7d6197441e
orignal seperate headers and source into include/osg/UnitTestFrameWork and src/osg/UnitTestFramework.cpp respectively. I have done this to keep the include and source directories focused on the scene graph rather than the test framework. Have added a very simple unit test to Vec3.cpp, which are optionally compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only currently defined in debug builds under unix. It should be fine to add it in under Windows project files as well. Finally, a new demo app osgunittests runs the tests and reports success or failure of the tests. |
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.. | ||
Demos | ||
osg | ||
osgDB | ||
osgGA | ||
osgGLUT | ||
osgParticle | ||
osgPlugins | ||
osgText | ||
osgUtil | ||
LANGEXT.DAT | ||
VisualStudio.dsw |