OpenSceneGraph/include/osgUI/ComboBox
2014-08-14 19:00:37 +00:00

101 lines
3.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUI_COMBOBOX
#define OSGUI_COMBOBOX
#include <osgUI/Popup>
#include <osg/Switch>
#include <osgText/Text>
namespace osgUI
{
class OSGUI_EXPORT Item : public osg::Object
{
public:
Item() : _color(1.0f,1.0f,1.0f,0.0f) {}
Item(const std::string& str) : _text(str), _color(1.0f,1.0f,1.0f,0.0f) {}
Item(const std::string& str, const osg::Vec4& col) : _text(str), _color(col) {}
Item(const osg::Vec4& col) : _color(col) {}
Item(const Item& item, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) : osg::Object(item,copyop), _text(item._text), _color(item._color) {}
META_Object(osgUI, Item);
void setText(const std::string& text) { _text = text; }
std::string& getText() { return _text; }
const std::string& getText() const { return _text; }
void setColor(const osg::Vec4f& color) { _color = color; }
osg::Vec4f& getColor() { return _color; }
const osg::Vec4f& getColor() const { return _color; }
protected:
virtual ~Item() {}
std::string _text;
osg::Vec4 _color;
};
class OSGUI_EXPORT ComboBox : public osgUI::Widget
{
public:
ComboBox();
ComboBox(const ComboBox& combobox, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Node(osgUI, ComboBox);
void addItem(Item* item) { _items.push_back(item); dirty(); }
void setItem(unsigned int i, Item* item) { _items[i] = item; dirty(); }
Item* getItem(unsigned int i) { return _items[i].get(); }
const Item* getItem(unsigned int i) const { return _items[i].get(); }
void clear() { _items.clear(); dirty(); }
void removeItem(unsigned int i) { _items.erase(_items.begin()+i); dirty(); }
unsigned int getNumItems() { return static_cast<unsigned int>(_items.size()); }
typedef std::vector< osg::ref_ptr<Item> > Items;
void setItems(const Items& items) { _items = items; }
Items& getItems() { return _items; }
const Items& getItems() const { return _items; }
void setCurrentIndex(unsigned int i);
unsigned int getCurrentIndex() const { return _currentIndex; }
virtual void currrentIndexChanged(unsigned int i);
virtual void currentIndexChangedImplementation(unsigned int i);
virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
virtual void createGraphicsImplementation();
virtual void enterImplementation();
virtual void leaveImplementation();
protected:
virtual ~ComboBox() {}
Items _items;
unsigned int _currentIndex;
osg::ref_ptr<osg::Switch> _buttonSwitch;
osg::ref_ptr<osg::Switch> _backgroundSwitch;
osg::ref_ptr<osgUI::Popup> _popup;
};
}
#endif