OpenSceneGraph/src/osgText
2018-03-12 17:35:46 -04:00
..
shaders osgText: fix typos related to SIGNED_DISTANCE_FIELD 2018-01-10 14:21:25 +01:00
CMakeLists.txt From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
DefaultFont.cpp Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text 2017-10-23 14:50:35 +01:00
DefaultFont.h From Romain Ouabdelkader, "This is a fix for osgText to calculate kerning and to load glyph3D with the text's font resolution. 2016-02-15 13:30:39 +00:00
FadeText.cpp Restructed and unified the position computation 2017-02-23 15:45:43 +00:00
Font.cpp Fixed Glyph::TextureInfo assignment bug 2017-10-24 11:36:00 +01:00
Glyph.cpp Fixed CovertiScan reported uninitialized member variable 2017-10-31 17:39:34 +00:00
GlyphGeometry.cpp Removed dead code 2016-06-23 07:52:14 +01:00
GlyphGeometry.h Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation. 2015-05-26 10:05:47 +00:00
String.cpp From Jannik Heller, typo fixes 2015-04-07 18:01:12 +00:00
Style.cpp Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation. 2015-05-26 10:05:47 +00:00
Text3D.cpp Text3D dynamic changing fix 2017-09-04 11:29:50 +03:00
Text.cpp Text: added code in accept(functor) methods to check for empty vectors before accessing front() element, which was causing a crash in some cases. Also fixed a negated null check in getCharacterCoords 2018-03-12 17:35:46 -04:00
TextBase.cpp TextBase: left alignment position fix 2017-12-12 12:08:50 +03:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00