OpenSceneGraph/src/osgPlugins/ive/LightSource.cpp

74 lines
2.3 KiB
C++

/**********************************************************************
*
* FILE: LightSource.cpp
*
* DESCRIPTION: Read/Write osg::LightSource in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "LightSource.h"
#include "Group.h"
#include "Light.h"
using namespace ive;
void LightSource::write(DataOutputStream* out){
// Write LightSource's identification.
out->writeInt(IVELIGHTSOURCE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->write(out);
}
else
throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
// Write LightSource's properties.
// Write out light
out->writeBool(getLight()!=0);
if(getLight())
{
((ive::Light*)(getLight()))->write(out);
}
// Write reference frame
out->writeInt((int)getReferenceFrame());
}
void LightSource::read(DataInputStream* in){
// Peek on LightSource's identification.
int id = in->peekInt();
if(id == IVELIGHTSOURCE){
// Read LightSource's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group){
((ive::Group*)(group))->read(in);
}
else
throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
// Read LightSource's properties
// Read light
if(in->readBool()){
osg::Light* light = new osg::Light();
((ive::Light*)(light))->read(in);
setLight(light);
}
// Read reference frame
setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt());
}
else{
throw Exception("LightSource::read(): Expected LightSource identification.");
}
}