6a67be2e32
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
158 lines
6.3 KiB
C++
158 lines
6.3 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSG_GEODE
|
|
#define OSG_GEODE 1
|
|
|
|
#include <osg/Node>
|
|
#include <osg/NodeVisitor>
|
|
#include <osg/Drawable>
|
|
|
|
namespace osg {
|
|
|
|
/** A \c Geode is a "geometry node", that is, a leaf node on the scene graph
|
|
* that can have "renderable things" attached to it. In OSG, renderable things
|
|
* are represented by objects from the \c Drawable class, so a \c Geode is a
|
|
* \c Node whose purpose is grouping <tt>Drawable</tt>s.
|
|
*/
|
|
class OSG_EXPORT Geode : public Group
|
|
{
|
|
public:
|
|
|
|
Geode();
|
|
|
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
|
Geode(const Geode&,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
|
|
|
|
META_Node(osg, Geode);
|
|
|
|
virtual Geode* asGeode() { return this; }
|
|
virtual const Geode* asGeode() const { return this; }
|
|
|
|
/** Add a \c Drawable to the \c Geode.
|
|
* If \c drawable is not \c NULL and is not contained in the \c Geode
|
|
* then increment its reference count, add it to the drawables list and
|
|
* dirty the bounding sphere to force it to be recomputed on the next
|
|
* call to \c getBound().
|
|
* @param drawable The \c Drawable to be added to the \c Geode.
|
|
* @return \c true for success; \c false otherwise.
|
|
*/
|
|
virtual bool addDrawable( Drawable *drawable );
|
|
|
|
template<class T> bool addDrawable( const ref_ptr<T>& drawable ) { return addDrawable(drawable.get()); }
|
|
|
|
/** Remove a \c Drawable from the \c Geode.
|
|
* Equivalent to <tt>removeDrawable(getDrawableIndex(drawable)</tt>.
|
|
* @param drawable The drawable to be removed.
|
|
* @return \c true if at least one \c Drawable was removed. \c false
|
|
* otherwise.
|
|
*/
|
|
virtual bool removeDrawable( Drawable *drawable );
|
|
|
|
template<class T> bool removeDrawable( const ref_ptr<T>& drawable ) { return removeDrawable( drawable.get() ); }
|
|
|
|
/** Remove <tt>Drawable</tt>(s) from the specified position in
|
|
* <tt>Geode</tt>'s drawable list.
|
|
* @param i The index of the first \c Drawable to remove.
|
|
* @param numDrawablesToRemove The number of <tt>Drawable</tt> to
|
|
* remove.
|
|
* @return \c true if at least one \c Drawable was removed. \c false
|
|
* otherwise.
|
|
*/
|
|
virtual bool removeDrawables(unsigned int i,unsigned int numDrawablesToRemove=1);
|
|
|
|
/** Replace specified Drawable with another Drawable.
|
|
* Equivalent to <tt>setDrawable(getDrawableIndex(origDraw),newDraw)</tt>,
|
|
* see docs for \c setDrawable() for further details on implementation.
|
|
*/
|
|
virtual bool replaceDrawable( Drawable *origDraw, Drawable *newDraw );
|
|
|
|
template<class T, class R> bool replaceDrawable( const ref_ptr<T>& origDraw, const ref_ptr<R>& newDraw ) { return replaceDrawable(origDraw.get(), newDraw.get()); }
|
|
|
|
/** Set \c Drawable at position \c i.
|
|
* Decrement the reference count origGSet and increments the
|
|
* reference count of newGset, and dirty the bounding sphere
|
|
* to force it to recompute on next getBound() and returns true.
|
|
* If origDrawable is not found then return false and do not
|
|
* add newGset. If newGset is NULL then return false and do
|
|
* not remove origGset.
|
|
* @return \c true if set correctly, \c false on failure
|
|
* (if node==NULL || i is out of range).
|
|
*/
|
|
virtual bool setDrawable( unsigned int i, Drawable* drawable );
|
|
|
|
template<class T> bool setDrawable( unsigned int i, const ref_ptr<T>& drawable ) { return setDrawable(i, drawable.get()); }
|
|
|
|
/** Return the number of <tt>Drawable</tt>s currently attached to the
|
|
* \c Geode.
|
|
*/
|
|
inline unsigned int getNumDrawables() const { return getNumChildren(); }
|
|
|
|
/** Return the \c Drawable at position \c i.*/
|
|
inline Drawable* getDrawable( unsigned int i ) { return _children[i].valid() ? _children[i]->asDrawable() : 0; }
|
|
|
|
/** Return the \c Drawable at position \c i.*/
|
|
inline const Drawable* getDrawable( unsigned int i ) const { return _children[i].valid() ? _children[i]->asDrawable() : 0; }
|
|
|
|
/** Return \c true if a given \c Drawable is contained within \c Geode.*/
|
|
inline bool containsDrawable(const Drawable* drawable) const
|
|
{
|
|
for (NodeList::const_iterator itr=_children.begin();
|
|
itr!=_children.end();
|
|
++itr)
|
|
{
|
|
if (itr->get() == drawable) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
template<class T> bool containsDrawable(const ref_ptr<T>& drawable) const { return containsDrawable(drawable.get()); }
|
|
|
|
/** Get the index number of \c drawable.
|
|
* @return A value between 0 and <tt>getNumDrawables()-1</tt> if
|
|
* \c drawable is found; if not found, then
|
|
* <tt>getNumDrawables()</tt> is returned.
|
|
*/
|
|
inline unsigned int getDrawableIndex( const Drawable* drawable ) const
|
|
{
|
|
return getChildIndex(drawable);
|
|
}
|
|
|
|
template<class T> unsigned int getDrawableIndex( const ref_ptr<T>& drawable ) const { return getDrawableIndex(drawable.get()); }
|
|
|
|
/** Compile OpenGL Display List for each drawable.*/
|
|
void compileDrawables(RenderInfo& renderInfo);
|
|
|
|
/** Return the Geode's bounding box, which is the union of all the
|
|
* bounding boxes of the geode's drawables.*/
|
|
inline const BoundingBox& getBoundingBox() const
|
|
{
|
|
if(!_boundingSphereComputed) getBound();
|
|
return _bbox;
|
|
}
|
|
|
|
virtual BoundingSphere computeBound() const;
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~Geode();
|
|
|
|
mutable osg::BoundingBox _bbox;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|