977ec20751
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
133 lines
5.0 KiB
C++
133 lines
5.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGGA_GUIEVENTHANDLER
|
|
#define OSGGA_GUIEVENTHANDLER 1
|
|
|
|
#include <vector>
|
|
|
|
#include <osg/Drawable>
|
|
#include <osg/ApplicationUsage>
|
|
|
|
#include <osgGA/EventHandler>
|
|
#include <osgGA/GUIEventAdapter>
|
|
#include <osgGA/GUIActionAdapter>
|
|
|
|
|
|
// #define COMPILE_COMPOSITE_EVENTHANDLER
|
|
|
|
namespace osgGA{
|
|
|
|
/**
|
|
|
|
GUIEventHandler provides a basic interface for any class which wants to handle
|
|
a GUI Events.
|
|
|
|
The GUIEvent is supplied by a GUIEventAdapter. Feedback resulting from the
|
|
handle method is supplied by a GUIActionAdapter, which allows the GUIEventHandler
|
|
to ask the GUI to take some action in response to an incoming event.
|
|
|
|
For example, consider a Trackball Viewer class which takes mouse events and
|
|
manipulates a scene camera in response. The Trackball Viewer is a GUIEventHandler,
|
|
and receives the events via the handle method. If the user 'throws' the model,
|
|
the Trackball Viewer class can detect this via the incoming events, and
|
|
request that the GUI set up a timer callback to continually redraw the view.
|
|
This request is made via the GUIActionAdapter class.
|
|
|
|
*/
|
|
|
|
class OSGGA_EXPORT GUIEventHandler : public EventHandler
|
|
{
|
|
public:
|
|
|
|
#if 1
|
|
GUIEventHandler() {}
|
|
GUIEventHandler(const GUIEventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
|
osg::Callback(eh, copyop), EventHandler(eh, copyop) {}
|
|
#else
|
|
GUIEventHandler() : _ignoreHandledEventsMask(GUIEventAdapter::NONE) {}
|
|
GUIEventHandler(const GUIEventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
|
EventHandler(eh, copyop)
|
|
_ignoreHandledEventsMask(eh._ignoreHandledEventsMask) {}
|
|
#endif
|
|
|
|
META_Object(osgGA,GUIEventHandler);
|
|
|
|
/** Handle event. Override the handle(..) method in your event handlers to respond to events. */
|
|
virtual bool handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv);
|
|
|
|
/** Handle events, return true if handled, false otherwise. */
|
|
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor*) { return handle(ea,aa); }
|
|
|
|
#if 0
|
|
/** Convenience method that only passes on to the handle(,,,) method events that either haven't been
|
|
* handled yet, or have been handled but haven't be set to be ignored by the IgnoreHandledEventsMask.
|
|
* Note, this method is an inline method, and not appropriate for users to override, override the handle(,,,)
|
|
* method instead.*/
|
|
inline bool handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter& ea,GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv)
|
|
{
|
|
if (!ea.getHandled() ||
|
|
(ea.getEventType() & _ignoreHandledEventsMask)==0)
|
|
{
|
|
bool handled = handle(ea,aa,object,nv);
|
|
if (handled) ea.setHandled(true);
|
|
return handled;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
/** Deprecated, Handle events, return true if handled, false otherwise. */
|
|
virtual bool handle(const GUIEventAdapter&,GUIActionAdapter&) { return false; }
|
|
|
|
#if 0
|
|
/** Convenience method that only passes on to the handle(,) method events that either haven't been
|
|
* handled yet, or have been handled but haven't be set to be ignored by the IgnoreHandledEventsMask.
|
|
* Note, this method is an inline method, and not appropriate for users to override, override the handle(,)
|
|
* method instead.*/
|
|
inline bool handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter& ea,GUIActionAdapter& aa)
|
|
{
|
|
if (!ea.getHandled() ||
|
|
(ea.getEventType() & _ignoreHandledEventsMask)==0)
|
|
{
|
|
bool handled = handle(ea,aa);
|
|
if (handled) ea.setHandled(true);
|
|
return handled;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/** Set a mask of osgGA::GUIEeventAdapter::Event to be ignored if marked as handled */
|
|
void setIgnoreHandledEventsMask(unsigned int mask) { _ignoreHandledEventsMask = mask; }
|
|
|
|
/** Get the event mask of the osgGA::GUIEeventAdapter::Event to be ignored if marked as handled */
|
|
unsigned int getIgnoreHandledEventsMask() const { return _ignoreHandledEventsMask; };
|
|
|
|
protected:
|
|
unsigned int _ignoreHandledEventsMask;
|
|
#endif
|
|
|
|
protected:
|
|
virtual ~GUIEventHandler();
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|