OpenSceneGraph/doc/doc++/osgSim/AzimElevationSector.html
2003-09-08 10:51:14 +00:00

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<TITLE>class OSGSIM_EXPORT osgSim::AzimElevationSector</TITLE>
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<H2>class OSGSIM_EXPORT <A HREF="#DOC.DOCU">osgSim::AzimElevationSector</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
<param name=classes value="CElevationRange,MElevationRange.html,CAzimRange,MAzimRange.html,Mosg::Object,M,CSector,MSector.html,CAzimElevationSector,MAzimElevationSector.html">
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.12.1">AzimElevationSector</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.12.2">AzimElevationSector</A></B>(const <!1><A HREF="AzimElevationSector.html#DOC.2.12.2">AzimElevationSector</A>&amp; copy, const osg::CopyOp&amp; copyop = osg::CopyOp::SHALLOW_COPY)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.12.3">AzimElevationSector</A></B>(float minAzimuth, float maxAzimuth, float minElevation, float maxElevation, float fadeAngle=0.0f)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="SequenceGroup.html#DOC.2.1.1.4">META_Object</A>(<!1><A HREF="osgSim.html">osgSim</A>, <!1><A HREF="AzimElevationSector.html">AzimElevationSector</A>) <B><A HREF="#DOC.2.12.4">()</A></B>(const osg::Vec3&amp; eyeLocal) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.12.5">~AzimElevationSector</A></B>()
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<HR><H3>Inherited from <A HREF="Sector.html">Sector</A>:</H3>
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const osg::Object* obj) const
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<IMG ALT="o" SRC=icon2.gif>virtual float <B>operator() </B>(const osg::Vec3&amp;yeLocal*/) const
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<HR><H3>Inherited from <A HREF="AzimRange.html">AzimRange</A>:</H3>
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<IMG ALT="o" SRC=icon2.gif>void <B>setAzimuthRange</B>(float minAzimuth, float maxAzimuth, float fadeAngle=0.0f)
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<IMG ALT="o" SRC=icon2.gif>void <B>getAzimuthRange</B>(float&amp; minAzimuth, float&amp; maxAzimuth, float&amp; fadeAngle) const
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<IMG ALT="o" SRC=icon2.gif>inline float <B>azimSector</B>(const osg::Vec3&amp; eyeLocal) const
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<IMG ALT="o" SRC=icon2.gif>float <B>_cosAzim</B>
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<IMG ALT="o" SRC=icon2.gif>float <B>_sinAzim</B>
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<IMG ALT="o" SRC=icon2.gif>float <B>_cosAngle</B>
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<IMG ALT="o" SRC=icon2.gif>float <B>_cosFadeAngle</B>
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<HR><H3>Inherited from <A HREF="ElevationRange.html">ElevationRange</A>:</H3>
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<IMG ALT="o" SRC=icon2.gif>void <B>setElevationRange</B>(float minElevation, float maxElevation, float fadeAngle=0.0f)
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<IMG ALT="o" SRC=icon2.gif>float <B>getMinElevation</B>() const
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<IMG ALT="o" SRC=icon2.gif>float <B>getMaxElevation</B>() const
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<IMG ALT="o" SRC=icon2.gif>float <B>getFadeAngle</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline float <B>elevationSector</B>(const osg::Vec3&amp; eyeLocal) const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>float <B>_cosMinElevation</B>
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<IMG ALT="o" SRC=icon2.gif>float <B>_cosMinFadeElevation</B>
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<IMG ALT="o" SRC=icon2.gif>float <B>_cosMaxElevation</B>
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<IMG ALT="o" SRC=icon2.gif>float <B>_cosMaxFadeElevation</B>
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<H2>Documentation</H2>
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<A NAME="AzimElevationSector"></A>
<A NAME="DOC.2.12.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AzimElevationSector()</B></TT>
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<A NAME="AzimElevationSector"></A>
<A NAME="DOC.2.12.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AzimElevationSector(const <!1><A HREF="AzimElevationSector.html#DOC.2.12.2">AzimElevationSector</A>&amp; copy, const osg::CopyOp&amp; copyop = osg::CopyOp::SHALLOW_COPY)</B></TT>
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<A NAME="AzimElevationSector"></A>
<A NAME="DOC.2.12.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AzimElevationSector(float minAzimuth, float maxAzimuth, float minElevation, float maxElevation, float fadeAngle=0.0f)</B></TT>
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<A NAME="()"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="SequenceGroup.html#DOC.2.1.1.4">META_Object</A>(<!1><A HREF="osgSim.html">osgSim</A>, <!1><A HREF="AzimElevationSector.html">AzimElevationSector</A>) ()(const osg::Vec3&amp; eyeLocal) const </B></TT>
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<A NAME="~AzimElevationSector"></A>
<A NAME="DOC.2.12.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~AzimElevationSector()</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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