0120bae9f7
all wonky when I resize the SDL window. I'm not sure if this bug has always existed or not, but according to the SDL documentation this operation should be safe regardless, and doesn't not introduce the need for extra memory management (that is: there is no need to "cleanup" the old screen variable, that is all handled by SDL for us). " |
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.. | ||
CMakeLists.txt | ||
osgviewerSDL.cpp | ||
SDLMainForMacOSX.h | ||
SDLMainForMacOSX.m |