OpenSceneGraph/examples/osgshaders
2007-06-12 14:20:16 +00:00
..
CMakeLists.txt Moved the TARGET_NAME setting into the SETUP_APPLICATION/EXAMPLE macro 2007-03-19 17:18:59 +00:00
GL2Scene.cpp From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
GL2Scene.h From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
Noise.cpp From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
Noise.h From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
osgshaders.cpp From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
README.txt From Mike Weiblen, ported osgshaders example from osgGL2 to core osg based. 2005-04-07 20:20:09 +00:00

osgglsl/README.txt - mike.weiblen@3dlabs.com - 2005-03-30
Copyright 2005 3Dlabs Inc.

osgglsl began as a port of the old osgshaders example from the deprecated
osgGL2 classes to the new core GLSL classes (osg::Program, osg::Shader).

This app preserves the dynamically changing Uniforms of the original version,
but uses the new osg::Uniform classes.