OpenSceneGraph/VisualStudio
Robert Osfield 7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
..
Demos Added Neil Salter's osgUtx library into the distribution, have put all the 2002-08-28 14:26:09 +00:00
osg Added Neil Salter's osgUtx library into the distribution, have put all the 2002-08-28 14:26:09 +00:00
osgDB Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgGA Did a to_dos on all the VisualStudio project files, and changed them to 2002-06-03 11:16:58 +00:00
osgGLUT Removed the usage of memory manager from the debug windows build. 2002-05-22 12:19:09 +00:00
osgParticle Moved the IO support for the osgText and osgParticle libraries into seperate 2002-08-20 11:27:08 +00:00
osgPlugins Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D 2002-08-24 19:39:39 +00:00
osgText Moved the IO support for the osgText and osgParticle libraries into seperate 2002-08-20 11:27:08 +00:00
osgUtil Checked in migration from osgUtil based GUIAdapter code to Neil Salter's 2002-06-09 13:10:09 +00:00
LANGEXT.DAT Added the patched verions VisualStudio's langext.dat file, which can be used 2002-05-23 15:38:03 +00:00
VisualStudio.dsw Added Neil Salter's osgUtx library into the distribution, have put all the 2002-08-28 14:26:09 +00:00