OpenSceneGraph/examples/osgviewerQT/AdapterWidget.cpp
Robert Osfield 195ed8ba26 From David Cullu and Robert Osfield, David addded a new style of OSG integration with QT by sublcassing from QTWidget and using osgViewer to create the graphics context, Robert added integration of this codes
with the original AdapterWidget implementation still available by default.   The new implementation can be accessed by running:

  osgviewerQT cow.osg --QOSGWidget
2007-12-08 15:46:19 +00:00

251 lines
7.9 KiB
C++

/* OpenSceneGraph example, osganimate.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgDB/ReadFile>
#if USE_QT4
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QKeyEvent>
#include <QtGui/QApplication>
#include <QtOpenGL/QGLWidget>
using Qt::WindowFlags;
#else
class QWidget;
#include <qtimer.h>
#include <qgl.h>
#include <qapplication.h>
#define WindowFlags WFlags
#endif
#include <iostream>
class AdapterWidget : public QGLWidget
{
public:
AdapterWidget( QWidget * parent = 0, const char * name = 0, const QGLWidget * shareWidget = 0, WindowFlags f = 0 );
virtual ~AdapterWidget() {}
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
protected:
void init();
virtual void resizeGL( int width, int height );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> _gw;
};
AdapterWidget::AdapterWidget( QWidget * parent, const char * name, const QGLWidget * shareWidget, WindowFlags f):
#if USE_QT4
QGLWidget(parent, shareWidget, f)
#else
QGLWidget(parent, name, shareWidget, f)
#endif
{
_gw = new osgViewer::GraphicsWindowEmbedded(0,0,width(),height());
}
void AdapterWidget::resizeGL( int width, int height )
{
_gw->getEventQueue()->windowResize(0, 0, width, height );
_gw->resized(0,0,width,height);
}
void AdapterWidget::keyPressEvent( QKeyEvent* event )
{
#if USE_QT4
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) );
#else
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() );
#endif
}
void AdapterWidget::keyReleaseEvent( QKeyEvent* event )
{
#if USE_QT4
_gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) );
#else
_gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() );
#endif
}
void AdapterWidget::mousePressEvent( QMouseEvent* event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseButtonPress(event->x(), event->y(), button);
}
void AdapterWidget::mouseReleaseEvent( QMouseEvent* event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button);
}
void AdapterWidget::mouseMoveEvent( QMouseEvent* event )
{
_gw->getEventQueue()->mouseMotion(event->x(), event->y());
}
class ViewerQT : public osgViewer::Viewer, public AdapterWidget
{
public:
ViewerQT(QWidget * parent = 0, const char * name = 0, const QGLWidget * shareWidget = 0, WindowFlags f = 0):
AdapterWidget( parent, name, shareWidget, f )
{
getCamera()->setViewport(new osg::Viewport(0,0,width(),height()));
getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width())/static_cast<double>(height()), 1.0f, 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
setThreadingModel(osgViewer::Viewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(updateGL()));
_timer.start(10);
}
virtual void paintGL()
{
frame();
}
protected:
QTimer _timer;
};
class CompositeViewerQT : public osgViewer::CompositeViewer, public AdapterWidget
{
public:
CompositeViewerQT(QWidget * parent = 0, const char * name = 0, const QGLWidget * shareWidget = 0, WindowFlags f = 0):
AdapterWidget( parent, name, shareWidget, f )
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(updateGL()));
_timer.start(10);
}
virtual void paintGL()
{
frame();
}
protected:
QTimer _timer;
};
int mainAdapterWidget(QApplication& a, osg::ArgumentParser& arguments)
{
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (!loadedModel)
{
std::cout << arguments[0] <<": No data loaded." << std::endl;
return 1;
}
std::cout<<"Using AdapterWidget - QGLWidget subclassed to integrate with osgViewer using its embedded graphics window support."<<std::endl;
if (arguments.read("--CompositeViewer"))
{
CompositeViewerQT* viewerWindow = new CompositeViewerQT;
unsigned int width = viewerWindow->width();
unsigned int height = viewerWindow->height();
{
osgViewer::View* view1 = new osgViewer::View;
view1->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow());
view1->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view1->getCamera()->setViewport(new osg::Viewport(0,0,width,height/2));
view1->setCameraManipulator(new osgGA::TrackballManipulator);
view1->setSceneData(loadedModel.get());
viewerWindow->addView(view1);
}
{
osgViewer::View* view2 = new osgViewer::View;
view2->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow());
view2->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view2->getCamera()->setViewport(new osg::Viewport(0,height/2,width,height/2));
view2->setCameraManipulator(new osgGA::TrackballManipulator);
view2->setSceneData(loadedModel.get());
viewerWindow->addView(view2);
}
viewerWindow->show();
}
else
{
ViewerQT* viewerWindow = new ViewerQT;
viewerWindow->setCameraManipulator(new osgGA::TrackballManipulator);
viewerWindow->setSceneData(loadedModel.get());
viewerWindow->show();
}
a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) );
return a.exec();
}
/*EOF*/