OpenSceneGraph/include
Robert Osfield 83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
..
osg Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have 2002-08-27 10:06:57 +00:00
osgDB Various fixes to constructors to ensure that all variables are initialized. 2002-07-20 23:54:55 +00:00
osgGA Several items of work related to adding a manual creation of occluders 2002-07-17 10:00:50 +00:00
osgGLUT Added #include <stdlib.h> to include/osg/glut for Windows build. 2002-08-26 10:30:40 +00:00
osgParticle Changed the range max and min members variables to maximum and minimum to 2002-08-03 18:03:40 +00:00
osgText Updates to osgParticle form Macro. 2002-07-22 16:01:00 +00:00
osgUtil Made the sort callback's sort method pure virtual. 2002-08-26 12:34:42 +00:00