6a67be2e32
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
121 lines
3.8 KiB
C++
121 lines
3.8 KiB
C++
// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: osgwidgetbox.cpp 59 2008-05-15 20:55:31Z cubicool $
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// NOTE: You'll find this example very similar to osgwidgetwindow. However, here we
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// demonstrate a bit of subclassing of Widget so that we can respond to events
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// such as mouseEnter and mouseLeave. We also demonstrate the use of padding, though
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// fill and alignment should be working too.
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#include <osg/io_utils>
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#include <osgDB/ReadFile>
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#include <osgWidget/Util>
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#include <osgWidget/WindowManager>
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#include <osgWidget/Box>
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const unsigned int MASK_2D = 0xF0000000;
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const unsigned int MASK_3D = 0x0F000000;
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struct ColorWidget: public osgWidget::Widget {
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ColorWidget():
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osgWidget::Widget("", 256.0f, 256.0f) {
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setEventMask(osgWidget::EVENT_ALL);
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}
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bool mouseEnter(double, double, const osgWidget::WindowManager*) {
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addColor(-osgWidget::Color(0.4f, 0.4f, 0.4f, 0.0f));
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// osgWidget::warn() << "enter: " << getColor() << std::endl;
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return true;
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}
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bool mouseLeave(double, double, const osgWidget::WindowManager*) {
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addColor(osgWidget::Color(0.4f, 0.4f, 0.4f, 0.0f));
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// osgWidget::warn() << "leave: " << getColor() << std::endl;
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return true;
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}
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bool mouseOver(double x, double y, const osgWidget::WindowManager*) {
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osgWidget::Color c = getImageColorAtPointerXY(x, y);
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if(c.a() < 0.001f) {
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// osgWidget::warn() << "Transparent Pixel: " << x << " " << y << std::endl;
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return false;
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}
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return true;
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}
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bool keyUp(int key, int keyMask, osgWidget::WindowManager*) {
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// osgWidget::warn() << "..." << key << " - " << keyMask << std::endl;
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return true;
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}
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};
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osgWidget::Box* createBox(const std::string& name, osgWidget::Box::BoxType bt) {
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osgWidget::Box* box = new osgWidget::Box(name, bt, true);
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osgWidget::Widget* widget1 = new osgWidget::Widget(name + "_widget1", 100.0f, 100.0f);
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osgWidget::Widget* widget2 = new osgWidget::Widget(name + "_widget2", 100.0f, 100.0f);
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osgWidget::Widget* widget3 = new ColorWidget();
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widget1->setColor(0.3f, 0.3f, 0.3f, 1.0f);
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widget2->setColor(0.6f, 0.6f, 0.6f, 1.0f);
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widget3->setImage("osgWidget/natascha.png");
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widget3->setTexCoord(0.0f, 0.0f, osgWidget::Widget::LOWER_LEFT);
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widget3->setTexCoord(1.0f, 0.0f, osgWidget::Widget::LOWER_RIGHT);
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widget3->setTexCoord(1.0f, 1.0f, osgWidget::Widget::UPPER_RIGHT);
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widget3->setTexCoord(0.0f, 1.0f, osgWidget::Widget::UPPER_LEFT);
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box->addWidget(widget1);
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box->addWidget(widget2);
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box->addWidget(widget3);
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return box;
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}
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int main(int argc, char** argv) {
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osgViewer::Viewer viewer;
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osgWidget::WindowManager* wm = new osgWidget::WindowManager(
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&viewer,
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1280.0f,
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1024.0f,
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MASK_2D,
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osgWidget::WindowManager::WM_PICK_DEBUG
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);
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wm->setPointerFocusMode(osgWidget::WindowManager::PFM_SLOPPY);
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osgWidget::Window* box1 = createBox("HBOX", osgWidget::Box::HORIZONTAL);
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osgWidget::Window* box2 = createBox("VBOX", osgWidget::Box::VERTICAL);
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osgWidget::Window* box3 = createBox("HBOX2", osgWidget::Box::HORIZONTAL);
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osgWidget::Window* box4 = createBox("VBOX2", osgWidget::Box::VERTICAL);
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box1->getBackground()->setColor(1.0f, 0.0f, 0.0f, 0.8f);
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box1->attachMoveCallback();
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box2->getBackground()->setColor(0.0f, 1.0f, 0.0f, 0.8f);
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box2->attachMoveCallback();
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box3->getBackground()->setColor(0.0f, 0.0f, 1.0f, 0.8f);
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box3->attachMoveCallback();
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wm->addChild(box1);
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wm->addChild(box2);
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wm->addChild(box3);
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wm->addChild(box4);
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box4->hide();
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osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFile("spaceship.osgt");
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model->setNodeMask(MASK_3D);
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return osgWidget::createExample(viewer, wm, model.get());
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}
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