OpenSceneGraph/src
2017-04-18 17:01:26 +01:00
..
OpenThreads openthread: silence some log output 2017-03-30 11:29:53 +02:00
osg add Extensions 2017-04-05 18:11:50 +02:00
osgAnimation Some spelling fixes in comments. 2016-10-05 18:10:46 +02:00
osgDB Merge pull request #244 from LaurensVoerman/submit_osgtMissingTextureCrash 2017-04-07 17:34:22 +01:00
osgFX Fixed method to match parent class. 2016-06-02 14:30:58 +01:00
osgGA Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
osgManipulator osgManipulator: Constraint: snap_point_to_grid wants Vec3d instead of Vec3 2017-02-16 10:37:03 -05:00
osgParticle Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
osgPlugins There is a small bug in how the FBX importer computes the rotation matrix for nodes. It applies the "RotationOrder" property to the local, pre, and post rotation values. However, the pre/post rotation values should always use a fixed XYZ order. The "RotationOrder" property should only apply to the local rotation value. I've attached the updated file with the fix. 2017-04-18 17:01:26 +01:00
osgPresentation added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgShadow Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
osgSim Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
osgTerrain Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
osgText Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls 2017-03-27 11:44:41 +01:00
osgUI added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgUtil Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
osgViewer Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls 2017-03-27 11:44:41 +01:00
osgVolume Removed unused class 2017-01-16 17:18:58 +00:00
osgWidget Removed old Text::GlyphQuads array code paths 2017-02-28 17:02:02 +00:00
osgWrappers Merge pull request #236 from mp3butcher/ScriptBranch 2017-03-29 09:27:58 +01:00
CMakeLists.txt Add CMake option to not build deprecated serializers 2017-02-07 20:23:14 +01:00