76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
/**********************************************************************
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*
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* FILE: Light.cpp
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*
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* DESCRIPTION: Read/Write osg::Light in binary format to disk.
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*
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* CREATED BY: Auto generated by iveGenerated
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* and later modified by Rune Schmidt Jensen.
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*
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* HISTORY: Created 21.3.2003
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*
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* Copyright 2003 VR-C
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**********************************************************************/
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#include "Exception.h"
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#include "Light.h"
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#include "Object.h"
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using namespace ive;
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void Light::write(DataOutputStream* out){
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// Write Light's identification.
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out->writeInt(IVELIGHT);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("Light::write(): Could not cast this osg::Light to an osg::Object.");
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// Write Light's properties.
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out->writeInt(getLightNum());
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out->writeVec4(getAmbient());
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out->writeVec4(getDiffuse());
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out->writeVec4(getSpecular());
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out->writeVec4(getPosition());
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out->writeVec3(getDirection());
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out->writeFloat(getConstantAttenuation());
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out->writeFloat(getLinearAttenuation ());
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out->writeFloat(getQuadraticAttenuation());
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out->writeFloat(getSpotExponent());
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out->writeFloat(getSpotCutoff());
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}
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void Light::read(DataInputStream* in){
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// Peek on Light's identification.
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int id = in->peekInt();
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if(id == IVELIGHT){
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// Read Light's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("Light::read(): Could not cast this osg::Light to an osg::Object.");
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// Read Light's properties
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setLightNum(in->readInt());
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setAmbient(in->readVec4());
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setDiffuse(in->readVec4());
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setSpecular(in->readVec4());
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setPosition(in->readVec4());
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setDirection(in->readVec3());
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setConstantAttenuation(in->readFloat());
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setLinearAttenuation (in->readFloat());
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setQuadraticAttenuation(in->readFloat());
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setSpotExponent(in->readFloat());
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setSpotCutoff(in->readFloat());
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}
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else{
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throw Exception("Light::read(): Expected Light identification.");
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}
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}
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