OpenSceneGraph/src/osgShadow
Julien Valentin dd94de3121 setup camera Read/Draw Buffer
fix flickering shadows in SingleThread
2018-12-20 08:49:38 +00:00
..
CMakeLists.txt Automatically generate pkgconfig files instead of using manually maintained templates 2018-11-15 14:26:41 +08:00
ConvexPolyhedron.cpp Fix typos and spelling. 2018-04-20 18:18:22 +02:00
DebugShadowMap.cpp Added restoring of std::cout format state 2016-06-24 10:32:11 +01:00
LightSpacePerspectiveShadowMap.cpp misc. typo fixes 2017-08-15 12:23:49 -04:00
MinimalCullBoundsShadowMap.cpp Fixed indentation and added check against NULL 2016-06-24 10:45:24 +01:00
MinimalDrawBoundsShadowMap.cpp Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
MinimalShadowMap.cpp Fix typos and spelling. 2018-04-20 18:18:22 +02:00
ParallelSplitShadowMap.cpp setup camera Read/Draw Buffer 2018-12-20 08:49:38 +00:00
ShadowedScene.cpp Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques 2018-04-03 15:29:54 +01:00
ShadowMap.cpp Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
ShadowSettings.cpp Added ShadowSettings::s/getMaximumShadowMapDistance(double) property, usage of these property in ViewDependentShadowMap, 2012-08-15 12:40:48 +00:00
ShadowTechnique.cpp Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques 2018-04-03 15:29:54 +01:00
ShadowTexture.cpp Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
SoftShadowMap.cpp Fixed permissions 2010-06-03 15:09:06 +00:00
StandardShadowMap.cpp Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ViewDependentShadowMap.cpp Fix handling of in-scenegraph Drawables in osgShadow 2017-02-03 18:08:16 +01:00
ViewDependentShadowTechnique.cpp Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00