203 lines
7.5 KiB
C++
203 lines
7.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSG_STENCILTWOSIDED
|
|
#define OSG_STENCILTWOSIDED 1
|
|
|
|
#include <osg/Stencil>
|
|
|
|
namespace osg {
|
|
|
|
#ifndef GL_STENCIL_TEST_TWO_SIDE
|
|
#define GL_STENCIL_TEST_TWO_SIDE 0x8910
|
|
#endif
|
|
|
|
/** Encapsulate OpenGL two sided glStencilFunc/Op/Mask functions.
|
|
*/
|
|
class OSG_EXPORT StencilTwoSided : public StateAttribute
|
|
{
|
|
public :
|
|
|
|
|
|
StencilTwoSided();
|
|
|
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
|
StencilTwoSided(const StencilTwoSided& stencil,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
|
|
|
|
META_StateAttribute(osg, StencilTwoSided, STENCIL);
|
|
|
|
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
|
|
virtual int compare(const StateAttribute& sa) const;
|
|
|
|
virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const
|
|
{
|
|
usage.usesMode(GL_STENCIL_TEST);
|
|
usage.usesMode(GL_STENCIL_TEST_TWO_SIDE);
|
|
return true;
|
|
}
|
|
|
|
enum Face
|
|
{
|
|
FRONT = 0,
|
|
BACK = 1
|
|
};
|
|
|
|
enum Function
|
|
{
|
|
NEVER = GL_NEVER,
|
|
LESS = GL_LESS,
|
|
EQUAL = GL_EQUAL,
|
|
LEQUAL = GL_LEQUAL,
|
|
GREATER = GL_GREATER,
|
|
NOTEQUAL = GL_NOTEQUAL,
|
|
GEQUAL = GL_GEQUAL,
|
|
ALWAYS = GL_ALWAYS
|
|
};
|
|
|
|
inline void setFunction(Face face, Function func,int ref,unsigned int mask)
|
|
{
|
|
_func[face] = func;
|
|
_funcRef[face] = ref;
|
|
_funcMask[face] = mask;
|
|
}
|
|
|
|
inline void setFunction(Face face, Function func) { _func[face] = func; }
|
|
inline Function getFunction(Face face) const { return _func[face]; }
|
|
|
|
inline void setFunctionRef(Face face, int ref) { _funcRef[face]=ref; }
|
|
inline int getFunctionRef(Face face) const { return _funcRef[face]; }
|
|
|
|
inline void setFunctionMask(Face face, unsigned int mask) { _funcMask[face]=mask; }
|
|
inline unsigned int getFunctionMask(Face face) const { return _funcMask[face]; }
|
|
|
|
|
|
enum Operation
|
|
{
|
|
KEEP = GL_KEEP,
|
|
ZERO = GL_ZERO,
|
|
REPLACE = GL_REPLACE,
|
|
INCR = GL_INCR,
|
|
DECR = GL_DECR,
|
|
INVERT = GL_INVERT,
|
|
INCR_WRAP = GL_INCR_WRAP,
|
|
DECR_WRAP = GL_DECR_WRAP
|
|
};
|
|
|
|
/** set the operations to apply when the various stencil and depth
|
|
* tests fail or pass. First parameter is to control the operation
|
|
* when the stencil test fails. The second parameter is to control the
|
|
* operation when the stencil test passes, but depth test fails. The
|
|
* third parameter controls the operation when both the stencil test
|
|
* and depth pass. Ordering of parameter is the same as if using
|
|
* glStencilOp(,,).*/
|
|
inline void setOperation(Face face, Operation sfail, Operation zfail, Operation zpass)
|
|
{
|
|
_sfail[face] = sfail;
|
|
_zfail[face] = zfail;
|
|
_zpass[face] = zpass;
|
|
}
|
|
|
|
/** set the operation when the stencil test fails.*/
|
|
inline void setStencilFailOperation(Face face, Operation sfail) { _sfail[face] = sfail; }
|
|
|
|
/** get the operation when the stencil test fails.*/
|
|
inline Operation getStencilFailOperation(Face face) const { return _sfail[face]; }
|
|
|
|
/** set the operation when the stencil test passes but the depth test fails.*/
|
|
inline void setStencilPassAndDepthFailOperation(Face face, Operation zfail) { _zfail[face]=zfail; }
|
|
|
|
/** get the operation when the stencil test passes but the depth test fails.*/
|
|
inline Operation getStencilPassAndDepthFailOperation(Face face) const { return _zfail[face]; }
|
|
|
|
/** set the operation when both the stencil test and the depth test pass.*/
|
|
inline void setStencilPassAndDepthPassOperation(Face face, Operation zpass) { _zpass[face]=zpass; }
|
|
|
|
/** get the operation when both the stencil test and the depth test pass.*/
|
|
inline Operation getStencilPassAndDepthPassOperation(Face face) const { return _zpass[face]; }
|
|
|
|
|
|
inline void setWriteMask(Face face, unsigned int mask) { _writeMask[face] = mask; }
|
|
|
|
inline unsigned int getWriteMask(Face face) const { return _writeMask[face]; }
|
|
|
|
|
|
virtual void apply(State& state) const;
|
|
|
|
public:
|
|
|
|
/** Extensions class which encapsulates the querying of extensions and
|
|
* associated function pointers, and provide convenience wrappers to
|
|
* check for the extensions or use the associated functions.
|
|
*/
|
|
class OSG_EXPORT Extensions : public osg::Referenced
|
|
{
|
|
public:
|
|
Extensions(unsigned int contextID);
|
|
|
|
Extensions(const Extensions& rhs);
|
|
|
|
void lowestCommonDenominator(const Extensions& rhs);
|
|
|
|
void setupGLExtensions(unsigned int contextID);
|
|
|
|
void setStencilTwoSidedSupported(bool flag) { _isStencilTwoSidedSupported=flag; }
|
|
bool isStencilTwoSidedSupported() const { return _isStencilTwoSidedSupported; }
|
|
|
|
void glActiveStencilFace(GLenum face) const;
|
|
|
|
protected:
|
|
|
|
~Extensions() {}
|
|
|
|
bool _isStencilTwoSidedSupported;
|
|
|
|
typedef void (APIENTRY * ActiveStencilFaceProc) (GLenum);
|
|
ActiveStencilFaceProc _glActiveStencilFace;
|
|
};
|
|
|
|
/** Function to call to get the extension of a specified context.
|
|
* If the Extension object for that context has not yet been created
|
|
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
|
|
* If 'createIfNotInitalized' is true then the Extensions object is
|
|
* automatically created. However, in this case the extension object
|
|
* will only be created with the graphics context associated with ContextID.
|
|
*/
|
|
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
|
|
|
|
/** The setExtensions method allows users to override the extensions across graphics contexts.
|
|
* Typically used when you have different extensions supported across graphics pipes
|
|
* but need to ensure that they all use the same low common denominator extensions.
|
|
*/
|
|
static void setExtensions(unsigned int contextID,Extensions* extensions);
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~StencilTwoSided();
|
|
|
|
Function _func[2];
|
|
int _funcRef[2];
|
|
unsigned int _funcMask[2];
|
|
|
|
Operation _sfail[2];
|
|
Operation _zfail[2];
|
|
Operation _zpass[2];
|
|
|
|
unsigned int _writeMask[2];
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|