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AlphaFunc
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AnimationPath
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added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
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2016-08-29 10:41:40 +02:00 |
ApplicationUsage
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ArgumentParser
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Array
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AttributeDispatchers
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Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role
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2016-10-11 15:14:14 +01:00 |
AudioStream
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From Laurens Voerman, compile fix for VisualStudio
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2013-10-10 14:45:57 +00:00 |
AutoTransform
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Billboard
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From Jannik Heller, typo fixes
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2015-04-13 10:43:56 +00:00 |
BindImageTexture
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BlendColor
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Moved local Extensions objects to GL2Extensions
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2014-12-09 10:37:09 +00:00 |
BlendEquation
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BlendEquationi
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BlendFunc
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BlendFunci
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BoundingBox
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BoundingSphere
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BoundsChecking
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Fixed typo
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2015-07-21 13:42:35 +00:00 |
buffered_value
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BufferIndexBinding
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BufferObject
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BufferTemplate
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Callback
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Camera
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CameraView
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Capability
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ClampColor
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ClearNode
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ClipControl
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From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
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2015-06-30 09:11:00 +00:00 |
ClipNode
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ClipPlane
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ClusterCullingCallback
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CollectOccludersVisitor
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From Laurens Voerman, compile fix for VisualStudio
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2013-10-10 14:45:57 +00:00 |
ColorMask
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ColorMaski
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ColorMatrix
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ComputeBoundsVisitor
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Added handling of Drawables added directly to scene graph without Geode decorating them.
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2014-07-28 16:19:44 +00:00 |
ContextData
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ConvexPlanarOccluder
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ConvexPlanarPolygon
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CoordinateSystemNode
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CopyOp
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From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback.
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2015-06-02 09:33:22 +00:00 |
CullFace
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
CullingSet
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CullSettings
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Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks
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2018-06-25 20:02:30 +01:00 |
CullStack
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Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
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2017-04-26 11:50:35 +01:00 |
DeleteHandler
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Depth
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DepthRangeIndexed
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DispatchCompute
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DisplaySettings
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Drawable
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DrawPixels
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2014-05-14 10:19:43 +00:00 |
Endian
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Export
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Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
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2018-05-10 18:58:29 +01:00 |
fast_back_stack
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Fog
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
FragmentProgram
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Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
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2015-09-23 09:47:34 +00:00 |
FrameBufferObject
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Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
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2015-09-23 09:47:34 +00:00 |
FrameStamp
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FrontFace
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Geode
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Geometry
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GL2Extensions
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GLDefines
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GLExtensions
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From Andy Skinner, Added ~GLExtensions to clear cached values for context ID
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2018-10-02 11:28:34 +01:00 |
GLObjects
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GLU
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From Jannik Heller, typo fixes
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2015-04-07 18:01:12 +00:00 |
GraphicsContext
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Restored the REGISTER_WINDOWINGSYSTEMINTERFACE macro to the include/osg/GraphicsContext header and removed the OSGVIEWER_EXPORT as this was causing compatibility issues with osgQt.
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2018-05-21 13:10:40 +01:00 |
GraphicsCostEstimator
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GraphicsThread
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Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
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2019-01-12 11:27:18 +00:00 |
Group
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Fix docs for Group::addChild to match implementation
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2017-08-26 11:30:55 +00:00 |
Hint
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Identifier
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Typo fixes
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2016-05-30 12:30:05 +01:00 |
Image
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ImageSequence
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ImageStream
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ImageUtils
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From Albert Luaces, typo fixes.
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2015-06-01 13:40:20 +00:00 |
io_utils
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KdTree
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osg: KdTree: count degenerates to keep original primitive index in sync
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2017-06-04 17:29:57 -04:00 |
Light
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LightModel
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LightSource
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LineSegment
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LineStipple
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LineWidth
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LOD
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LogicOp
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Material
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Math
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Added default_value() template to help with creating templates that need to initialize members that are floats etc.
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2016-06-22 11:26:11 +01:00 |
Matrix
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Matrixd
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Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
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2018-08-08 14:37:28 +01:00 |
Matrixf
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Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
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2018-08-08 14:37:28 +01:00 |
MatrixTransform
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MixinVector
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Multisample
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Node
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NodeCallback
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Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
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2014-06-05 16:26:13 +00:00 |
NodeTrackerCallback
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NodeVisitor
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Notify
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Object
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Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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2019-01-08 19:32:50 +00:00 |
Observer
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From Magnus Kessler, typo and documentation fixes
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2012-03-29 15:08:15 +00:00 |
observer_ptr
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ObserverNodePath
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Refactored Observer/ObserverNodePath and DatabasePager to improve their robustness.
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2010-05-14 12:24:13 +00:00 |
OccluderNode
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OcclusionQueryNode
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From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations.
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2016-03-01 10:37:41 +00:00 |
OperationThread
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Fixed -Wextra warnings
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2016-06-08 09:20:16 +01:00 |
os_utils
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Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
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2018-05-10 18:58:29 +01:00 |
PagedLOD
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PatchParameter
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Plane
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Removed OSG_USE_BOUND and associated osg::Bound adapter class to avoid problems with BoundingBox::expandBy/expandByRadius() implementation choosing a null BoundingBox from
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2014-06-02 16:20:39 +00:00 |
Point
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PointSprite
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
PolygonMode
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Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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2017-03-20 18:33:08 +00:00 |
PolygonOffset
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
PolygonStipple
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Polytope
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Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
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2017-05-11 15:25:10 +01:00 |
PositionAttitudeTransform
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PrimitiveRestartIndex
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PrimitiveSet
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PrimitiveSetIndirect
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Fixed unititialized memory variables and improved readability by adding spacing where appropriate
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2017-10-31 17:55:59 +00:00 |
Program
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Projection
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ProxyNode
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Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
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2015-10-22 13:42:19 +00:00 |
Quat
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ref_ptr
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Referenced
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RenderInfo
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SampleMaski
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Sampler
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Scissor
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ScissorIndexed
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ScriptEngine
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Sequence
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ShadeModel
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Shader
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ShaderAttribute
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ShaderComposer
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ShadowVolumeOccluder
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Shape
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Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull shape due to missing texture coords
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2018-05-13 11:52:06 +01:00 |
ShapeDrawable
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Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
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2016-10-11 11:29:29 +01:00 |
State
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StateAttribute
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StateAttributeCallback
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Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
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2014-06-05 16:26:13 +00:00 |
StateSet
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Cleaned up the spacing and const of various method parameters.
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2016-09-20 17:01:26 +01:00 |
Stats
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Stencil
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
StencilTwoSided
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Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions
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2014-12-09 11:14:33 +00:00 |
Switch
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TemplatePrimitiveFunctor
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
TemplatePrimitiveIndexFunctor
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TexEnv
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TexEnvCombine
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
TexEnvFilter
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
TexGen
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TexGenNode
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TexMat
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Texture
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Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
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2018-08-17 12:20:59 +01:00 |
Texture1D
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Texture2D
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Texture2DArray
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Texture2DMultisample
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Added serializer for Texture2DMultisample
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2017-03-22 10:47:58 +01:00 |
Texture3D
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TextureBuffer
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TextureCubeMap
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TextureRectangle
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Timer
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TransferFunction
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Transform
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TriangleFunctor
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TriangleIndexFunctor
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
TriangleLinePointIndexFunctor
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From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace"
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2016-01-19 14:22:12 +00:00 |
Types
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Uniform
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UserDataContainer
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ValueMap
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ValueObject
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ValueStack
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Fixed doxygen warnings
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2016-06-01 14:20:14 +01:00 |
Vec2
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Vec2b
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec2d
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec2f
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Vec2i
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec2s
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Vec2ub
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Vec2ui
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec2us
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From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes"
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2013-06-27 17:37:03 +00:00 |
Vec3
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec3b
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec3d
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Vec3f
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Vec3i
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec3s
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Vec3ub
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Vec3ui
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Vec3us
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Vec4
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec4b
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Vec4d
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Vec4f
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Vec4i
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec4s
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Vec4ub
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Vec4ui
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Vec4us
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From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes"
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2013-06-27 17:37:03 +00:00 |
VertexArrayState
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VertexAttribDivisor
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VertexAttribDivisor compare function fix: index must be compared
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2017-10-06 18:14:47 +03:00 |
VertexProgram
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View
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Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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2019-01-08 19:32:50 +00:00 |
Viewport
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Preperation for adding stereo support direclty into osgViewer.
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2013-04-15 14:21:32 +00:00 |
ViewportIndexed
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Added osg::ScissorIndexed that wraps up glScissorIndexed function
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2016-06-29 15:11:02 +01:00 |