OpenSceneGraph/include/osgText
Robert Osfield 8c3e3055e7 Refactored osgText::Font so that it now supports both 2D and 3D glyphs.
Added TextNode.h and TextNode.cpp to examples/osgtext3D in prep for introducing the new node to osgText library
2010-09-03 08:26:46 +00:00
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Export Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
FadeText Added FadeText::setFadeSpeed and made internal data structures protected. 2006-10-24 09:06:28 +00:00
Font Refactored osgText::Font so that it now supports both 2D and 3D glyphs. 2010-09-03 08:26:46 +00:00
Font3D Refactored osgText::Font so that it now supports both 2D and 3D glyphs. 2010-09-03 08:26:46 +00:00
KerningType Convert osgText and freetype plugin across to keeping the font size as state that 2007-12-23 18:15:54 +00:00
String From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Text Refactored osgText::Font so that it now supports both 2D and 3D glyphs. 2010-09-03 08:26:46 +00:00
Text3D Refactored osgText::Font so that it now supports both 2D and 3D glyphs. 2010-09-03 08:26:46 +00:00
TextBase From Terry Welsh, "Okay, here are the mods I wrote for drawing a filled bounding box 2009-07-24 14:59:51 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00