997ee30039
Requires shader files place in OpenSceneGraph-Data/shaders from OpenSceneGraph-Data's svn/trunk to function. Run osgterrain example with --shader command line option to select displacement mapping shader approach. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14458 16af8721-9629-0410-8352-f15c8da7e697
14 lines
186 B
CMake
14 lines
186 B
CMake
SET(TARGET_H
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ShaderTerrain.h
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)
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SET(TARGET_SRC
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ShaderTerrain.cpp
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osgterrain.cpp
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)
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SET(TARGET_ADDED_LIBRARIES osgTerrain )
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#### end var setup ###
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SETUP_EXAMPLE(osgterrain)
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