662bea239c
and a simple example mixing (add) 2 textures
257 lines
7.9 KiB
CMake
257 lines
7.9 KiB
CMake
#######################################################
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# this are setting used in SETUP_EXAMPLE macro
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#######################################################
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SET(TARGET_DEFAULT_PREFIX "example_")
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SET(TARGET_DEFAULT_LABEL_PREFIX "Examples")
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SET(TARGET_COMMON_LIBRARIES
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OpenThreads
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osg
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osgDB
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osgUtil
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osgGA
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osgViewer
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osgText
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)
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IF(ANDROID)
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# ADD_SUBDIRECTORY(osgandroidsimple)
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ELSE(ANDROID)
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IF(DYNAMIC_OPENSCENEGRAPH)
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ADD_SUBDIRECTORY(osgsimpleMDI)
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ADD_SUBDIRECTORY(osg2cpp)
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ADD_SUBDIRECTORY(osganalysis)
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ADD_SUBDIRECTORY(osganimate)
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ADD_SUBDIRECTORY(osgatomiccounter)
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ADD_SUBDIRECTORY(osgautocapture)
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ADD_SUBDIRECTORY(osgautotransform)
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ADD_SUBDIRECTORY(osgbillboard)
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ADD_SUBDIRECTORY(osgblenddrawbuffers)
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ADD_SUBDIRECTORY(osgblendequation)
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ADD_SUBDIRECTORY(osgcallback)
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ADD_SUBDIRECTORY(osgcamera)
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ADD_SUBDIRECTORY(osgcatch)
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ADD_SUBDIRECTORY(osgclip)
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ADD_SUBDIRECTORY(osgcompositeviewer)
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ADD_SUBDIRECTORY(osgcopy)
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ADD_SUBDIRECTORY(osgcubemap)
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ADD_SUBDIRECTORY(osgdeferred)
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ADD_SUBDIRECTORY(osgcluster)
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ADD_SUBDIRECTORY(osgdatabaserevisions)
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ADD_SUBDIRECTORY(osgdepthpartition)
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ADD_SUBDIRECTORY(osgdepthpeeling)
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ADD_SUBDIRECTORY(osgdrawinstanced)
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ADD_SUBDIRECTORY(osgdistortion)
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ADD_SUBDIRECTORY(osgfadetext)
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ADD_SUBDIRECTORY(osgfont)
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ADD_SUBDIRECTORY(osgforest)
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ADD_SUBDIRECTORY(osgfxbrowser)
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ADD_SUBDIRECTORY(osgoutline)
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ADD_SUBDIRECTORY(osggameoflife)
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ADD_SUBDIRECTORY(osggeometry)
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ADD_SUBDIRECTORY(osggeometryshaders)
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ADD_SUBDIRECTORY(osghangglide)
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ADD_SUBDIRECTORY(osghud)
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ADD_SUBDIRECTORY(osgimagesequence)
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ADD_SUBDIRECTORY(osgintersection)
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ADD_SUBDIRECTORY(osgkdtree)
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ADD_SUBDIRECTORY(osgkeyboard)
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ADD_SUBDIRECTORY(osgkeyboardmouse)
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ADD_SUBDIRECTORY(osgkeystone)
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ADD_SUBDIRECTORY(osglauncher)
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ADD_SUBDIRECTORY(osglight)
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ADD_SUBDIRECTORY(osglightpoint)
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ADD_SUBDIRECTORY(osglogicop)
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ADD_SUBDIRECTORY(osglogo)
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ADD_SUBDIRECTORY(osggpucull)
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ADD_SUBDIRECTORY(osggpx)
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ADD_SUBDIRECTORY(osggraphicscost)
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ADD_SUBDIRECTORY(osgmanipulator)
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ADD_SUBDIRECTORY(osgimpostor)
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ADD_SUBDIRECTORY(osgmovie)
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ADD_SUBDIRECTORY(osgmultiplemovies)
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ADD_SUBDIRECTORY(osgmultiplerendertargets)
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ADD_SUBDIRECTORY(osgmultitexture)
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ADD_SUBDIRECTORY(osgmultitexturecontrol)
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ADD_SUBDIRECTORY(osgmultitouch)
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ADD_SUBDIRECTORY(osgmultiviewpaging)
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ADD_SUBDIRECTORY(osgobjectcache)
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ADD_SUBDIRECTORY(osgoccluder)
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ADD_SUBDIRECTORY(osgocclusionquery)
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ADD_SUBDIRECTORY(osgoit)
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ADD_SUBDIRECTORY(osgoscdevice)
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ADD_SUBDIRECTORY(osgpackeddepthstencil)
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ADD_SUBDIRECTORY(osgpagedlod)
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ADD_SUBDIRECTORY(osgparametric)
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ADD_SUBDIRECTORY(osgparticle)
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ADD_SUBDIRECTORY(osgparticleeffects)
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ADD_SUBDIRECTORY(osgparticleshader)
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ADD_SUBDIRECTORY(osgpick)
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ADD_SUBDIRECTORY(osgplanets)
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ADD_SUBDIRECTORY(osgpoints)
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ADD_SUBDIRECTORY(osgpointsprite)
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ADD_SUBDIRECTORY(osgposter)
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ADD_SUBDIRECTORY(osgprecipitation)
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ADD_SUBDIRECTORY(osgprerender)
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ADD_SUBDIRECTORY(osgprerendercubemap)
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ADD_SUBDIRECTORY(osgreflect)
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ADD_SUBDIRECTORY(osgrobot)
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ADD_SUBDIRECTORY(osgSSBO)
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ADD_SUBDIRECTORY(osgsampler)
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ADD_SUBDIRECTORY(osgscalarbar)
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ADD_SUBDIRECTORY(osgscribe)
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ADD_SUBDIRECTORY(osgsequence)
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ADD_SUBDIRECTORY(osgshaders)
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ADD_SUBDIRECTORY(osgshaderpipeline)
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ADD_SUBDIRECTORY(osgshadercomposition)
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ADD_SUBDIRECTORY(osgshadergen)
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ADD_SUBDIRECTORY(osgshadermultiviewport)
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ADD_SUBDIRECTORY(osgshaderterrain)
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# ADD_SUBDIRECTORY(osgshadercompositor)
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ADD_SUBDIRECTORY(osgshadow)
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ADD_SUBDIRECTORY(osgshape)
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ADD_SUBDIRECTORY(osgsharedarray)
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ADD_SUBDIRECTORY(osgsimpleshaders)
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ADD_SUBDIRECTORY(osgsimplifier)
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ADD_SUBDIRECTORY(osgsimulation)
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ADD_SUBDIRECTORY(osgsidebyside)
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ADD_SUBDIRECTORY(osgslice)
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ADD_SUBDIRECTORY(osgspacewarp)
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ADD_SUBDIRECTORY(osgspheresegment)
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ADD_SUBDIRECTORY(osgspotlight)
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ADD_SUBDIRECTORY(osgstereoimage)
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ADD_SUBDIRECTORY(osgstereomatch)
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ADD_SUBDIRECTORY(osgterrain)
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ADD_SUBDIRECTORY(osgthreadedterrain)
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ADD_SUBDIRECTORY(osgtransferfunction)
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ADD_SUBDIRECTORY(osgtext)
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ADD_SUBDIRECTORY(osgtext3D)
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ADD_SUBDIRECTORY(osgtexture1D)
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ADD_SUBDIRECTORY(osgtexture2D)
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ADD_SUBDIRECTORY(osgtexture2DArray)
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ADD_SUBDIRECTORY(osgtexture3D)
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ADD_SUBDIRECTORY(osgtexturerectangle)
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ADD_SUBDIRECTORY(osgtexturecompression)
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ADD_SUBDIRECTORY(osgthirdpersonview)
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ADD_SUBDIRECTORY(osgtransformfeedback)
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ADD_SUBDIRECTORY(osguniformbuffer)
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ADD_SUBDIRECTORY(osguserstats)
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ADD_SUBDIRECTORY(osgvertexprogram)
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ADD_SUBDIRECTORY(osgvertexattributes)
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ADD_SUBDIRECTORY(osgvolume)
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ADD_SUBDIRECTORY(osgwindows)
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ADD_SUBDIRECTORY(osgvirtualprogram)
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ADD_SUBDIRECTORY(osganimationhardware)
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ADD_SUBDIRECTORY(osganimationtimeline)
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ADD_SUBDIRECTORY(osganimationnode)
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ADD_SUBDIRECTORY(osganimationmakepath)
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ADD_SUBDIRECTORY(osganimationmorph)
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ADD_SUBDIRECTORY(osganimationskinning)
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ADD_SUBDIRECTORY(osganimationsolid)
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ADD_SUBDIRECTORY(osganimationviewer)
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ADD_SUBDIRECTORY(osganimationeasemotion)
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ADD_SUBDIRECTORY(osgwidgetaddremove)
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ADD_SUBDIRECTORY(osgwidgetbox)
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ADD_SUBDIRECTORY(osgwidgetcanvas)
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ADD_SUBDIRECTORY(osgwidgetframe)
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ADD_SUBDIRECTORY(osgwidgetinput)
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ADD_SUBDIRECTORY(osgwidgetlabel)
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ADD_SUBDIRECTORY(osgwidgetmessagebox)
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ADD_SUBDIRECTORY(osgwidgetmenu)
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ADD_SUBDIRECTORY(osgwidgetnotebook)
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ADD_SUBDIRECTORY(osgwidgetperformance)
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ADD_SUBDIRECTORY(osgwidgetscrolled)
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ADD_SUBDIRECTORY(osgwidgetshader)
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ADD_SUBDIRECTORY(osgwidgetstyled)
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ADD_SUBDIRECTORY(osgwidgettable)
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ADD_SUBDIRECTORY(osgwidgetwindow)
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ADD_SUBDIRECTORY(osguserdata)
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# GL3/GL4 example
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ADD_SUBDIRECTORY(osgsimplegl3)
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ADD_SUBDIRECTORY(osgbindlesstext)
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IF(OSG_CPP_EXCEPTIONS_AVAILABLE)
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ADD_SUBDIRECTORY(osgunittests)
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ADD_SUBDIRECTORY(osgmemorytest)
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ENDIF()
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IF(NOT OSG_GL3_AVAILABLE)
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ADD_SUBDIRECTORY(osgfpdepth)
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ENDIF()
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IF(NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE)
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ADD_SUBDIRECTORY(osgscreencapture)
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ADD_SUBDIRECTORY(osgmotionblur)
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ADD_SUBDIRECTORY(osgteapot)
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ENDIF()
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ADD_SUBDIRECTORY(osgphotoalbum)
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ADD_SUBDIRECTORY(osgtessellate)
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ADD_SUBDIRECTORY(osgtessellationshaders)
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ADD_SUBDIRECTORY(osgcomputeshaders)
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ADD_SUBDIRECTORY(osgpdf)
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IF (SDL_FOUND)
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ADD_SUBDIRECTORY(osgviewerSDL)
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ENDIF(SDL_FOUND)
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IF (GTKGL_FOUND)
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ADD_SUBDIRECTORY(osgviewerGTK)
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ENDIF(GTKGL_FOUND)
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IF (FOX_FOUND)
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ADD_SUBDIRECTORY(osgviewerFOX)
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ENDIF(FOX_FOUND)
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IF (wxWidgets_FOUND AND CMAKE_BUILD_TYPE)
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IF (${CMAKE_BUILD_TYPE} STREQUAL "Release")
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ADD_SUBDIRECTORY(osgviewerWX)
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ENDIF()
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ENDIF()
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IF (FLTK_FOUND AND FLTK_GL_LIBRARY)
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ADD_SUBDIRECTORY(osgviewerFLTK)
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ENDIF()
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IF (WIN32)
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OPTION(BUILD_MFC_EXAMPLE "Enable the build of the MFC Example" OFF)
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IF (BUILD_MFC_EXAMPLE)
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ADD_SUBDIRECTORY(osgviewerMFC)
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ENDIF(BUILD_MFC_EXAMPLE)
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ENDIF(WIN32)
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IF (APPLE)
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ADD_SUBDIRECTORY(osgviewerCocoa)
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ENDIF(APPLE)
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IF(DIRECTINPUT_FOUND)
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ADD_SUBDIRECTORY(osgdirectinput)
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ENDIF(DIRECTINPUT_FOUND)
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IF (LIBVNCSERVER_FOUND)
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ADD_SUBDIRECTORY(osgvnc)
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ENDIF(LIBVNCSERVER_FOUND)
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#to add subject to find socket#ADD_SUBDIRECTORY(osgcluster)
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ELSE(DYNAMIC_OPENSCENEGRAPH)
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#needed on win32 or the linker get confused by _declspec declarations
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ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
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ADD_SUBDIRECTORY(osgstaticviewer)
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# IPHONE_PORT@tom
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IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
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ADD_SUBDIRECTORY(osgviewerIPhone)
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ENDIF()
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# IPHONE_PORT@tom
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ENDIF(DYNAMIC_OPENSCENEGRAPH)
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ENDIF(ANDROID)
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