OpenSceneGraph/src
2010-03-22 17:55:14 +00:00
..
OpenThreads Added automatic updating of the OpenThreads version number from the CMake version numbers 2010-03-10 09:37:04 +00:00
osg From Farshid Lashkari, "I noticed that osg::notify does not output to stderr when using either FATAL or WARN severity levels. There is code in osg::StandardNotifyHandler::notify that will use stderr based on the severity level, but it is disabled by an #if 0. I'm assuming this was a mistake and have re-enabled the code. 2010-03-22 12:50:27 +00:00
osgAnimation Build fixes for build without ref_ptr<> automatic type conversion 2010-01-31 18:24:01 +00:00
osgDB disabled timing debug info 2010-03-17 11:35:52 +00:00
osgFX Added missing .get() to fix build when compiling with no automatic type convention in ref_ptr<> 2010-01-13 11:45:19 +00:00
osgGA Changed controls for changing animation speed to '(' and ')' to avoid overlap with window resize handler. 2010-02-18 21:15:28 +00:00
osgIntrospection From Philip Lowman, "Here's the promised cleanup of the OSG's CMakeLists.txt files for the src/ folder. I'll submit the others separately. 2009-03-23 16:01:02 +00:00
osgManipulator From Stephan Huber, "attached you'll find a bugfix for removeTransformUpdating and another 2009-11-19 17:42:25 +00:00
osgParticle From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature. 2009-11-24 15:00:11 +00:00
osgPlugins From Michael Platings, "the attached files fix the DAE importer for animations that don't contain channels for all X, Y and Z components, as exported by SoftImage." 2010-03-22 17:55:14 +00:00
osgPresentation <iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler 2009-11-17 14:06:07 +00:00
osgQt From Wang Rui, QWidgetImage class that enables QWidgets to be used as an interactive osg::Image that can be assigned to textures. 2010-03-10 13:24:53 +00:00
osgShadow From Wojcoech Lewandowski, "Attched are aimShadowCastingCamera() call changes, I have described in former post. Basically now MinimalShadowMap overrides first variant and keeps second. So both variants of aimShadowCastingCamera are clearly defined in MinimalShadowMap::ViewData scope. This way compilers have no problem and code looks less obscure. Changes made against the trunk." 2010-03-05 16:17:12 +00:00
osgSim Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints, 2010-03-05 12:55:08 +00:00
osgTerrain Added a minimum tiles size of 16 to prevent down sampling from being overly aggressive. 2010-03-19 17:09:30 +00:00
osgText Removed the sizeAdjustment code as it was leading to incorrect tex coord generation and clipping of the left handside 2010-03-18 14:41:33 +00:00
osgUtil Added initializer 2010-03-12 09:32:23 +00:00
osgViewer Changed private: to protected: to fix build issue under OSX 2010-03-22 14:32:19 +00:00
osgVolume Added return at end of to fix warning 2009-09-24 10:11:32 +00:00
osgWidget Fixed warning 2010-03-05 16:07:12 +00:00
osgWrappers Updated wrappers 2010-03-16 18:53:42 +00:00
CMakeLists.txt Moved QWebViewImage and QGraphicsViewAdapter into new osgQt utility library. 2010-03-04 12:15:35 +00:00