OpenSceneGraph/include
2008-03-12 20:15:45 +00:00
..
osg Added extra constructors 2008-03-12 20:15:45 +00:00
osgDB From Art Trevs, add support for saving external shader files. 2008-03-04 14:04:48 +00:00
osgFX From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00
osgGA From Jean-Sebastien Guay, "I changed osgGA::StateSetManipulator to mirror the 2008-03-05 11:33:55 +00:00
osgIntrospection From Emmanuel Roche, "I'm joining two zip files to this mail for the modified sources and include files of osgIntrospection. 2008-02-25 16:26:30 +00:00
osgManipulator Changed method parameter to use const & 2008-02-25 14:27:57 +00:00
osgParticle From Alberto Luaces, "it seems that include/osgParticle/BoxPlacer was created from the SectorPlacer 2007-12-11 11:37:03 +00:00
osgShadow Added separate unform variable to keep track of abmient contribution. 2007-12-15 15:19:18 +00:00
osgSim Added copy operator to ShapeAttribute to prevent problems when assigned them or use within a vector 2007-12-13 12:30:31 +00:00
osgTerrain Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
osgText Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
osgUtil Added proper implementations of OpenGL 1.0 calls to OSG object representation methods in SceneGraphBuilder. 2008-03-12 20:15:28 +00:00
osgViewer From Colin McDonald, "Attached is an updated to osgViewer::PixelBufferWin32. 2008-03-04 16:39:44 +00:00