53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#include "osg/ClipNode"
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#include "osgDB/Registry"
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#include "osgDB/Input"
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#include "osgDB/Output"
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool ClipNode_readLocalData(Object& obj, Input& fr);
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bool ClipNode_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_ClipNodeProxy
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(
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new osg::ClipNode,
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"ClipNode",
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"Object Node ClipNode Group",
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&ClipNode_readLocalData,
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&ClipNode_writeLocalData
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);
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bool ClipNode_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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ClipNode& clipnode = static_cast<ClipNode&>(obj);
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osg::ref_ptr<StateAttribute> sa=0;
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while((sa=fr.readStateAttribute())!=0)
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{
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ClipPlane* clipplane = dynamic_cast<ClipPlane*>(sa.get());
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if (clipplane) clipnode.addClipPlane(clipplane);
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iteratorAdvanced = true;
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}
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return iteratorAdvanced;
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}
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bool ClipNode_writeLocalData(const Object& obj, Output& fw)
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{
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const ClipNode& clipnode = static_cast<const ClipNode&>(obj);
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for(unsigned int i=0;i<clipnode.getNumClipPlanes();++i)
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{
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fw.writeObject(*clipnode.getClipPlane(i));
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}
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return true;
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}
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