dd996a3289
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
125 lines
4.4 KiB
C++
125 lines
4.4 KiB
C++
// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: osgwidgetframe.cpp 40 2008-04-11 14:05:11Z cubicool $
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#include <osgWidget/Util>
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#include <osgWidget/WindowManager>
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#include <osgWidget/Frame>
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#include <osgWidget/Box>
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#include <osgDB/ReadFile>
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const unsigned int MASK_2D = 0xF0000000;
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int main(int argc, char** argv) {
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osgViewer::Viewer viewer;
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osgWidget::WindowManager* wm = new osgWidget::WindowManager(
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&viewer,
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1280.0f,
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1024.0f,
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MASK_2D,
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osgWidget::WindowManager::WM_PICK_DEBUG
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);
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osgWidget::Frame* frame = osgWidget::Frame::createSimpleFrame(
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"frame",
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32.0f,
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32.0f,
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300.0f,
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300.0f
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);
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osgWidget::Frame* frame2 = osgWidget::Frame::createSimpleFrameFromTheme(
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"frameTheme",
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osgDB::readRefImageFile("osgWidget/theme-1.png"),
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300.0f,
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300.0f,
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osgWidget::Frame::FRAME_ALL
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);
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frame2->setPosition(300,100,0);
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frame2->getBackground()->setColor(1.0f, 1.0f, 1.0f, 0.0f);
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osgWidget::Frame* frame22 = osgWidget::Frame::createSimpleFrameFromTheme(
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"frameTheme",
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osgDB::readRefImageFile("osgWidget/theme-2.png"),
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300.0f,
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300.0f,
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osgWidget::Frame::FRAME_ALL
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);
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frame22->setPosition(300,100,0);
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frame22->getBackground()->setColor(1.0f, 1.0f, 1.0f, 0.0f);
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osgWidget::Frame* frame3 = osgWidget::Frame::createSimpleFrameFromTheme(
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"frameTheme",
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osgDB::readRefImageFile("osgWidget/theme-2.png"),
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300.0f,
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300.0f,
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osgWidget::Frame::FRAME_ALL
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);
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frame3->setPosition(300,100,0);
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frame3->getBackground()->setColor(0.0f, 0.0f, 0.0f, 1.0f);
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osgWidget::Table* table = new osgWidget::Table("table", 2, 2);
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osgWidget::Box* bottom = new osgWidget::Box("panel", osgWidget::Box::HORIZONTAL);
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table->addWidget(new osgWidget::Widget("red", 300.0f, 300.0f), 0, 0);
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table->addWidget(new osgWidget::Widget("white", 300.0f, 300.0f), 0, 1);
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table->addWidget(new osgWidget::Widget("yellow", 300.0f, 300.0f), 1, 0);
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table->addWidget(new osgWidget::Widget("purple", 300.0f, 300.0f), 1, 1);
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table->getByRowCol(0, 0)->setColor(1.0f, 0.0f, 0.0f, 1.0f);
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table->getByRowCol(0, 1)->setColor(1.0f, 1.0f, 1.0f, 1.0f);
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table->getByRowCol(1, 0)->setColor(1.0f, 1.0f, 0.0f, 1.0f);
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table->getByRowCol(1, 1)->setColor(1.0f, 0.0f, 1.0f, 1.0f);
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table->getByRowCol(0, 0)->setMinimumSize(100.0f, 100.0f);
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table->getByRowCol(0, 1)->setMinimumSize(100.0f, 100.0f);
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table->getByRowCol(1, 0)->setMinimumSize(100.0f, 100.0f);
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table->getByRowCol(1, 1)->setMinimumSize(100.0f, 100.0f);
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frame->setWindow(table);
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// Give frame some nice textures.
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// TODO: This has to be done after setWindow(); wtf?
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frame->getBackground()->setColor(0.0f, 0.0f, 0.0f, 0.0f);
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osgWidget::Widget* l = frame->getBorder(osgWidget::Frame::BORDER_LEFT);
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osgWidget::Widget* r = frame->getBorder(osgWidget::Frame::BORDER_RIGHT);
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osgWidget::Widget* t = frame->getBorder(osgWidget::Frame::BORDER_TOP);
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osgWidget::Widget* b = frame->getBorder(osgWidget::Frame::BORDER_BOTTOM);
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l->setImage("osgWidget/border-left.tga", true);
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r->setImage("osgWidget/border-right.tga", true);
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t->setImage("osgWidget/border-top.tga", true);
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b->setImage("osgWidget/border-bottom.tga", true);
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l->setTexCoordWrapVertical();
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r->setTexCoordWrapVertical();
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t->setTexCoordWrapHorizontal();
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b->setTexCoordWrapHorizontal();
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// Create the bottom, XArt panel.
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osgWidget::Widget* left = new osgWidget::Widget("left", 512.0f, 256.0f);
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osgWidget::Widget* center = new osgWidget::Widget("center", 256.0f, 256.0f);
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osgWidget::Widget* right = new osgWidget::Widget("right", 512.0f, 256.0f);
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left->setImage("osgWidget/panel-left.tga", true);
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center->setImage("osgWidget/panel-center.tga", true);
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right->setImage("osgWidget/panel-right.tga", true);
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center->setTexCoordWrapHorizontal();
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bottom->addWidget(left);
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bottom->addWidget(center);
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bottom->addWidget(right);
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bottom->getBackground()->setColor(0.0f, 0.0f, 0.0f, 0.0f);
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bottom->setOrigin(0.0f, 1024.0f - 256.0f);
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// Add everything to the WindowManager.
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wm->addChild(frame);
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wm->addChild(frame2);
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wm->addChild(frame22);
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wm->addChild(frame3);
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wm->addChild(bottom);
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return osgWidget::createExample(viewer, wm);
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}
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