447 lines
14 KiB
C++
447 lines
14 KiB
C++
#include <cstdio>
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#include <set>
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#include <vector>
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#include <string>
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#include <cassert>
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#include <osg/GLExtensions>
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#include <osg/Notify>
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#include "pbuffer.h"
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namespace osg {
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bool isWGLExtensionSupported(const char *extension);
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}
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// WGL_ARB_pbuffer
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static WGLCreatePBufferProc wglCreatePBuffer;
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static WGLGetPBufferDCProc wglGetPBufferDC;
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static WGLReleasePBufferDCProc wglReleasePBufferDC;
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static WGLDestroyPBufferProc wglDestroyPBuffer;
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static WGLQueryPBufferProc wglQueryPBuffer;
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// WGL_ARB_pixel_format
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static WGLGetPixelFormatAttribivProc wglGetPixelFormatAttribiv;
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static WGLGetPixelFormatAttribfvProc wglGetPixelFormatAttribfv;
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static WGLChoosePixelFormatProc wglChoosePixelFormat;
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// WGL_ARB_render_texture
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static WGLBindTexImageProc wglBindTexImage;
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static WGLReleaseTexImageProc wglReleaseTexImage;
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static WGLSetPbufferAttribProc wglSetPbufferAttrib;
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#ifdef _WIN32
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#ifndef WGL_ARB_extensions_string
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#define WGL_ARB_extensions_string 1
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typedef const char * (WINAPI * WGLGetExtensionsStringProc) (HDC hDC);
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#endif
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#endif
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#ifdef _WIN32
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bool osg::isWGLExtensionSupported(const char *extension)
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{
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typedef std::set<std::string> ExtensionSet;
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static ExtensionSet s_extensionSet;
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static const char* s_extensions = NULL;
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static WGLGetExtensionsStringProc wglGetExtensionsString = (WGLGetExtensionsStringProc)osg::getGLExtensionFuncPtr("wglGetExtensionsStringARB");
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if (wglGetExtensionsString == NULL) return false;
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if (s_extensions==NULL)
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{
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// get the extension list from OpenGL.
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s_extensions = (const char*)wglGetExtensionsString(::wglGetCurrentDC());
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if (s_extensions==NULL) return false;
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// insert the ' ' delimiated extensions words into the extensionSet.
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const char *startOfWord = s_extensions;
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const char *endOfWord;
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while ((endOfWord = strchr(startOfWord,' '))!=NULL)
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{
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s_extensionSet.insert(std::string(startOfWord,endOfWord));
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startOfWord = endOfWord+1;
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}
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if (*startOfWord!=0) s_extensionSet.insert(std::string(startOfWord));
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osg::notify(osg::INFO)<<"OpenGL extensions supported by installed OpenGL drivers are:"<<std::endl;
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for(ExtensionSet::iterator itr=s_extensionSet.begin();
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itr!=s_extensionSet.end();
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++itr)
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{
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osg::notify(osg::INFO)<<" "<<*itr<<std::endl;
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}
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}
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// true if extension found in extensionSet.
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bool result = s_extensionSet.find(extension)!=s_extensionSet.end();
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if (result)
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osg::notify(osg::INFO)<<"OpenGL WGL extension '"<<extension<<"' is supported."<<std::endl;
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else
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osg::notify(osg::INFO)<<"OpenGL WGL extension '"<<extension<<"' is not supported."<<std::endl;
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return result;
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}
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#endif
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PBuffer::PBuffer(const int width, const int height) :
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_width(width),
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_height(height),
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_hDC(NULL),
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_hGLcontext(NULL),
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_hPBuffer(NULL)
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{
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_doubleBuffer = false;
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_RGB = true;
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_shareLists = false;
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_minimumNumberDepthBits = 16;
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_minimumNumberAlphaBits = 8;
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_minimumNumberStencilBits = 0;
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_minimumNumberAccumulationBits = 0;
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}
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PBuffer::~PBuffer()
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{
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if (_hPBuffer)
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{
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wglDeleteContext( _hGLcontext );
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wglReleasePBufferDC( _hPBuffer, _hDC );
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wglDestroyPBuffer( _hPBuffer );
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}
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}
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// Check to see if the pbuffer was lost.
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// If it was lost, destroy it and then recreate it.
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void PBuffer::handleModeSwitch()
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{
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int lost = 0;
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wglQueryPBuffer( _hPBuffer, WGL_PBUFFER_LOST_ARB, &lost );
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if ( lost )
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{
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this->~PBuffer();
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initialize();
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}
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}
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// This function actually does the creation of the p-buffer.
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// It can only be called once a window has already been created.
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void PBuffer::initialize()
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{
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setupGLExtenions();
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HDC hdc = wglGetCurrentDC();
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HGLRC hglrc = wglGetCurrentContext();
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// Query for a suitable pixel format based on the specified mode.
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std::vector<int> iattributes;
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std::vector<float> fattributes;
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// P-buffer will be used with OpenGL
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iattributes.push_back(WGL_SUPPORT_OPENGL_ARB);
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iattributes.push_back(true);
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// Since we are trying to create a pbuffer, the pixel format we
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// request (and subsequently use) must be "p-buffer capable".
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iattributes.push_back(WGL_DRAW_TO_PBUFFER_ARB);
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iattributes.push_back(true);
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// Bind to texture
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iattributes.push_back(WGL_BIND_TO_TEXTURE_RGBA_ARB);
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iattributes.push_back(true);
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//iattributes.push_back(WGL_ACCELERATION_ARB);
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//iattributes.push_back(WGL_FULL_ACCELERATION_ARB);
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if (_RGB)
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{
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iattributes.push_back(WGL_PIXEL_TYPE_ARB);
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iattributes.push_back(WGL_TYPE_RGBA_ARB);
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// We require a minimum of 8-bits for each R, G, B, and A.
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iattributes.push_back(WGL_RED_BITS_ARB);
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iattributes.push_back(8);
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iattributes.push_back(WGL_GREEN_BITS_ARB);
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iattributes.push_back(8);
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iattributes.push_back(WGL_BLUE_BITS_ARB);
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iattributes.push_back(8);
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if (_minimumNumberAlphaBits > 0)
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{
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iattributes.push_back(WGL_ALPHA_BITS_ARB);
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iattributes.push_back(_minimumNumberAlphaBits);
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}
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}
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else
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{
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iattributes.push_back(WGL_PIXEL_TYPE_ARB);
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iattributes.push_back(WGL_TYPE_COLORINDEX_ARB);
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}
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iattributes.push_back(WGL_DOUBLE_BUFFER_ARB);
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iattributes.push_back(_doubleBuffer);
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if (_minimumNumberDepthBits > 0)
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{
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iattributes.push_back(WGL_DEPTH_BITS_ARB);
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iattributes.push_back(_minimumNumberDepthBits);
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}
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if (_minimumNumberStencilBits > 0)
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{
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iattributes.push_back(WGL_STENCIL_BITS_ARB);
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iattributes.push_back(_minimumNumberStencilBits);
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}
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if (_minimumNumberAccumulationBits > 0)
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{
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iattributes.push_back(WGL_ACCUM_BITS_ARB);
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iattributes.push_back(_minimumNumberAccumulationBits);
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}
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// Terminate array
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iattributes.push_back(0);
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// Now obtain a list of pixel formats that meet these minimum requirements.
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int format;
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int pformat[MAX_PFORMATS];
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unsigned int nformats=0;
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if ( !wglChoosePixelFormat( hdc, &iattributes.front(), &fattributes.front(), MAX_PFORMATS, pformat, &nformats ) )
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{
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osg::notify(osg::FATAL)<< "pbuffer creation error: Couldn't find a suitable pixel format." <<std::endl;
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exit( -1 );
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}
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format = pformat[0];
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// Create the p-buffer.
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std::vector<int> pbattr;
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// Texture format
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pbattr.push_back(WGL_TEXTURE_FORMAT_ARB);
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pbattr.push_back(WGL_TEXTURE_RGBA_ARB);
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#if 1
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// Texture target
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pbattr.push_back(WGL_TEXTURE_TARGET_ARB);
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pbattr.push_back(WGL_TEXTURE_2D_ARB);
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#else
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// Cubemap
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pbattr.push_back(WGL_TEXTURE_TARGET_ARB);
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pbattr.push_back(WGL_TEXTURE_CUBE_MAP_ARB);
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// Cubemap face
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pbattr.push_back(WGL_CUBE_MAP_FACE_ARB);
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pbattr.push_back(WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB);
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#endif
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// Terminate array
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pbattr.push_back(0);
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iattributes[0] = 0;
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_hPBuffer = wglCreatePBuffer( hdc, format, _width, _height, &pbattr.front() );
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if ( !_hPBuffer )
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{
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DWORD err = GetLastError();
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osg::notify(osg::FATAL)<< "pbuffer creation error: wglCreatePBufferARB() failed\n" <<std::endl;
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switch (err)
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{
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case ERROR_INVALID_PIXEL_FORMAT:
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osg::notify(osg::FATAL)<< "error: ERROR_INVALID_PIXEL_FORMAT\n" <<std::endl;
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break;
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case ERROR_NO_SYSTEM_RESOURCES:
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osg::notify(osg::FATAL)<< "error: ERROR_NO_SYSTEM_RESOURCES\n" <<std::endl;
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break;
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case ERROR_INVALID_DATA:
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osg::notify(osg::FATAL)<< "error: ERROR_INVALID_DATA\n" <<std::endl;
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break;
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}
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exit( -1 );
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}
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// Get the device context.
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_hDC = wglGetPBufferDC( _hPBuffer );
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if ( !_hDC )
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{
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osg::notify(osg::FATAL)<< "pbuffer creation error: wglGetPBufferDC() failed\n" << std::endl;
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exit( -1 );
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}
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// Create a gl context for the p-buffer.
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_hGLcontext = wglCreateContext( _hDC );
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if ( !_hGLcontext )
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{
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osg::notify(osg::FATAL)<< "pbuffer creation error: wglCreateContext() failed\n" << std::endl;
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exit( -1 );
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}
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if( _shareLists )
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{
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if( !wglShareLists(hglrc, _hGLcontext) )
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{
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osg::notify(osg::FATAL)<< "pbuffer: wglShareLists() failed\n" << std::endl;
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exit( -1 );
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}
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}
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// Determine the actual width and height we were able to create.
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wglQueryPBuffer( _hPBuffer, WGL_PBUFFER_WIDTH_ARB, &_width );
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wglQueryPBuffer( _hPBuffer, WGL_PBUFFER_HEIGHT_ARB, &_height );
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osg::notify(osg::INFO)<< "PBuffer created " << _width << " x " << _height << "pbuffer."<< std::endl;
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}
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void PBuffer::releaseTexImage()
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{
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if(!wglReleaseTexImage( _hPBuffer, WGL_FRONT_LEFT_ARB ) )
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{
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assert(0);
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}
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}
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void PBuffer::makeCurrent()
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{
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if ( !wglMakeCurrent( _hDC, _hGLcontext ) )
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{
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osg::notify(osg::FATAL)<< "PBuffer::makeCurrent() failed.\n"<< std::endl;
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exit( -1 );
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}
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}
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void PBuffer::bindTexImage(GLuint textureID)
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{
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glBindTexture(GL_TEXTURE_2D, textureID);
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if(!::wglBindTexImage(_hPBuffer, WGL_FRONT_LEFT_ARB))
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{
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assert(0);
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}
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}
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void PBuffer::setupGLExtenions()
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{
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#ifdef _WIN32
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_isPBufferSupported = osg::isWGLExtensionSupported("WGL_ARB_pbuffer");
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if (_isPBufferSupported)
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{
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wglCreatePBuffer = (WGLCreatePBufferProc)osg::getGLExtensionFuncPtr("wglCreatePbufferARB");
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wglGetPBufferDC = (WGLGetPBufferDCProc)osg::getGLExtensionFuncPtr("wglGetPbufferDCARB");
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wglReleasePBufferDC = (WGLReleasePBufferDCProc)osg::getGLExtensionFuncPtr("wglReleasePbufferDCARB");
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wglDestroyPBuffer = (WGLDestroyPBufferProc)osg::getGLExtensionFuncPtr("wglDestroyPbufferARB");
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wglQueryPBuffer = (WGLQueryPBufferProc)osg::getGLExtensionFuncPtr("wglQueryPbufferARB");
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}
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_isPixelFormatSupported = osg::isWGLExtensionSupported("WGL_ARB_pixel_format");
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if (_isPixelFormatSupported)
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{
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wglGetPixelFormatAttribiv = (WGLGetPixelFormatAttribivProc)osg::getGLExtensionFuncPtr("wglGetPixelFormatAttribivARB");
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wglGetPixelFormatAttribfv = (WGLGetPixelFormatAttribfvProc)osg::getGLExtensionFuncPtr("wglGetPixelFormatAttribfvARB");
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wglChoosePixelFormat = (WGLChoosePixelFormatProc)osg::getGLExtensionFuncPtr("wglChoosePixelFormatARB");
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}
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_isRenderTextureSupported = osg::isWGLExtensionSupported("WGL_ARB_render_texture");
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if (_isRenderTextureSupported)
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{
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wglBindTexImage = (WGLBindTexImageProc)osg::getGLExtensionFuncPtr("wglBindTexImageARB");
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wglReleaseTexImage = (WGLReleaseTexImageProc)osg::getGLExtensionFuncPtr("wglReleaseTexImageARB");
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wglSetPbufferAttrib = (WGLSetPbufferAttribProc)osg::getGLExtensionFuncPtr("wglSetPbufferAttribARB");
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}
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#endif
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}
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#if DEBUGGING
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fprintf( fp, "nformats = %d\n\n", nformats );
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int values[MAX_ATTRIBS];
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int iatr[MAX_ATTRIBS] = { WGL_PIXEL_TYPE_ARB, WGL_COLOR_BITS_ARB,
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WGL_RED_BITS_ARB, WGL_GREEN_BITS_ARB, WGL_BLUE_BITS_ARB,
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WGL_ALPHA_BITS_ARB, WGL_DEPTH_BITS_ARB, WGL_STENCIL_BITS_ARB, WGL_ACCUM_BITS_ARB,
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WGL_DOUBLE_BUFFER_ARB, WGL_SUPPORT_OPENGL_ARB, WGL_ACCELERATION_ARB };
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int niatr = 12;
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for ( int j = 0; j < MAX_ATTRIBS; j++ )
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{
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values[j] = false;
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iattributes[j] = iattributes[2*j];
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}
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for ( unsigned int i = 0; i < nformats; i++ )
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{
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if ( !wglGetPixelFormatAttribivARB( hdc, pformat[i], 0, niatr, iatr, values ) )
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{
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fprintf( stderr, "pbuffer creation error: wglGetPixelFormatAttribiv() failed\n" );
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exit( -1 );
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}
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fprintf( fp, "%d. pformat = %d\n", i, pformat[i] );
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fprintf( fp, "--------------------\n" );
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for ( int k = 0; k < niatr; k++ )
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{
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if ( iatr[k] == WGL_PIXEL_TYPE_ARB )
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{
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if ( values[k] == WGL_TYPE_COLORINDEX_ARB )
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fprintf( fp, " Pixel type = WGL_TYPE_COLORINDEX_ARB\n" );
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if ( values[k] == WGL_TYPE_RGBA_ARB )
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fprintf( fp, " Pixel type = WGL_TYPE_RGBA_ARB\n" );
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}
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if ( iatr[k] == WGL_COLOR_BITS_ARB )
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{
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fprintf( fp, " Color bits = %d\n", values[k] );
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}
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if ( iatr[k] == WGL_RED_BITS_ARB )
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{
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fprintf( fp, " red %d\n", values[k] );
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}
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if ( iatr[k] == WGL_GREEN_BITS_ARB )
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{
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fprintf( fp, " green %d\n", values[k] );
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}
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if ( iatr[k] == WGL_BLUE_BITS_ARB )
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{
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fprintf( fp, " blue %d\n", values[k] );
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}
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if ( iatr[k] == WGL_ALPHA_BITS_ARB )
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{
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fprintf( fp, " alpha %d\n", values[k] );
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}
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if ( iatr[k] == WGL_DEPTH_BITS_ARB )
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{
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fprintf( fp, " Depth bits = %d\n", values[k] );
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}
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if ( iatr[k] == WGL_STENCIL_BITS_ARB )
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{
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fprintf( fp, " Stencil bits = %d\n", values[k] );
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}
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if ( iatr[k] == WGL_ACCUM_BITS_ARB )
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{
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fprintf( fp, " Accum bits = %d\n", values[k] );
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}
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if ( iatr[k] == WGL_DOUBLE_BUFFER_ARB )
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{
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fprintf( fp, " Double Buffer = %d\n", values[k] );
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}
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if ( iatr[k] == WGL_SUPPORT_OPENGL_ARB )
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{
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fprintf( fp, " Support OpenGL = %d\n", values[k] );
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}
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if ( iatr[k] == WGL_ACCELERATION_ARB )
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{
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if ( values[k] == WGL_FULL_ACCELERATION_ARB )
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fprintf( fp, " Acceleration = WGL_FULL_ACCELERATION_ARB\n" );
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if ( values[k] == WGL_GENERIC_ACCELERATION_ARB )
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fprintf( fp, " Acceleration = WGL_GENERIC_ACCELERATION_ARB\n" );
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}
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}
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fprintf( fp, "\n" );
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}
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fprintf( fp, "selected pformat = %d\n", format );
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#endif
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