906 lines
24 KiB
Plaintext
Executable File
906 lines
24 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="osgPlugin ive" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=osgPlugin ive - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "ive.mak" CFG="osgPlugin ive - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "osgPlugin ive - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "osgPlugin ive - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "osgPlugin ive - Win32 Release Static" (based on "Win32 (x86) Static Library")
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!MESSAGE "osgPlugin ive - Win32 Debug Static" (based on "Win32 (x86) Static Library")
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /c
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# ADD BASE LIB32 /nologo
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!ELSEIF "$(CFG)" == "osgPlugin ive - Win32 Debug Static"
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /vmg /GR /GX /Z7 /Od /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "WIN32" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /c
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# Name "osgPlugin ive - Win32 Release"
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# Name "osgPlugin ive - Win32 Debug"
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# Name "osgPlugin ive - Win32 Debug Static"
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SOURCE=..\..\..\src\osgPlugins\ive\AlphaFunc.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\AnimationPath.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\LineWidth.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\LOD.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\MatrixTransform.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\MultiSwitch.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\MultiTextureControl.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\Node.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\PagedLOD.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\PointSprite.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\PolygonMode.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\PrimitiveSet.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\ProxyNode.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\ReaderWriterIVE.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\Scissor.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\Sequence.cpp
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SOURCE=..\..\..\src\osgPlugins\ive\ShadeModel.cpp
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