0db0bcdd5e
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14439 16af8721-9629-0410-8352-f15c8da7e697
395 lines
13 KiB
C++
395 lines
13 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include "TransferFunctionWidget.h"
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/TexGen>
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#include <osg/AlphaFunc>
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#include <osg/Texture2D>
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#include <osg/MatrixTransform>
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#include <osg/io_utils>
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#include <osgGA/EventVisitor>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgViewer/View>
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using namespace osgUI;
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TransferFunctionWidget::TransferFunctionWidget(osg::TransferFunction1D* tf):
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_min(FLT_MAX),
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_max(-FLT_MAX),
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_left(FLT_MAX),
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_right(-FLT_MAX),
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_startedDrag(false),
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_previousDragPosition(0.0f)
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{
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setNumChildrenRequiringEventTraversal(1);
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setExtents(osg::BoundingBox(0.0,0.0,0.0,1.0,1.0,0.0));
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setTransferFunction(tf);
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}
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TransferFunctionWidget::TransferFunctionWidget(const TransferFunctionWidget& tfw, const osg::CopyOp& copyop):
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Widget(tfw,copyop)
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{
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setExtents(tfw.getExtents());
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setTransferFunction(tfw.getTransferFunction());
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}
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void TransferFunctionWidget::setTransferFunction(const osg::TransferFunction1D* tf)
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{
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if (_transferFunction==tf) return;
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_transferFunction = const_cast<osg::TransferFunction1D*>(tf);
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if (_transferFunction.valid())
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{
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osg::TransferFunction1D::ColorMap& colorMap = _transferFunction->getColorMap();
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if (colorMap.empty())
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{
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_min = FLT_MAX;
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_max = -FLT_MAX;
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}
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else
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{
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_min = colorMap.begin()->first;
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_max = colorMap.rbegin()->first;
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}
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}
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resetVisibleRange();
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}
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void TransferFunctionWidget::resetVisibleRange()
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{
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setVisibleRange(_min, _max);
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}
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void TransferFunctionWidget::setVisibleRange(float left, float right)
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{
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if (left<_min) left = _min;
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if (right>_max) right = _max;
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_left = left;
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_right = right;
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// OSG_NOTICE<<"setVisibleRange("<<_left<<", "<<_right<<")"<<std::endl;
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createGraphics();
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}
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void TransferFunctionWidget::translateVisibleRange(float delta)
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{
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float new_left = _left+(_right-_left)*delta;
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float new_right = _right+(_right-_left)*delta;
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if (delta<0.0)
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{
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if (new_left<_min)
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{
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new_right += (_min-new_left);
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new_left = _min;
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}
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}
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else
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{
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if (new_right>_max)
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{
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new_left += (_max-new_right);
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new_right = _max;
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}
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}
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setVisibleRange(new_left, new_right);
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}
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void TransferFunctionWidget::scaleVisibleRange(float center, float delta)
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{
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float scale = powf(2.0, delta);
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setVisibleRange(center+(_left-center)*scale,
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center+(_right-center)*scale);
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}
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void TransferFunctionWidget::traverseImplementation(osg::NodeVisitor& nv)
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{
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Widget::traverseImplementation(nv);
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}
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bool TransferFunctionWidget::handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event)
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{
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osgGA::GUIEventAdapter* ea = event->asGUIEventAdapter();
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if (!ea) return false;
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switch(ea->getEventType())
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{
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case(osgGA::GUIEventAdapter::PUSH):
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// OSG_NOTICE<<"Pressed button "<<ea->getButton()<<std::endl;
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_startedDrag = false;
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if (ea->getButtonMask()==osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON)
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{
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osg::Vec3d position;
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if (computePositionInLocalCoordinates(ev, ea, position))
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{
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_startedDrag = true;
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_previousDragPosition = position.x();
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}
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}
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break;
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case(osgGA::GUIEventAdapter::RELEASE):
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// OSG_NOTICE<<"Released button "<<ea->getButton()<<std::endl;
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_startedDrag = false;
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break;
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case(osgGA::GUIEventAdapter::DRAG):
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// OSG_NOTICE<<"Dragged "<<std::endl;
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if (_startedDrag)
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{
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osg::Vec3d position;
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if (computePositionInLocalCoordinates(ev, ea, position))
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{
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float delta = -(position.x()-_previousDragPosition);
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_previousDragPosition = position.x();
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translateVisibleRange(delta);
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}
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}
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break;
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case(osgGA::GUIEventAdapter::SCROLL):
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{
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osg::Vec3d position;
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if (computePositionInLocalCoordinates(ev, ea, position))
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{
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float translation = 0.0;
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float increment = 0.1;
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float scale = 1.0;
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float ratio = (1.0f+increment);
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switch(ea->getScrollingMotion())
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{
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case(osgGA::GUIEventAdapter::SCROLL_NONE):
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break;
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case(osgGA::GUIEventAdapter::SCROLL_LEFT):
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translation -= increment;
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break;
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case(osgGA::GUIEventAdapter::SCROLL_RIGHT):
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translation += increment;
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break;
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case(osgGA::GUIEventAdapter::SCROLL_UP):
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scale /= ratio;
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break;
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case(osgGA::GUIEventAdapter::SCROLL_DOWN):
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scale *= ratio;
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break;
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case(osgGA::GUIEventAdapter::SCROLL_2D):
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translation = increment*ea->getScrollingDeltaX();
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scale = powf(ratio, increment*ea->getScrollingDeltaY());
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break;
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}
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float center = _left+(_right-_left)*position.x();
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// OSG_NOTICE<<"translation = "<<translation<<", scale = "<<scale<<", x="<<position.x()<<", center="<<center<<std::endl;
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setVisibleRange(translation+center+(_left-center)*scale,
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translation+center+(_right-center)*scale);
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}
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break;
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}
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case(osgGA::GUIEventAdapter::KEYDOWN):
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{
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// OSG_NOTICE<<"Pressed key"<<ea->getKey()<<std::endl;
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float delta = 0.02;
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if (ea->getKey()==osgGA::GUIEventAdapter::KEY_Left) translateVisibleRange(-delta);
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else if (ea->getKey()==osgGA::GUIEventAdapter::KEY_Right) translateVisibleRange(delta);
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else if (ea->getKey()==osgGA::GUIEventAdapter::KEY_Up) scaleVisibleRange((_left+_right)*0.5f, -delta);
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else if (ea->getKey()==osgGA::GUIEventAdapter::KEY_Down) scaleVisibleRange((_left+_right)*0.5f, delta);
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break;
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}
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case(osgGA::GUIEventAdapter::KEYUP):
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// OSG_NOTICE<<"Released key"<<ea->getKey()<<std::endl;
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if (ea->getKey()==' ' ||ea->getKey()==osgGA::GUIEventAdapter::KEY_Home) resetVisibleRange();
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break;
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default:
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break;
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}
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return false;
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}
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void TransferFunctionWidget::createGraphicsImplementation()
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{
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// OSG_NOTICE<<"Create graphics"<<std::endl;
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typedef osg::TransferFunction1D::ColorMap ColorMap;
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ColorMap& colorMap = _transferFunction->getColorMap();
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if (colorMap.empty()) return;
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float depth = 0.0f;
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float yMax = 0.0f;
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// find yMax
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for(ColorMap::iterator itr = colorMap.begin();
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itr != colorMap.end();
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++itr)
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{
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float y = itr->second[3];
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if (y>yMax) yMax = y;
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}
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float xScale = 1.0f/(_right-_left);
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float xOffset = -_left;
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float yScale = 1.0f/yMax;
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if (!_geode)
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{
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_geode = new osg::Geode;
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addChild(_geode.get());
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}
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{
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if (!_geometry)
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{
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_geometry = new osg::Geometry;
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_geometry->setDataVariance(osg::Geometry::DYNAMIC);
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_geometry->setUseDisplayList(false);
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_geometry->setUseVertexBufferObjects(false);
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_geode->addDrawable(_geometry.get());
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osg::ref_ptr<osg::StateSet> stateset = _geometry->getOrCreateStateSet();
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stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF | osg::StateAttribute::PROTECTED);
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stateset->setMode(GL_BLEND, osg::StateAttribute::ON | osg::StateAttribute::PROTECTED);
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osg::ref_ptr<osg::AlphaFunc> alphaFunc = new osg::AlphaFunc(osg::AlphaFunc::GREATER, 0.0f);
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stateset->setAttributeAndModes(alphaFunc.get(), osg::StateAttribute::ON | osg::StateAttribute::PROTECTED);
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osg::ref_ptr<osg::Image> image = new osg::Image;
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image->allocateImage(1,1,1, GL_RGBA, GL_UNSIGNED_BYTE);
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unsigned char* data = image->data();
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data[0] = 255;
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data[1] = 255;
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data[2] = 255;
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data[3] = 255;
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osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
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texture->setImage(image.get());
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texture->setFilter(osg::Texture2D::MIN_FILTER, osg::Texture2D::NEAREST);
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texture->setFilter(osg::Texture2D::MAG_FILTER, osg::Texture2D::NEAREST);
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texture->setWrap(osg::Texture2D::WRAP_S, osg::Texture2D::CLAMP_TO_BORDER);
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texture->setWrap(osg::Texture2D::WRAP_T, osg::Texture2D::CLAMP_TO_BORDER);
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texture->setBorderColor(osg::Vec4(1.0f,1.0f,0.0f,0.0f));
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stateset->setTextureAttribute(0, texture.get());
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osg::ref_ptr<osg::TexGen> texgen = new osg::TexGen;
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texgen->setMode(osg::TexGen::OBJECT_LINEAR);
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texgen->setPlane(osg::TexGen::S, osg::Plane(1.0,0.0,0.0,0.0));
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texgen->setPlane(osg::TexGen::T, osg::Plane(0.0,1.0,0.0,0.0));
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stateset->setTextureAttribute(0, texgen.get());
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stateset->setTextureMode(0, GL_TEXTURE_GEN_S, osg::StateAttribute::ON | osg::StateAttribute::PROTECTED);
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stateset->setTextureMode(0, GL_TEXTURE_GEN_T, osg::StateAttribute::ON | osg::StateAttribute::PROTECTED);
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stateset->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::ON | osg::StateAttribute::PROTECTED);
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}
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if (!_vertices)
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{
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_vertices = new osg::Vec3Array;
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_geometry->setVertexArray(_vertices.get());
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}
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if (!_colours)
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{
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_colours = new osg::Vec4Array;
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_geometry->setColorArray(_colours.get(), osg::Array::BIND_PER_VERTEX);
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}
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osg::Vec4 background_color(1.0f, 1.0f, 1.0f, 0.1f);
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unsigned numColumnsRequired = colorMap.size();
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_vertices->resize(0);
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_vertices->reserve(numColumnsRequired*3);
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for(ColorMap::iterator itr = colorMap.begin();
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itr != colorMap.end();
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++itr)
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{
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float x = itr->first;
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osg::Vec4 color = itr->second;
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float y = itr->second[3];
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color[3] = 1.0f;
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_vertices->push_back(osg::Vec3((x+xOffset)*xScale, 0.0f, depth));
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_colours->push_back(color);
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_vertices->push_back(osg::Vec3((x+xOffset)*xScale, y*yScale, depth));
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_colours->push_back(color);
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_vertices->push_back(osg::Vec3((x+xOffset)*xScale, y*yScale, depth));
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_colours->push_back(background_color);
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_vertices->push_back(osg::Vec3((x+xOffset)*xScale, yMax*yScale, depth));
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_colours->push_back(background_color);
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}
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if (!_background_primitives)
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{
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_background_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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_geometry->addPrimitiveSet(_background_primitives.get());
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}
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if (!_historgram_primitives)
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{
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_historgram_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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_geometry->addPrimitiveSet(_historgram_primitives.get());
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}
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if (!_outline_primitives)
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{
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_outline_primitives = new osg::DrawElementsUShort(GL_LINE_STRIP);
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_geometry->addPrimitiveSet(_outline_primitives.get());
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}
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_background_primitives->resize(0);
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_historgram_primitives->resize(0);
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_outline_primitives->resize(0);
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for(unsigned int i=0; i<numColumnsRequired; ++i)
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{
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int iv = i*4;
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_background_primitives->push_back(iv+3);
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_background_primitives->push_back(iv+2);
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_historgram_primitives->push_back(iv+1);
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_historgram_primitives->push_back(iv+0);
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_outline_primitives->push_back(iv+1);
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}
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}
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#if 0
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static bool first = true;
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if (first)
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{
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osgDB::writeNodeFile(*_geode, "test.osgt");
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first = false;
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}
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#endif
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_geometry->dirtyBound();
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// make sure the general widget geometry/state is created and _graphicsInitialized reset to false
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Widget::createGraphicsImplementation();
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}
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