202 lines
8.1 KiB
C++
202 lines
8.1 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// Written by Wang Rui, (C) 2010
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#ifndef OSGDB_INPUTSTREAM
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#define OSGDB_INPUTSTREAM
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#include <osg/Endian>
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#include <osg/Vec2>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Quat>
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#include <osg/Matrix>
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#include <osg/Array>
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#include <osg/PrimitiveSet>
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#include <osgDB/ReaderWriter>
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#include <osgDB/StreamOperator>
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#include <osgDB/Options>
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#include <iostream>
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#include <sstream>
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namespace osgDB
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{
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class InputException : public osg::Referenced
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{
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public:
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InputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
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{
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for ( unsigned int i=0; i<fields.size(); ++i )
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{
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_field += fields[i];
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_field += " ";
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}
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}
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const std::string& getField() const { return _field; }
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const std::string& getError() const { return _error; }
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protected:
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std::string _field;
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std::string _error;
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};
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class OSGDB_EXPORT InputStream
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{
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public:
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typedef std::map< unsigned int, osg::ref_ptr<osg::Array> > ArrayMap;
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typedef std::map< unsigned int, osg::ref_ptr<osg::Object> > IdentifierMap;
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enum ReadType
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{
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READ_UNKNOWN = 0,
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READ_SCENE,
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READ_IMAGE,
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READ_OBJECT
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};
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InputStream( const osgDB::Options* options );
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virtual ~InputStream();
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bool isBinary() const { return _in->isBinary(); }
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int getFileVersion() const { return _fileVersion; }
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const osgDB::Options* getOptions() const { return _options.get(); }
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// Serialization related functions
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InputStream& operator>>( bool& b ) { _in->readBool(b); checkStream(); return *this; }
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InputStream& operator>>( char& c ) { _in->readChar(c); checkStream(); return *this; }
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InputStream& operator>>( signed char& c ) { _in->readSChar(c); checkStream(); return *this; }
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InputStream& operator>>( unsigned char& c ) { _in->readUChar(c); checkStream(); return *this; }
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InputStream& operator>>( short& s ) { _in->readShort(s); checkStream(); return *this; }
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InputStream& operator>>( unsigned short& s ) { _in->readUShort(s); checkStream(); return *this; }
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InputStream& operator>>( int& i ) { _in->readInt(i); checkStream(); return *this; }
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InputStream& operator>>( unsigned int& i ) { _in->readUInt(i); checkStream(); return *this; }
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InputStream& operator>>( long& l ) { _in->readLong(l); checkStream(); return *this; }
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InputStream& operator>>( unsigned long& l ) { _in->readULong(l); checkStream(); return *this; }
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InputStream& operator>>( float& f ) { _in->readFloat(f); checkStream(); return *this; }
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InputStream& operator>>( double& d ) { _in->readDouble(d); checkStream(); return *this; }
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InputStream& operator>>( std::string& s ) { _in->readString(s); checkStream(); return *this; }
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InputStream& operator>>( std::istream& (*fn)(std::istream&) ) { _in->readStream(fn); checkStream(); return *this; }
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InputStream& operator>>( std::ios_base& (*fn)(std::ios_base&) ) { _in->readBase(fn); checkStream(); return *this; }
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InputStream& operator>>( ObjectGLenum& value ) { _in->readGLenum(value); checkStream(); return *this; }
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InputStream& operator>>( ObjectProperty& prop ) { _in->readProperty(prop); checkStream(); return *this; }
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InputStream& operator>>( ObjectMark& mark ) { _in->readMark(mark); checkStream(); return *this; }
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InputStream& operator>>( osg::Vec2b& v );
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InputStream& operator>>( osg::Vec3b& v );
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InputStream& operator>>( osg::Vec4b& v );
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InputStream& operator>>( osg::Vec4ub& v );
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InputStream& operator>>( osg::Vec2s& v );
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InputStream& operator>>( osg::Vec3s& v );
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InputStream& operator>>( osg::Vec4s& v );
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InputStream& operator>>( osg::Vec2f& v );
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InputStream& operator>>( osg::Vec3f& v );
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InputStream& operator>>( osg::Vec4f& v );
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InputStream& operator>>( osg::Vec2d& v );
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InputStream& operator>>( osg::Vec3d& v );
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InputStream& operator>>( osg::Vec4d& v );
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InputStream& operator>>( osg::Quat& q );
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InputStream& operator>>( osg::Plane& p );
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InputStream& operator>>( osg::Matrixf& mat );
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InputStream& operator>>( osg::Matrixd& mat );
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InputStream& operator>>( osg::Array*& a ) { a = readArray(); return *this; }
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InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; }
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InputStream& operator>>( osg::PrimitiveSet*& p ) { p = readPrimitiveSet(); return *this; }
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InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; }
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InputStream& operator>>( osg::ref_ptr<osg::Array>& ptr ) { ptr = readArray(); return *this; }
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InputStream& operator>>( osg::ref_ptr<osg::Image>& ptr ) { ptr = readImage(); return *this; }
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InputStream& operator>>( osg::ref_ptr<osg::PrimitiveSet>& ptr ) { ptr = readPrimitiveSet(); return *this; }
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template<typename T> InputStream& operator>>( osg::ref_ptr<T>& ptr )
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{ ptr = static_cast<T*>(readObject()); return *this; }
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// Convenient methods for reading
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bool matchString( const std::string& str ) { return _in->matchString(str); }
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void advanceToCurrentEndBracket() { _in->advanceToCurrentEndBracket(); }
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void readWrappedString( std::string& str ) { _in->readWrappedString(str); checkStream(); }
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void readCharArray( char* s, unsigned int size ) { _in->readCharArray(s, size); }
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void readComponentArray( char* s, unsigned int numElements, unsigned int numComponentsPerElements, unsigned int componentSizeInBytes) { _in->readComponentArray( s, numElements, numComponentsPerElements, componentSizeInBytes); }
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// readSize() use unsigned int for all sizes.
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unsigned int readSize() { unsigned int size; *this>>size; return size; }
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// Global reading functions
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osg::Array* readArray();
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osg::PrimitiveSet* readPrimitiveSet();
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osg::Image* readImage(bool readFromExternal=true);
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osg::Object* readObject( osg::Object* existingObj=0 );
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osg::Object* readObjectFields( const std::string& className, unsigned int id, osg::Object* existingObj=0);
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/// set an input iterator, used directly when not using InputStream with a traditional file releated stream.
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void setInputIterator( InputIterator* ii ) { _in = ii; }
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/// start reading from InputStream treating it as a traditional file releated stream, handles headers and versioning
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ReadType start( InputIterator* );
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void decompress();
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// Schema handlers
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void readSchema( std::istream& fin );
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void resetSchema();
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// Exception handlers
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inline void throwException( const std::string& msg );
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const InputException* getException() const { return _exception.get(); }
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// Property & mask variables
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ObjectProperty PROPERTY;
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ObjectMark BEGIN_BRACKET;
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ObjectMark END_BRACKET;
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protected:
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inline void checkStream();
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void setWrapperSchema( const std::string& name, const std::string& properties );
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template<typename T>
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void readArrayImplementation( T* a, unsigned int numComponentsPerElements, unsigned int componentSizeInBytes );
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ArrayMap _arrayMap;
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IdentifierMap _identifierMap;
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int _fileVersion;
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bool _useSchemaData;
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bool _forceReadingImage;
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std::vector<std::string> _fields;
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osg::ref_ptr<InputIterator> _in;
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osg::ref_ptr<InputException> _exception;
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osg::ref_ptr<const osgDB::Options> _options;
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// store here to avoid a new and a leak in InputStream::decompress
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std::stringstream* _dataDecompress;
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};
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void InputStream::throwException( const std::string& msg )
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{
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_exception = new InputException(_fields, msg);
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}
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void InputStream::checkStream()
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{
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_in->checkStream();
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if ( _in->isFailed() )
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throwException( "InputStream: Failed to read from stream." );
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}
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}
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#endif
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