OpenSceneGraph/include/osgAnimation/StackedTransform
2016-06-08 09:46:09 +01:00

46 lines
1.3 KiB
C++

/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_STACKED_TRANSFORM
#define OSGANIMATION_STACKED_TRANSFORM 1
#include <osg/MixinVector>
#include <osgAnimation/Export>
#include <osgAnimation/StackedTransformElement>
namespace osgAnimation
{
class OSGANIMATION_EXPORT StackedTransform : public osg::MixinVector<osg::ref_ptr<StackedTransformElement> >
{
public:
StackedTransform();
StackedTransform(const StackedTransform&, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
void update(float t = 0.0);
const osg::Matrix& getMatrix() const;
protected:
typedef osg::MixinVector<osg::ref_ptr<StackedTransformElement> > inherited;
osg::Matrix _matrix;
};
}
#endif