OpenSceneGraph/doc/doc++/osg/NodeCallback.html
2002-04-24 20:13:50 +00:00

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<TITLE>class SG_EXPORT osg::NodeCallback</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::NodeCallback</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CReferenced,MReferenced.html,CNodeCallback,MNodeCallback.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
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<param name=arrowdir value="down">
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<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="NodeCallback.html">NodeCallback</A>&gt; <B><A HREF="#DOC.2.61.9">_nestedCallback</A></B>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.61.1">NodeCallback</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.61.2">~NodeCallback</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.61.3">operator()</A></B>(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
<DD><I>Callback method call by the NodeVisitor when visiting a node</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.4">traverse</A></B>(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
<DD><I>Call any nested callbacks and then traverse the scene graph.</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.61.5">setNestedCallback</A></B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="NodeCallback.html">NodeCallback</A>* <B><A HREF="#DOC.2.61.6">getNestedCallback</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.61.7">addNestedCallback</A></B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.61.8">removeNestedCallback</A></B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline const int <B>referenceCount</B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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<H2>Documentation</H2>
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<A NAME="NodeCallback"></A>
<A NAME="DOC.2.61.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NodeCallback()</B></TT>
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<A NAME="~NodeCallback"></A>
<A NAME="DOC.2.61.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~NodeCallback()</B></TT>
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<A NAME="operator()"></A>
<A NAME="DOC.2.61.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void operator()(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)</B></TT>
<DD>Callback method call by the NodeVisitor when visiting a node
<DL><DT><DD></DL><P>
<A NAME="traverse"></A>
<A NAME="DOC.2.61.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void traverse(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)</B></TT>
<DD>Call any nested callbacks and then traverse the scene graph.
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<A NAME="setNestedCallback"></A>
<A NAME="DOC.2.61.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNestedCallback(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)</B></TT>
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<A NAME="getNestedCallback"></A>
<A NAME="DOC.2.61.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodeCallback.html">NodeCallback</A>* getNestedCallback()</B></TT>
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<A NAME="addNestedCallback"></A>
<A NAME="DOC.2.61.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void addNestedCallback(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)</B></TT>
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<A NAME="removeNestedCallback"></A>
<A NAME="DOC.2.61.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void removeNestedCallback(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)</B></TT>
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<A NAME="_nestedCallback"></A>
<A NAME="DOC.2.61.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="NodeCallback.html">NodeCallback</A>&gt; _nestedCallback</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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