OpenSceneGraph/include/osg/ConvexPlanarPolygon

54 lines
1.5 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_CONVEXPLANARPOLYGON
#define OSG_CONVEXPLANARPOLYGON 1
#include <osg/Plane>
#include <vector>
namespace osg {
class BoundingBox;
class BoundingSphere;
/** A class for representing components of convex clipping volumes.
* ConvexPlanarPolygon normals should point inwards (into the volume) */
class SG_EXPORT ConvexPlanarPolygon
{
public:
ConvexPlanarPolygon();
typedef std::vector<osg::Vec3> VertexList;
void add(const Vec3& v) { _vertexList.push_back(v); }
void setVertexList(const VertexList& vertexList) { _vertexList=vertexList; }
VertexList& getVertexList() { return _vertexList; }
const VertexList& getVertexList() const { return _vertexList; }
protected:
VertexList _vertexList;
};
} // end of namespace
#endif