694 lines
23 KiB
C++
694 lines
23 KiB
C++
#include <osgDB/DatabasePager>
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#include <osgDB/ReadFile>
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#include <osg/Geode>
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#include <osg/Timer>
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#include <osg/Texture>
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#include <osg/Notify>
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#include <OpenThreads/ScopedLock>
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#ifdef WIN32
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#include <windows.h>
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#else
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#include <unistd.h>
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#endif
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using namespace osgDB;
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DatabasePager::DatabasePager()
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{
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//osg::notify(osg::INFO)<<"Constructing DatabasePager()"<<std::endl;
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_frameNumber = 0;
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_frameBlock = new Block;
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_fileRequestListEmptyBlock = new Block;
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_deleteRemovedSubgraphsInDatabaseThread = true;
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_expiryDelay = 1.0;
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}
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DatabasePager::~DatabasePager()
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{
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if( isRunning() )
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{
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// cancel the thread..
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cancel();
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//join();
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// then wait for the the thread to stop running.
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while(isRunning())
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{
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osg::notify(osg::DEBUG_INFO)<<"Waiting for DatabasePager to cancel"<<std::endl;
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OpenThreads::Thread::YieldCurrentThread();
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}
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}
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}
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void DatabasePager::requestNodeFile(const std::string& fileName,osg::Group* group, float priority, const osg::FrameStamp* framestamp)
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{
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double timestamp = framestamp?framestamp->getReferenceTime():0.0;
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int frameNumber = framestamp?framestamp->getFrameNumber():_frameNumber;
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// search to see if filename already exist in the file loaded list.
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bool foundEntry = false;
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_dataToCompileListMutex.lock();
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for(DatabaseRequestList::iterator litr = _dataToCompileList.begin();
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litr != _dataToCompileList.end() && !foundEntry;
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++litr)
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{
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if ((*litr)->_fileName==fileName)
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{
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foundEntry = true;
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(*litr)->_frameNumberLastRequest = frameNumber;
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(*litr)->_timestampLastRequest = timestamp;
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(*litr)->_priorityLastRequest = priority;
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++((*litr)->_numOfRequests);
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}
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}
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_dataToCompileListMutex.unlock();
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if (!foundEntry)
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{
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_dataToMergeListMutex.lock();
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for(DatabaseRequestList::iterator litr = _dataToMergeList.begin();
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litr != _dataToMergeList.end() && !foundEntry;
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++litr)
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{
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if ((*litr)->_fileName==fileName)
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{
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foundEntry = true;
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(*litr)->_frameNumberLastRequest = frameNumber;
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(*litr)->_timestampLastRequest = timestamp;
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(*litr)->_priorityLastRequest = priority;
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++((*litr)->_numOfRequests);
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}
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}
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_dataToMergeListMutex.unlock();
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}
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if (!foundEntry)
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{
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_fileRequestListMutex.lock();
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// search to see if entry already in file request list.
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bool foundEntry = false;
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for(DatabaseRequestList::iterator ritr = _fileRequestList.begin();
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ritr != _fileRequestList.end() && !foundEntry;
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++ritr)
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{
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if ((*ritr)->_fileName==fileName)
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{
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foundEntry = true;
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(*ritr)->_timestampLastRequest = timestamp;
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(*ritr)->_priorityLastRequest = priority;
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(*ritr)->_frameNumberLastRequest = frameNumber;
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++((*ritr)->_numOfRequests);
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}
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}
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if (!foundEntry)
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{
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osg::notify(osg::INFO)<<"In DatabasePager::fileRquest("<<fileName<<")"<<std::endl;
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osg::ref_ptr<DatabaseRequest> databaseRequest = new DatabaseRequest;
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databaseRequest->_fileName = fileName;
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databaseRequest->_frameNumberFirstRequest = frameNumber;
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databaseRequest->_timestampFirstRequest = timestamp;
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databaseRequest->_priorityFirstRequest = priority;
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databaseRequest->_frameNumberLastRequest = frameNumber;
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databaseRequest->_timestampLastRequest = timestamp;
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databaseRequest->_priorityLastRequest = priority;
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databaseRequest->_groupForAddingLoadedSubgraph = group;
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if (_fileRequestList.empty()) _fileRequestListEmptyBlock->release();
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_fileRequestList.push_back(databaseRequest);
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}
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_fileRequestListMutex.unlock();
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}
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if (!isRunning())
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{
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static OpenThreads::Mutex s_mutex;
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex);
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static bool s_startThreadCalled = false;
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if (!s_startThreadCalled)
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{
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s_startThreadCalled = true;
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osg::notify(osg::DEBUG_INFO)<<"DatabasePager::startThread()"<<std::endl;
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setSchedulePriority(PRIORITY_MIN);
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startThread();
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}
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}
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}
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void DatabasePager::signalBeginFrame(const osg::FrameStamp* framestamp)
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{
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if (framestamp)
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{
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//osg::notify(osg::INFO) << "signalBeginFrame "<<framestamp->getFrameNumber()<<">>>>>>>>>>>>>>>>"<<std::endl;
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_frameNumber = framestamp->getFrameNumber();
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} //else osg::notify(osg::INFO) << "signalBeginFrame >>>>>>>>>>>>>>>>"<<std::endl;
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_frameBlock->reset();
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}
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void DatabasePager::signalEndFrame()
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{
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//osg::notify(osg::INFO) << "signalEndFrame <<<<<<<<<<<<<<<<<<<< "<<std::endl;
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_frameBlock->release();
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}
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class FindCompileableRenderingObjectsVisitor : public osg::NodeVisitor
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{
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public:
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FindCompileableRenderingObjectsVisitor(DatabasePager::DataToCompile& dataToCompile):
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_dataToCompile(dataToCompile)
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{
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}
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virtual void apply(osg::Node& node)
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{
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apply(node.getStateSet());
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traverse(node);
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}
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virtual void apply(osg::Geode& geode)
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{
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apply(geode.getStateSet());
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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apply(geode.getDrawable(i));
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}
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traverse(geode);
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}
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inline void apply(osg::StateSet* stateset)
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{
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if (stateset)
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{
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// search for the existance of any texture object attributes
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bool foundTextureState = false;
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osg::StateSet::TextureAttributeList& tal = stateset->getTextureAttributeList();
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for(osg::StateSet::TextureAttributeList::iterator itr=tal.begin();
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itr!=tal.end() && !foundTextureState;
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++itr)
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{
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osg::StateSet::AttributeList& al = *itr;
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if (al.count(osg::StateAttribute::TEXTURE)==1) foundTextureState = true;
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}
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// if texture object attributes exist add the state to the list for later compilation.
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if (foundTextureState)
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{
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//osg::notify(osg::DEBUG_INFO)<<"Found compilable texture state"<<std::endl;
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_dataToCompile.first.push_back(stateset);
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}
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}
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}
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inline void apply(osg::Drawable* drawable)
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{
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apply(drawable->getStateSet());
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if (drawable->getUseDisplayList() || drawable->getUseVertexBufferObjects())
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{
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//osg::notify(osg::INFO)<<"Found compilable drawable"<<std::endl;
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_dataToCompile.second.push_back(drawable);
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}
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}
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DatabasePager::DataToCompile& _dataToCompile;
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};
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struct SortFileRequestFunctor
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{
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bool operator() (const osg::ref_ptr<DatabasePager::DatabaseRequest>& lhs,const osg::ref_ptr<DatabasePager::DatabaseRequest>& rhs) const
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{
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if (lhs->_timestampLastRequest>rhs->_timestampLastRequest) return true;
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else if (lhs->_timestampLastRequest<rhs->_timestampLastRequest) return false;
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else return (lhs->_priorityLastRequest>rhs->_priorityLastRequest);
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}
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};
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void DatabasePager::run()
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{
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osg::notify(osg::NOTICE)<<"DatabasePager::run()"<<std::endl;
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// need to set the texture object manager to be able to reuse textures
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// by keeping deleted texture objects around for 10 seconds after being deleted.
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osg::Texture::getTextureObjectManager()->setExpiryDelay(10.0f);
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do
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{
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//std::cout<<"In run loop"<<std::endl;
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//osg::Timer_t t1 = osg::Timer::instance()->tick();
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_fileRequestListEmptyBlock->block();
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//osg::Timer_t t2 = osg::Timer::instance()->tick();
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_frameBlock->block();
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//osg::Timer_t t3 = osg::Timer::instance()->tick();
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//std::cout<<"Time in _fileRequestListEmptyBlock block()"<<osg::Timer::instance()->delta_m(t1,t2)<<std::endl;
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//std::cout<<"Time in _frameBlock block()"<<osg::Timer::instance()->delta_m(t2,t3)<<std::endl;
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//
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// delete any children if required.
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//
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if (_deleteRemovedSubgraphsInDatabaseThread)
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{
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_childrenToDeleteListMutex.lock();
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if (!_childrenToDeleteList.empty())
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{
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osg::notify(osg::INFO)<<"In DatabasePager thread deleting "<<_childrenToDeleteList.size()<<" subgraphs"<<std::endl;
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_childrenToDeleteList.clear();
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}
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_childrenToDeleteListMutex.unlock();
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}
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//
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// load any subgraphs that are required.
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//
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osg::ref_ptr<DatabaseRequest> databaseRequest;
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// get the front of the file request list.
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_fileRequestListMutex.lock();
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if (!_fileRequestList.empty())
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{
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std::sort(_fileRequestList.begin(),_fileRequestList.end(),SortFileRequestFunctor());
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databaseRequest = _fileRequestList.front();
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}
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_fileRequestListMutex.unlock();
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if (databaseRequest.valid())
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{
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// check if databaseRequest is still relevant
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if (_frameNumber-databaseRequest->_frameNumberLastRequest<=1)
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{
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// load the data, note safe to write to the databaseRequest since once
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// it is created this thread is the only one to write to the _loadedModel pointer.
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osg::notify(osg::INFO)<<"In DatabasePager thread readNodeFile("<<databaseRequest->_fileName<<")"<<std::endl;
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osg::Timer_t before = osg::Timer::instance()->tick();
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databaseRequest->_loadedModel = osgDB::readNodeFile(databaseRequest->_fileName);
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osg::notify(osg::INFO)<<" node read"<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<std::endl;
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bool loadedObjectsNeedToBeCompiled = false;
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if (databaseRequest->_loadedModel.valid() && !_activeGraphicsContexts.empty())
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{
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// force a compute of the loaded model's bounding volume, so that when the subgraph
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// merged with the main scene graph and large computeBound() isn't incurred.
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databaseRequest->_loadedModel->getBound();
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ActiveGraphicsContexts::iterator itr = _activeGraphicsContexts.begin();
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DataToCompile& dtc = databaseRequest->_dataToCompileMap[*itr];
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++itr;
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// find all the compileable rendering objects
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FindCompileableRenderingObjectsVisitor frov(dtc);
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databaseRequest->_loadedModel->accept(frov);
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if (!dtc.first.empty() || !dtc.second.empty())
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{
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loadedObjectsNeedToBeCompiled = true;
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// copy the objects to compile list to the other graphics context list.
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for(;
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itr != _activeGraphicsContexts.end();
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++itr)
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{
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databaseRequest->_dataToCompileMap[*itr] = dtc;
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}
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}
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}
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// move the databaseRequest from the front of the fileRequest to the end of
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// dataLoad list.
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_fileRequestListMutex.lock();
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if (databaseRequest->_loadedModel.valid())
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{
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if (loadedObjectsNeedToBeCompiled)
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{
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_dataToCompileListMutex.lock();
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_dataToCompileList.push_back(databaseRequest);
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_dataToCompileListMutex.unlock();
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}
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else
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{
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_dataToMergeListMutex.lock();
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_dataToMergeList.push_back(databaseRequest);
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_dataToMergeListMutex.unlock();
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}
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}
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_fileRequestList.erase(_fileRequestList.begin());
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if (_fileRequestList.empty()) _fileRequestListEmptyBlock->reset();
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_fileRequestListMutex.unlock();
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}
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else
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{
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//std::cout<<"frame number delta for "<<databaseRequest->_fileName<<" "<<_frameNumber-databaseRequest->_frameNumberLastRequest<<std::endl;
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// remove the databaseRequest from the front of the fileRequest to the end of
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// dataLoad list as its is no longer relevant
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_fileRequestListMutex.lock();
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_fileRequestList.erase(_fileRequestList.begin());
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if (_fileRequestList.empty()) _fileRequestListEmptyBlock->reset();
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_fileRequestListMutex.unlock();
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}
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}
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// go to sleep till our the next time our thread gets scheduled.
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//YieldCurrentThread();
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//std::cout<<"At end of loop"<<std::endl;
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} while (!testCancel());
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cancel();
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join();
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}
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void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
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{
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DatabaseRequestList localFileLoadedList;
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// get the dat for the _dataToCompileList, leaving it empty via a std::vector<>.swap.
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_dataToMergeListMutex.lock();
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localFileLoadedList.swap(_dataToMergeList);
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_dataToMergeListMutex.unlock();
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// add the loaded data into the scene graph.
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for(DatabaseRequestList::iterator itr=localFileLoadedList.begin();
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itr!=localFileLoadedList.end();
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++itr)
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{
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DatabaseRequest* databaseRequest = itr->get();
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registerPagedLODs(databaseRequest->_loadedModel.get());
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osg::Group* group = databaseRequest->_groupForAddingLoadedSubgraph.get();
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osg::PagedLOD* plod = dynamic_cast<osg::PagedLOD*>(group);
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if (plod)
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{
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plod->setTimeStamp(plod->getNumChildren(),timeStamp);
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}
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group->addChild(databaseRequest->_loadedModel.get());
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osg::notify(osg::INFO)<<"merged subgraph"<<databaseRequest->_fileName<<" after "<<databaseRequest->_numOfRequests<<" requests."<<std::endl;
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}
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}
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void DatabasePager::ReleaseTexturesAndDrawablesVisitor::apply(osg::Node& node)
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{
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apply(node.getStateSet());
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traverse(node);
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}
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void DatabasePager::ReleaseTexturesAndDrawablesVisitor::apply(osg::Geode& geode)
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{
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apply(geode.getStateSet());
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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apply(geode.getDrawable(i));
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}
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traverse(geode);
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}
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void DatabasePager::ReleaseTexturesAndDrawablesVisitor::apply(osg::StateSet* stateset)
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{
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if (stateset)
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{
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// search for the existance of any texture object attributes
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bool foundTextureState = false;
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osg::StateSet::TextureAttributeList& tal = stateset->getTextureAttributeList();
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for(osg::StateSet::TextureAttributeList::iterator itr=tal.begin();
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itr!=tal.end() && !foundTextureState;
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++itr)
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{
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osg::StateSet::AttributeList& al = *itr;
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osg::StateSet::AttributeList::iterator alitr = al.find(osg::StateAttribute::TEXTURE);
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if (alitr!=al.end())
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{
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// found texture, so place it in the texture list.
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osg::Texture* texture = static_cast<osg::Texture*>(alitr->second.first.get());
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texture->dirtyTextureObject();
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}
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}
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}
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}
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void DatabasePager::ReleaseTexturesAndDrawablesVisitor::apply(osg::Drawable* drawable)
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{
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apply(drawable->getStateSet());
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if (drawable->getUseDisplayList() || drawable->getUseVertexBufferObjects())
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{
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drawable->dirtyDisplayList();
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}
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}
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void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
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{
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double expiryTime = currentFrameTime - _expiryDelay;
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osg::NodeList childrenRemoved;
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//osg::notify(osg::INFO)<<"DatabasePager::removeExpiredSubgraphs("<<expiryTime<<") "<<std::endl;
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for(PagedLODList::iterator itr=_pagedLODList.begin();
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itr!=_pagedLODList.end();
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++itr)
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{
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osg::PagedLOD* plod = itr->get();
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plod->removeExpiredChildren(expiryTime,childrenRemoved);
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}
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for(unsigned int i=_pagedLODList.size();
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i>0;
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)
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{
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--i;
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osg::PagedLOD* plod = _pagedLODList[i].get();
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if (plod->referenceCount()==1)
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{
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//osg::notify(osg::INFO)<<" PagedLOD "<<plod<<" orphaned"<<std::endl;
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_pagedLODList.erase(_pagedLODList.begin()+i);
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}
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else
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{
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//osg::notify(osg::INFO)<<" PagedLOD "<<plod<<" refcount "<<plod->referenceCount()<<std::endl;
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}
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}
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// for all the subgraphs to remove find all the textures and drawables and
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// strip them from the display lists.
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{
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ReleaseTexturesAndDrawablesVisitor rtadv;
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for(osg::NodeList::iterator nitr=childrenRemoved.begin();
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nitr!=childrenRemoved.end();
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++nitr)
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{
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(*nitr)->accept(rtadv);
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}
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}
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if (_deleteRemovedSubgraphsInDatabaseThread)
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{
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// transfer the removed children over to the to delete list so the database thread can delete them.
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_childrenToDeleteListMutex.lock();
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_childrenToDeleteList.insert(_childrenToDeleteList.begin(),childrenRemoved.begin(),childrenRemoved.end());
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_childrenToDeleteListMutex.unlock();
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}
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// otherwise the childrenRemoved list will automatically unref() and deleting the nodes.
|
|
}
|
|
|
|
|
|
class FindPagedLODsVisitor : public osg::NodeVisitor
|
|
{
|
|
public:
|
|
FindPagedLODsVisitor(DatabasePager::PagedLODList& pagedLODList):
|
|
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
|
|
_pagedLODList(pagedLODList)
|
|
{
|
|
}
|
|
|
|
virtual void apply(osg::PagedLOD& plod)
|
|
{
|
|
_pagedLODList.push_back(&plod);
|
|
|
|
traverse(plod);
|
|
}
|
|
|
|
DatabasePager::PagedLODList& _pagedLODList;
|
|
};
|
|
|
|
void DatabasePager::registerPagedLODs(osg::Node* subgraph)
|
|
{
|
|
FindPagedLODsVisitor fplv(_pagedLODList);
|
|
if (subgraph) subgraph->accept(fplv);
|
|
}
|
|
|
|
void DatabasePager::setCompileRenderingObjectsForContexID(unsigned int contextID, bool on)
|
|
{
|
|
if (on)
|
|
{
|
|
_activeGraphicsContexts.insert(contextID);
|
|
}
|
|
else
|
|
{
|
|
_activeGraphicsContexts.erase(contextID);
|
|
}
|
|
}
|
|
|
|
bool DatabasePager::getCompileRenderingObjectsForContexID(unsigned int contextID)
|
|
{
|
|
return _activeGraphicsContexts.count(contextID)!=0;
|
|
}
|
|
|
|
|
|
void DatabasePager::compileRenderingObjects(osg::State& state, double& availableTime)
|
|
{
|
|
|
|
const osg::Timer& timer = *osg::Timer::instance();
|
|
osg::Timer_t start_tick = timer.tick();
|
|
double elapsedTime = 0.0;
|
|
|
|
osg::ref_ptr<DatabaseRequest> databaseRequest;
|
|
|
|
// get the first compileable entry.
|
|
_dataToCompileListMutex.lock();
|
|
if (!_dataToCompileList.empty())
|
|
{
|
|
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
|
|
databaseRequest = _dataToCompileList.front();
|
|
}
|
|
_dataToCompileListMutex.unlock();
|
|
|
|
// while there are valid databaseRequest's in the to compile list and there is
|
|
// sufficient time left compile each databaseRequest's stateset and drawables.
|
|
while (databaseRequest.valid() && elapsedTime<availableTime)
|
|
{
|
|
DataToCompileMap& dcm = databaseRequest->_dataToCompileMap;
|
|
DataToCompile& dtc = dcm[state.getContextID()];
|
|
if (!dtc.first.empty() && elapsedTime<availableTime)
|
|
{
|
|
// we have StateSet's to compile
|
|
StateSetList& sslist = dtc.first;
|
|
//osg::notify(osg::INFO)<<"Compiling statesets"<<std::endl;
|
|
StateSetList::iterator itr=sslist.begin();
|
|
for(;
|
|
itr!=sslist.end() && elapsedTime<availableTime;
|
|
++itr)
|
|
{
|
|
//osg::notify(osg::INFO)<<" Compiling stateset "<<(*itr).get()<<std::endl;
|
|
(*itr)->compile(state);
|
|
elapsedTime = timer.delta_s(start_tick,timer.tick());
|
|
}
|
|
// remove the compiled stateset from the list.
|
|
sslist.erase(sslist.begin(),itr);
|
|
}
|
|
if (!dtc.second.empty() && elapsedTime<availableTime)
|
|
{
|
|
// we have Drawable's to compile
|
|
//osg::notify(osg::INFO)<<"Compiling drawables"<<std::endl;
|
|
DrawableList& dwlist = dtc.second;
|
|
DrawableList::iterator itr=dwlist.begin();
|
|
for(;
|
|
itr!=dwlist.end() && elapsedTime<availableTime;
|
|
++itr)
|
|
{
|
|
//osg::notify(osg::INFO)<<" Compiling drawable "<<(*itr).get()<<std::endl;
|
|
(*itr)->compile(state);
|
|
elapsedTime = timer.delta_s(start_tick,timer.tick());
|
|
}
|
|
// remove the compiled drawables from the list.
|
|
dwlist.erase(dwlist.begin(),itr);
|
|
}
|
|
|
|
//osg::notify(osg::INFO)<<"Checking if compiled"<<std::endl;
|
|
|
|
// now check the to compile entries for all active graphics contexts
|
|
// to make sure that all have been compiled.
|
|
bool allCompiled = true;
|
|
for(DataToCompileMap::iterator itr=dcm.begin();
|
|
itr!=dcm.end() && allCompiled;
|
|
++itr)
|
|
{
|
|
if (!(itr->second.first.empty())) allCompiled=false;
|
|
if (!(itr->second.second.empty())) allCompiled=false;
|
|
}
|
|
|
|
|
|
if (allCompiled)
|
|
{
|
|
osg::notify(osg::INFO)<<"All compiled"<<std::endl;
|
|
|
|
// we've compile all of the current databaseRequest so we can now pop it off the
|
|
// to compile list and place it on the merge list.
|
|
_dataToCompileListMutex.lock();
|
|
|
|
_dataToMergeListMutex.lock();
|
|
_dataToMergeList.push_back(databaseRequest);
|
|
_dataToMergeListMutex.unlock();
|
|
|
|
_dataToCompileList.erase(_dataToCompileList.begin());
|
|
|
|
if (!_dataToCompileList.empty())
|
|
{
|
|
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
|
|
databaseRequest = _dataToCompileList.front();
|
|
}
|
|
else databaseRequest = 0;
|
|
|
|
_dataToCompileListMutex.unlock();
|
|
}
|
|
else
|
|
{
|
|
//osg::notify(osg::INFO)<<"Not all compiled"<<std::endl;
|
|
databaseRequest = 0;
|
|
}
|
|
|
|
elapsedTime = timer.delta_s(start_tick,timer.tick());
|
|
}
|
|
|
|
availableTime -= elapsedTime;
|
|
}
|
|
|