OpenSceneGraph/doc/doc++/osgSim/ElevationSector.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

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<TITLE>class OSGSIM_EXPORT osgSim::ElevationSector</TITLE>
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<H2>class OSGSIM_EXPORT <A HREF="#DOC.DOCU">osgSim::ElevationSector</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CElevationRange,MElevationRange.html,Mosg::Object,M,CSector,MSector.html,CElevationSector,MElevationSector.html">
<param name=before value="M,M,M,M">
<param name=after value="Ml_,Md_||,MD_,M">
<param name=indent value="1,0,1,2">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.16.1">ElevationSector</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.16.2">ElevationSector</A></B>(const <!1><A HREF="ElevationSector.html#DOC.2.16.2">ElevationSector</A>&amp; copy, const osg::CopyOp&amp; copyop = osg::CopyOp::SHALLOW_COPY)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.16.3">ElevationSector</A></B>(float minElevation, float maxElevation, float fadeAngle=0.0f)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="SequenceGroup.html#DOC.2.1.4">META_Object</A>(<!1><A HREF="osgSim.html">osgSim</A>, <!1><A HREF="ElevationSector.html">ElevationSector</A>) <B><A HREF="#DOC.2.16.4">()</A></B>(const osg::Vec3&amp; eyeLocal) const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.16.6">_cosMinElevation</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.16.7">_cosMinFadeElevation</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.16.8">_cosMaxElevation</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.16.9">_cosMaxFadeElevation</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.16.5">~ElevationSector</A></B>()
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<HR><H3>Inherited from <A HREF="Sector.html">Sector</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const osg::Object* obj) const
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<IMG ALT="o" SRC=icon2.gif>virtual float <B>operator() </B>(const osg::Vec3&amp;yeLocal*/) const
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<HR><H3>Inherited from <A HREF="ElevationRange.html">ElevationRange</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setElevationRange</B>(float minElevation, float maxElevation, float fadeAngle=0.0f)
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<IMG ALT="o" SRC=icon2.gif>float <B>getMinElevation</B>() const
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<IMG ALT="o" SRC=icon2.gif>float <B>getMaxElevation</B>() const
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<IMG ALT="o" SRC=icon2.gif>float <B>getFadeAngle</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline float <B>elevationSector</B>(const osg::Vec3&amp; eyeLocal) const
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<H2>Documentation</H2>
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<A NAME="ElevationSector"></A>
<A NAME="DOC.2.16.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ElevationSector()</B></TT>
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<A NAME="ElevationSector"></A>
<A NAME="DOC.2.16.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ElevationSector(const <!1><A HREF="ElevationSector.html#DOC.2.16.2">ElevationSector</A>&amp; copy, const osg::CopyOp&amp; copyop = osg::CopyOp::SHALLOW_COPY)</B></TT>
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<A NAME="ElevationSector"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ElevationSector(float minElevation, float maxElevation, float fadeAngle=0.0f)</B></TT>
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<A NAME="()"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="SequenceGroup.html#DOC.2.1.4">META_Object</A>(<!1><A HREF="osgSim.html">osgSim</A>, <!1><A HREF="ElevationSector.html">ElevationSector</A>) ()(const osg::Vec3&amp; eyeLocal) const </B></TT>
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<A NAME="~ElevationSector"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~ElevationSector()</B></TT>
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<A NAME="_cosMinElevation"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMinElevation</B></TT>
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<A NAME="_cosMinFadeElevation"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMinFadeElevation</B></TT>
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<A NAME="_cosMaxElevation"></A>
<A NAME="DOC.2.16.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMaxElevation</B></TT>
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<A NAME="_cosMaxFadeElevation"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMaxFadeElevation</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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