OpenSceneGraph/src/osgPlugins/ive/PolygonOffset.cpp
2005-11-17 15:03:51 +00:00

57 lines
1.9 KiB
C++

/**********************************************************************
*
* FILE: PolygonOffset.cpp
*
* DESCRIPTION: Read/Write osg::PolygonOffset in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerator
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 27.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "PolygonOffset.h"
#include "Object.h"
using namespace ive;
void PolygonOffset::write(DataOutputStream* out){
// Write CullFace's identification.
out->writeInt(IVEPOLYGONOFFSET);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("PolygonOffset::write(): Could not cast this osg::PolygonOffset to an osg::Object.");
// Write PolygonOffset's properties.
out->writeFloat(getFactor());
out->writeFloat(getUnits());
}
void PolygonOffset::read(DataInputStream* in){
// Peek on PolygonOffset's identification.
int id = in->peekInt();
if(id == IVEPOLYGONOFFSET){
// Read PolygonOffset's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("PolygonOffset::read(): Could not cast this osg::PolygonOffset to an osg::Object.");
// Read PolygonOffset's properties
setFactor(in->readFloat());
setUnits(in->readFloat());
}
else{
throw Exception("PolygonOffset::read(): Expected PolygonOffset identification.");
}
}