OpenSceneGraph/examples/osgviewerQT/QOSGWidget.cpp
Robert Osfield 195ed8ba26 From David Cullu and Robert Osfield, David addded a new style of OSG integration with QT by sublcassing from QTWidget and using osgViewer to create the graphics context, Robert added integration of this codes
with the original AdapterWidget implementation still available by default.   The new implementation can be accessed by running:

  osgviewerQT cow.osg --QOSGWidget
2007-12-08 15:46:19 +00:00

402 lines
12 KiB
C++

/* OpenSceneGraph example, osganimate.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#if USE_QT4
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QKeyEvent>
#include <QtGui/QApplication>
#include <QtOpenGL/QGLWidget>
using Qt::WindowFlags;
#else
class QWidget;
#include <qtimer.h>
#include <qgl.h>
#include <qapplication.h>
#define WindowFlags WFlags
#endif
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/ViewerEventHandlers>
#if defined(WIN32) && !defined(__CYGWIN__)
#include <osgViewer/api/Win32/GraphicsWindowWin32>
typedef HWND WindowHandle;
typedef osgViewer::GraphicsWindowWin32::WindowData WindowData;
#elif defined(__APPLE__) && defined(APPLE_PRE_10_3)
#include <osgViewer/api/Carbon/GraphicsWindowCarbon>
typedef WindowRef WindowHandle;
typedef osgViewer::GraphicsWindowCarbon::WindowData WindowData;
#else // all other unix
#include <osgViewer/api/X11/GraphicsWindowX11>
typedef Window WindowHandle;
typedef osgViewer::GraphicsWindowX11::WindowData WindowData;
#endif
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgGA/StateSetManipulator>
#include <osgGA/AnimationPathManipulator>
#include <osgGA/TerrainManipulator>
#include <osgDB/ReadFile>
#include <iostream>
class QOSGWidget : public QWidget
{
public:
QOSGWidget( QWidget * parent = 0, const char * name = 0, WindowFlags f = 0 );
virtual ~QOSGWidget() {}
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
protected:
void init();
void createContext();
virtual void mouseDoubleClickEvent ( QMouseEvent * event );
virtual void closeEvent( QCloseEvent * event );
virtual void destroyEvent( bool destroyWindow = true, bool destroySubWindows = true);
virtual void resizeEvent( QResizeEvent * event );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
osg::ref_ptr<osgViewer::GraphicsWindow> _gw;
};
QOSGWidget::QOSGWidget( QWidget * parent, const char * name, WindowFlags f):
#if USE_QT4
QWidget(parent, f)
#else
QWidget(parent, name, f)
#endif
{
createContext();
#if USE_QT4
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_NoSystemBackground);
#else
setBackgroundMode(Qt::NoBackground);
#endif
}
void QOSGWidget::createContext()
{
osg::DisplaySettings* ds = osg::DisplaySettings::instance();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->readDISPLAY();
if (traits->displayNum<0) traits->displayNum = 0;
traits->windowName = "osgViewerQt";
traits->screenNum = 0;
traits->x = x();
traits->y = y();
traits->width = width();
traits->height = height();
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->windowDecoration = false;
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
traits->inheritedWindowData = new WindowData(winId());
if (ds->getStereo())
{
switch(ds->getStereoMode())
{
case(osg::DisplaySettings::QUAD_BUFFER): traits->quadBufferStereo = true; break;
case(osg::DisplaySettings::VERTICAL_INTERLACE):
case(osg::DisplaySettings::CHECKERBOARD):
case(osg::DisplaySettings::HORIZONTAL_INTERLACE): traits->stencil = 8; break;
default: break;
}
}
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
_gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
}
void QOSGWidget::destroyEvent(bool destroyWindow, bool destroySubWindows)
{
_gw->getEventQueue()->closeWindow();
}
void QOSGWidget::closeEvent( QCloseEvent * event )
{
#ifndef USE_QT4
event->accept();
#endif
_gw->getEventQueue()->closeWindow();
}
void QOSGWidget::resizeEvent( QResizeEvent * event )
{
const QSize & size = event->size();
_gw->getEventQueue()->windowResize(0, 0, size.width(), size.height() );
_gw->resized(0, 0, size.width(), size.height());
}
void QOSGWidget::keyPressEvent( QKeyEvent* event )
{
#if USE_QT4
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) );
#else
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() );
#endif
}
void QOSGWidget::keyReleaseEvent( QKeyEvent* event )
{
#if USE_QT4
int c = *event->text().toAscii().data();
#else
int c = event->ascii();
#endif
_gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) (c) );
}
void QOSGWidget::mousePressEvent( QMouseEvent* event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseButtonPress(event->x(), event->y(), button);
}
void QOSGWidget::mouseDoubleClickEvent ( QMouseEvent * event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseDoubleButtonPress(event->x(), event->y(), button);
}
void QOSGWidget::mouseReleaseEvent( QMouseEvent* event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button);
}
void QOSGWidget::mouseMoveEvent( QMouseEvent* event )
{
_gw->getEventQueue()->mouseMotion(event->x(), event->y());
}
class ViewerQOSG : public osgViewer::Viewer, public QOSGWidget
{
public:
ViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0):
QOSGWidget( parent, name, f )
{
getCamera()->setViewport(new osg::Viewport(0,0,width(),height()));
getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width())/static_cast<double>(height()), 1.0f, 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
setThreadingModel(osgViewer::Viewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(update()));
_timer.start(10);
}
virtual void paintEvent( QPaintEvent * event ) { frame(); }
protected:
QTimer _timer;
};
class CompositeViewerQOSG : public osgViewer::CompositeViewer, public QOSGWidget
{
public:
CompositeViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0):
QOSGWidget( parent, name, f )
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(repaint()));
_timer.start(1);
}
virtual void paintEvent( QPaintEvent * event ) { frame(); }
protected:
QTimer _timer;
};
void setupManipulatorAndHandler(osgViewer::View & viewer, osg::ArgumentParser & arguments)
{
// set up the camera manipulators.
{
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
viewer.setCameraManipulator( keyswitchManipulator.get() );
}
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);
// add the help handler
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
}
int mainQOSGWidget(QApplication& a, osg::ArgumentParser& arguments)
{
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (!loadedModel)
{
std::cout << arguments[0] <<": No data loaded." << std::endl;
return 1;
}
std::cout<<"Using QOSGWidget - QWidget + osgViewer creating the graphics context."<<std::endl;
if (arguments.read("--CompositeViewer"))
{
osg::ref_ptr<CompositeViewerQOSG> viewerWindow(new CompositeViewerQOSG);
viewerWindow->setGeometry(0,0,640,480);
unsigned int width = viewerWindow->width();
unsigned int height = viewerWindow->height();
{
osgViewer::View* view1 = new osgViewer::View;
view1->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow());
view1->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view1->getCamera()->setViewport(new osg::Viewport(0,0,width,height/2));
view1->setSceneData(loadedModel.get());
setupManipulatorAndHandler(*view1, arguments);
viewerWindow->addView(view1);
}
{
osgViewer::View* view2 = new osgViewer::View;
view2->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow());
view2->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view2->getCamera()->setViewport(new osg::Viewport(0,height/2,width,height/2));
view2->setSceneData(loadedModel.get());
setupManipulatorAndHandler(*view2, arguments);
viewerWindow->addView(view2);
}
viewerWindow->show();
a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) );
return a.exec();
}
else
{
osg::ref_ptr<ViewerQOSG> viewerWindow(new ViewerQOSG);
viewerWindow->setGeometry(0,0,640,480);
viewerWindow->setCameraManipulator(new osgGA::TrackballManipulator);
viewerWindow->setSceneData(loadedModel.get());
viewerWindow->show();
setupManipulatorAndHandler(*viewerWindow.get(), arguments);
a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) );
return a.exec();
}
}