65aee287e7
hpux. I have skipped irix this time as irix is too dead to keep osg building there. As usual, solaris does not like member templates in stl containers. Some headers missing and link problems due to missing libraries."
189 lines
7.0 KiB
C++
189 lines
7.0 KiB
C++
/* OpenSceneGraph example, osgcompositeviewer.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <iostream>
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#include <osgUtil/Optimizer>
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#include <osgDB/ReadFile>
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#include <osg/Material>
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#include <osg/Geode>
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#include <osg/BlendFunc>
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#include <osg/Depth>
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#include <osg/Projection>
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#include <osg/PolygonOffset>
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#include <osg/MatrixTransform>
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#include <osg/Camera>
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#include <osg/FrontFace>
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#include <osgText/Text>
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#include <osgGA/TerrainManipulator>
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#include <osgGA/FlightManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgViewer/CompositeViewer>
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#include <osg/io_utils>
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class MyPager : public osgDB::DatabasePager
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{
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public:
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virtual void updateSceneGraph(const osg::FrameStamp& frameStamp)
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{
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if (frameStamp.getFrameNumber() % 60 == 0)
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{
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osg::Timer_t start = osg::Timer::instance()->tick();
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osgDB::DatabasePager::updateSceneGraph(frameStamp);
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double d = osg::Timer::instance()->delta_m(start, osg::Timer::instance()->tick());
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std::cout << "DatabasePager update took " << d << " ms. Length of active nodes = " << _activePagedLODList->size() << std::endl;
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}
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}
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};
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// read the scene from the list of file specified commandline args.
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osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
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if (!scene)
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{
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scene = osgDB::readNodeFile("http://www.openscenegraph.org/data/earth_bayarea/earth.ive");
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}
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if (!scene)
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{
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std::cout << argv[0] << ": requires filename argument." << std::endl;
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return 1;
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}
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// construct the viewer.
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osgViewer::CompositeViewer viewer(arguments);
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if (viewer.getNumViews()==0)
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{
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osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
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if (!wsi)
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{
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osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
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return 1;
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}
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unsigned int width, height;
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wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->x = 100;
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traits->y = 100;
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traits->width = 1000;
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traits->height = 800;
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traits->windowDecoration = true;
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traits->doubleBuffer = true;
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traits->sharedContext = 0;
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osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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if (gc.valid())
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{
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osg::notify(osg::INFO)<<" GraphicsWindow has been created successfully."<<std::endl;
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// need to ensure that the window is cleared make sure that the complete window is set the correct colour
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// rather than just the parts of the window that are under the camera's viewports
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gc->setClearColor(osg::Vec4f(0.2f,0.2f,0.6f,1.0f));
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gc->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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}
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else
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{
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osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
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}
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// view one
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{
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osgViewer::View* view = new osgViewer::View;
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view->setName("View one");
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viewer.addView(view);
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view->setSceneData(scene.get());
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view->getCamera()->setName("Cam one");
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view->getCamera()->setViewport(new osg::Viewport(0,0, traits->width/2, traits->height/2));
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view->getCamera()->setGraphicsContext(gc.get());
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// add the state manipulator
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osg::ref_ptr<osgGA::StateSetManipulator> statesetManipulator = new osgGA::StateSetManipulator;
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statesetManipulator->setStateSet(view->getCamera()->getOrCreateStateSet());
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view->setCameraManipulator(new osgGA::TerrainManipulator);
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view->addEventHandler( statesetManipulator.get() );
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view->addEventHandler( new osgViewer::StatsHandler );
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view->addEventHandler( new osgViewer::HelpHandler );
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view->addEventHandler( new osgViewer::WindowSizeHandler );
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view->addEventHandler( new osgViewer::ThreadingHandler );
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view->addEventHandler( new osgViewer::RecordCameraPathHandler );
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}
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// view two
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{
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osgViewer::View* view = new osgViewer::View;
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view->setName("View two");
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viewer.addView(view);
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view->setSceneData(scene.get());
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view->getCamera()->setName("Cam two");
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view->getCamera()->setViewport(new osg::Viewport(traits->width/2,0, traits->width/2, traits->height/2));
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view->getCamera()->setGraphicsContext(gc.get());
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view->setCameraManipulator(new osgGA::TerrainManipulator);
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}
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// view three
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{
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osgViewer::View* view = new osgViewer::View;
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view->setName("View three");
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viewer.addView(view);
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view->setSceneData(scene.get());
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view->getCamera()->setName("Cam three");
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view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0);
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view->getCamera()->setViewport(new osg::Viewport(0, traits->height/2, traits->width, traits->height/2));
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view->getCamera()->setGraphicsContext(gc.get());
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view->setCameraManipulator(new osgGA::TerrainManipulator);
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// attach custom database pager
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view->setDatabasePager(new MyPager);
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view->getDatabasePager()->setTargetMaximumNumberOfPageLOD(1);
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}
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}
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while (arguments.read("-s")) { viewer.setThreadingModel(osgViewer::CompositeViewer::SingleThreaded); }
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while (arguments.read("-g")) { viewer.setThreadingModel(osgViewer::CompositeViewer::CullDrawThreadPerContext); }
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while (arguments.read("-c")) { viewer.setThreadingModel(osgViewer::CompositeViewer::CullThreadPerCameraDrawThreadPerContext); }
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// run the viewer's main frame loop
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return viewer.run();
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}
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