57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGPARTICLE_EXPLOSIONEFFECT
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#define OSGPARTICLE_EXPLOSIONEFFECT
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#include <osgParticle/ParticleEffect>
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#include <osgParticle/ModularEmitter>
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#include <osgParticle/FluidProgram>
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namespace osgParticle
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{
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class OSGPARTICLE_EXPORT ExplosionEffect : public ParticleEffect
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{
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public:
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explicit ExplosionEffect(bool automaticSetup=true);
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ExplosionEffect(const osg::Vec3& position, float scale=1.0f, float intensity=1.0f);
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ExplosionEffect(const ExplosionEffect& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
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META_Node(osgParticle,ExplosionEffect);
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virtual void setDefaults();
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virtual void setUpEmitterAndProgram();
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virtual Emitter* getEmitter() { return _emitter.get(); }
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virtual const Emitter* getEmitter() const { return _emitter.get(); }
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virtual Program* getProgram() { return _program.get(); }
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virtual const Program* getProgram() const { return _program.get(); }
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protected:
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virtual ~ExplosionEffect() {}
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osg::ref_ptr<ModularEmitter> _emitter;
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osg::ref_ptr<FluidProgram> _program;
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};
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}
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#endif
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