litr->second);
}
}
for(sitr=_sizedAdditiveLightPointList.begin();
sitr!=_sizedAdditiveLightPointList.end();
++sitr)
{
const LightPointList& lpl = *sitr;
for(LightPointList::const_iterator litr=lpl.begin();
litr!=lpl.end();
++litr)
{
bbox.expandBy(litr->second);
}
}
for(sitr=_sizedBlendedLightPointList.begin();
sitr!=_sizedBlendedLightPointList.end();
++sitr)
{
const LightPointList& lpl = *sitr;
for(LightPointList::const_iterator litr=lpl.begin();
litr!=lpl.end();
++litr)
{
bbox.expandBy(litr->second);
}
}
return bbox;
}