OpenSceneGraph/doc/doc++/osgText/Text.html
2003-01-24 23:36:35 +00:00

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<TITLE>class OSGTEXT_EXPORT osgText::Text</TITLE>
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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<BODY BGCOLOR="#ffffff">
<H2>class OSGTEXT_EXPORT <A HREF="#DOC.DOCU">osgText::Text</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="Mosg::Drawable,M,CText,MText.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
<HR>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.12.5">Text</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.12.6">Text</A></B>(const <!1><A HREF="Text.html#DOC.2.12.6">Text</A>&amp; text, const osg::CopyOp&amp; copyop=osg::CopyOp::SHALLOW_COPY)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.12.7">Text</A></B>(<!1><A HREF="Font.html">Font</A>* font)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual osg::Object* <B><A HREF="#DOC.2.12.8">cloneType</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual osg::Object* <B><A HREF="#DOC.2.12.9">clone</A></B>(const osg::CopyOp&amp; copyop) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.12.10">isSameKindAs</A></B>(const osg::Object* obj) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.12.11">className</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.12.12">libraryName</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.13">setPosition</A></B>(const osg::Vec2&amp; pos)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.14">setPosition</A></B>(const osg::Vec3&amp; pos)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const osg::Vec3&amp; <B><A HREF="#DOC.2.12.15">getPosition</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.16">setColor</A></B>(const osg::Vec4&amp; color)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec4&amp; <B><A HREF="#DOC.2.12.17">getColor</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const osg::Vec4&amp; <B><A HREF="#DOC.2.12.18">getColor</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.19">setDrawMode</A></B>(int mode)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.20">getDrawMode</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.21">setBoundingBox</A></B>(int mode)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.22">getBoundingBox</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.23">setAlignment</A></B>(int alignment)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.24">getAlignment</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.25">setAxisAlignment</A></B>(<!1><A HREF="Text.html#DOC.2.12.4">AxisAlignment</A> axis)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Text.html#DOC.2.12.4">AxisAlignment</A> <B><A HREF="#DOC.2.12.26">getAxisAlignment</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.27">setFont</A></B>(<!1><A HREF="Font.html">Font</A>* font)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Font.html">Font</A>* <B><A HREF="#DOC.2.12.28">getFont</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Font.html">Font</A>* <B><A HREF="#DOC.2.12.29">getFont</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.30">setText</A></B>(const char* text)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.31">setText</A></B>(const std::string&amp; text)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const std::string&amp; <B><A HREF="#DOC.2.12.32">getText</A></B>() const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.12.33">supports</A></B>(PrimitiveFunctor&amp; pf) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.34">accept</A></B>(PrimitiveFunctor&amp; pf) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.35">drawImplementation</A></B>(osg::State&amp; state) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.36">drawBoundingBox</A></B>(void) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.37">drawAlignment</A></B>(void) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const osg::Vec3&amp; <B><A HREF="#DOC.2.12.38">getAlignmentPos</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.39">setEncodedText</A></B>(<!1><A HREF="EncodedText.html">EncodedText</A>* encodedText)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="EncodedText.html">EncodedText</A>* <B><A HREF="#DOC.2.12.40">getEncodedText</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.41">compile</A></B>(osg::State&amp; state) const
<DD><I>override the compile to set up the alignment etc</I>
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.12.1">AlignmentType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.12.2">BoundingBoxType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.12.3">DrawModeType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.12.4">AxisAlignment</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr&lt;<!1><A HREF="Font.html">Font</A>&gt; <B><A HREF="#DOC.2.12.49">_font</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.12.50">_init</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.12.51">_initAlignment</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>std::string <B><A HREF="#DOC.2.12.52">_text</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.53">_fontType</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.54">_alignment</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.55">_drawMode</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.12.56">_boundingBoxType</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Text.html#DOC.2.12.4">AxisAlignment</A> <B><A HREF="#DOC.2.12.57">_axisAlignment</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr&lt;<!1><A HREF="EncodedText.html">EncodedText</A>&gt; <B><A HREF="#DOC.2.12.58">_encodedText</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec3 <B><A HREF="#DOC.2.12.59">_pos</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec3 <B><A HREF="#DOC.2.12.60">_alignmentPos</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec4 <B><A HREF="#DOC.2.12.61">_color</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.12.43">~Text</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.44">setDefaults</A></B>(void)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.12.45">computeBound</A></B>(void) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.12.46">calcBounds</A></B>(osg::Vec3* min, osg::Vec3* max) const
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.12.47">initAlignment</A></B>(osg::Vec3* min, osg::Vec3* max)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.12.48">initAlignment</A></B>(void)
</DL></P>
<P><DL>
<DT><H3>Protected Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.12.42">FontType</A></B>
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<DL>
<A NAME="AlignmentType"></A>
<A NAME="DOC.2.12.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AlignmentType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="LEFT_TOP"></A>
<A NAME="DOC.2.12.1.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_TOP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="LEFT_CENTER"></A>
<A NAME="DOC.2.12.1.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_CENTER</B></TT>
<DL><DT><DD></DL><P>
<A NAME="LEFT_BOTTOM"></A>
<A NAME="DOC.2.12.1.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_BOTTOM</B></TT>
<DL><DT><DD></DL><P>
<A NAME="CENTER_TOP"></A>
<A NAME="DOC.2.12.1.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CENTER_TOP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="CENTER_CENTER"></A>
<A NAME="DOC.2.12.1.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CENTER_CENTER</B></TT>
<DL><DT><DD></DL><P>
<A NAME="CENTER_BOTTOM"></A>
<A NAME="DOC.2.12.1.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CENTER_BOTTOM</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_TOP"></A>
<A NAME="DOC.2.12.1.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_TOP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_CENTER"></A>
<A NAME="DOC.2.12.1.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_CENTER</B></TT>
<DL><DT><DD></DL><P>
<A NAME="RIGHT_BOTTOM"></A>
<A NAME="DOC.2.12.1.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_BOTTOM</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="BoundingBoxType"></A>
<A NAME="DOC.2.12.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum BoundingBoxType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="GEOMETRY"></A>
<A NAME="DOC.2.12.2.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GEOMETRY</B></TT>
<DL><DT><DD></DL><P>
<A NAME="GLYPH"></A>
<A NAME="DOC.2.12.2.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GLYPH</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="DrawModeType"></A>
<A NAME="DOC.2.12.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum DrawModeType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="TEXT"></A>
<A NAME="DOC.2.12.3.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="BOUNDINGBOX"></A>
<A NAME="DOC.2.12.3.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BOUNDINGBOX</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ALIGNMENT"></A>
<A NAME="DOC.2.12.3.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALIGNMENT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="DEFAULT"></A>
<A NAME="DOC.2.12.3.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEFAULT</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="AxisAlignment"></A>
<A NAME="DOC.2.12.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AxisAlignment</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="XY_PLANE"></A>
<A NAME="DOC.2.12.4.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> XY_PLANE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="XZ_PLANE"></A>
<A NAME="DOC.2.12.4.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> XZ_PLANE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="YZ_PLANE"></A>
<A NAME="DOC.2.12.4.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> YZ_PLANE</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="Text"></A>
<A NAME="DOC.2.12.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Text()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Text"></A>
<A NAME="DOC.2.12.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Text(const <!1><A HREF="Text.html#DOC.2.12.6">Text</A>&amp; text, const osg::CopyOp&amp; copyop=osg::CopyOp::SHALLOW_COPY)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Text"></A>
<A NAME="DOC.2.12.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Text(<!1><A HREF="Font.html">Font</A>* font)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="cloneType"></A>
<A NAME="DOC.2.12.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual osg::Object* cloneType() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="clone"></A>
<A NAME="DOC.2.12.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual osg::Object* clone(const osg::CopyOp&amp; copyop) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="isSameKindAs"></A>
<A NAME="DOC.2.12.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const osg::Object* obj) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="className"></A>
<A NAME="DOC.2.12.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="libraryName"></A>
<A NAME="DOC.2.12.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setPosition"></A>
<A NAME="DOC.2.12.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const osg::Vec2&amp; pos)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setPosition"></A>
<A NAME="DOC.2.12.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const osg::Vec3&amp; pos)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getPosition"></A>
<A NAME="DOC.2.12.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3&amp; getPosition() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setColor"></A>
<A NAME="DOC.2.12.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColor(const osg::Vec4&amp; color)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getColor"></A>
<A NAME="DOC.2.12.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec4&amp; getColor()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getColor"></A>
<A NAME="DOC.2.12.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec4&amp; getColor() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setDrawMode"></A>
<A NAME="DOC.2.12.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDrawMode(int mode)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getDrawMode"></A>
<A NAME="DOC.2.12.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getDrawMode() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setBoundingBox"></A>
<A NAME="DOC.2.12.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setBoundingBox(int mode)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getBoundingBox"></A>
<A NAME="DOC.2.12.22"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getBoundingBox() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setAlignment"></A>
<A NAME="DOC.2.12.23"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAlignment(int alignment)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getAlignment"></A>
<A NAME="DOC.2.12.24"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getAlignment() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setAxisAlignment"></A>
<A NAME="DOC.2.12.25"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAxisAlignment(<!1><A HREF="Text.html#DOC.2.12.4">AxisAlignment</A> axis)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getAxisAlignment"></A>
<A NAME="DOC.2.12.26"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Text.html#DOC.2.12.4">AxisAlignment</A> getAxisAlignment() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setFont"></A>
<A NAME="DOC.2.12.27"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFont(<!1><A HREF="Font.html">Font</A>* font)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFont"></A>
<A NAME="DOC.2.12.28"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Font.html">Font</A>* getFont()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFont"></A>
<A NAME="DOC.2.12.29"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Font.html">Font</A>* getFont() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setText"></A>
<A NAME="DOC.2.12.30"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setText(const char* text)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setText"></A>
<A NAME="DOC.2.12.31"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setText(const std::string&amp; text)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getText"></A>
<A NAME="DOC.2.12.32"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const std::string&amp; getText() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="supports"></A>
<A NAME="DOC.2.12.33"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(PrimitiveFunctor&amp; pf) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="accept"></A>
<A NAME="DOC.2.12.34"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(PrimitiveFunctor&amp; pf) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawImplementation"></A>
<A NAME="DOC.2.12.35"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImplementation(osg::State&amp; state) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawBoundingBox"></A>
<A NAME="DOC.2.12.36"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawBoundingBox(void) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawAlignment"></A>
<A NAME="DOC.2.12.37"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawAlignment(void) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getAlignmentPos"></A>
<A NAME="DOC.2.12.38"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3&amp; getAlignmentPos() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setEncodedText"></A>
<A NAME="DOC.2.12.39"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setEncodedText(<!1><A HREF="EncodedText.html">EncodedText</A>* encodedText)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getEncodedText"></A>
<A NAME="DOC.2.12.40"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="EncodedText.html">EncodedText</A>* getEncodedText() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="compile"></A>
<A NAME="DOC.2.12.41"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void compile(osg::State&amp; state) const </B></TT>
<DD>override the compile to set up the alignment etc
<DL><DT><DD></DL><P>
<A NAME="FontType"></A>
<A NAME="DOC.2.12.42"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum FontType</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="UNDEF"></A>
<A NAME="DOC.2.12.42.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> UNDEF</B></TT>
<DL><DT><DD></DL><P>
<A NAME="BITMAP"></A>
<A NAME="DOC.2.12.42.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BITMAP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PIXMAP"></A>
<A NAME="DOC.2.12.42.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PIXMAP</B></TT>
<DL><DT><DD></DL><P>
<A NAME="OUTLINE"></A>
<A NAME="DOC.2.12.42.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OUTLINE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="POLYGON"></A>
<A NAME="DOC.2.12.42.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POLYGON</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE"></A>
<A NAME="DOC.2.12.42.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="~Text"></A>
<A NAME="DOC.2.12.43"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Text()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setDefaults"></A>
<A NAME="DOC.2.12.44"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setDefaults(void)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="computeBound"></A>
<A NAME="DOC.2.12.45"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound(void) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="calcBounds"></A>
<A NAME="DOC.2.12.46"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void calcBounds(osg::Vec3* min, osg::Vec3* max) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="initAlignment"></A>
<A NAME="DOC.2.12.47"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void initAlignment(osg::Vec3* min, osg::Vec3* max)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="initAlignment"></A>
<A NAME="DOC.2.12.48"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool initAlignment(void)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_font"></A>
<A NAME="DOC.2.12.49"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr&lt;<!1><A HREF="Font.html">Font</A>&gt; _font</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_init"></A>
<A NAME="DOC.2.12.50"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _init</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_initAlignment"></A>
<A NAME="DOC.2.12.51"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _initAlignment</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_text"></A>
<A NAME="DOC.2.12.52"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _text</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_fontType"></A>
<A NAME="DOC.2.12.53"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _fontType</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_alignment"></A>
<A NAME="DOC.2.12.54"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _alignment</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_drawMode"></A>
<A NAME="DOC.2.12.55"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _drawMode</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_boundingBoxType"></A>
<A NAME="DOC.2.12.56"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _boundingBoxType</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_axisAlignment"></A>
<A NAME="DOC.2.12.57"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Text.html#DOC.2.12.4">AxisAlignment</A> _axisAlignment</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_encodedText"></A>
<A NAME="DOC.2.12.58"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr&lt;<!1><A HREF="EncodedText.html">EncodedText</A>&gt; _encodedText</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_pos"></A>
<A NAME="DOC.2.12.59"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec3 _pos</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_alignmentPos"></A>
<A NAME="DOC.2.12.60"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec3 _alignmentPos</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_color"></A>
<A NAME="DOC.2.12.61"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec4 _color</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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