47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGSIM_VERSION
|
|
#define OSGSIM_VERSION 1
|
|
|
|
#include <osgSim/Export>
|
|
|
|
extern "C" {
|
|
|
|
/**
|
|
* osgSimGetVersion() returns the library version number.
|
|
* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgSimGetVersion.
|
|
*
|
|
* This C function can be also used to check for the existence of the OpenSceneGraph
|
|
* library using autoconf and its m4 macro AC_CHECK_LIB.
|
|
*
|
|
* Here is the code to add to your configure.in:
|
|
\verbatim
|
|
#
|
|
# Check for the OpenSceneGraph (OSG) Sim library
|
|
#
|
|
AC_CHECK_LIB(osg, osgSimGetVersion, ,
|
|
[AC_MSG_ERROR(OpenSceneGraph Sim library not found. See http://www.openscenegraph.org)],)
|
|
\endverbatim
|
|
*/
|
|
extern OSGSIM_EXPORT const char* osgSimGetVersion();
|
|
|
|
/**
|
|
* osgSimGetLibraryName() returns the library name in human friendly form.
|
|
*/
|
|
extern OSGSIM_EXPORT const char* osgSimGetLibraryName();
|
|
|
|
}
|
|
|
|
#endif
|