OpenSceneGraph/examples/osgtext3D
Robert Osfield 62459a441c Added --color r g b a, --wall-color r g b a, --back-color r g b a options for setting the colours of faces via materials.
and --image filename, --wall-image filename, --back-image filename options to set the textures used, note, texcoords are not currently set up so texels used will be 0,0.
2011-03-07 12:35:30 +00:00
..
CMakeLists.txt Moved TextNode from osgText into example/osgtext3D in prep for 3.0 2010-11-23 17:33:43 +00:00
osgtext3D_orig.cpp Moved handling of character aspect ratio into osgText::Style. 2010-09-29 12:45:35 +00:00
osgtext3D_test.cpp Build fixes for when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION is disabled 2010-09-17 13:33:09 +00:00
osgtext3D.cpp Added --color r g b a, --wall-color r g b a, --back-color r g b a options for setting the colours of faces via materials. 2011-03-07 12:35:30 +00:00
TextNode.cpp Added more flexible testing of Text3D 2011-01-11 11:39:50 +00:00
TextNode.h From Jean-Sebastien Guay, build fixes for windows. 2010-11-24 20:20:57 +00:00