OpenSceneGraph/include/osgPresentation/deprecated/KeyEventHandler
Robert Osfield 4a660f6266 Introduce new osgGA::Event and osgGA::EventHandler base classes that the old GUIEventAdapter and GUIEventHandler now subclass from.
The new osgGA::Event is written to support more generic events than the original GUIEventAdapter which are written for keyboard and mouse events.
2013-10-25 14:54:15 +00:00

67 lines
2.4 KiB
C++

/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#ifndef KEYEVENTHANDLER
#define KEYEVENTHANDLER 1
#include <osg/StateSet>
#include <osg/Point>
#include <osgGA/GUIEventHandler>
#include <osgPresentation/deprecated/SlideEventHandler>
namespace osgPresentation
{
class OSGPRESENTATION_EXPORT KeyEventHandler : public osgGA::GUIEventHandler
{
public:
KeyEventHandler(int key, osgPresentation::Operation operation, const JumpData& jumpData=JumpData());
KeyEventHandler(int key, const std::string& str, osgPresentation::Operation operation, const JumpData& jumpData=JumpData());
KeyEventHandler(int key, const osgPresentation::KeyPosition& keyPos, const JumpData& jumpData=JumpData());
void setKey(int key) { _key = key; }
int getKey() const { return _key; }
void setOperation(osgPresentation::Operation operation) { _operation = operation; }
osgPresentation::Operation getOperation() const { return _operation; }
void setCommand(const std::string& str) { _command = str; }
const std::string& getCommand() const { return _command; }
void setKeyPosition(const osgPresentation::KeyPosition& keyPos) { _keyPos = keyPos; }
const osgPresentation::KeyPosition& getKeyPosition() const { return _keyPos; }
void setJumpData(const JumpData& jumpData) { _jumpData = jumpData; }
const JumpData& getJumpData() const { return _jumpData; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv);
virtual void getUsage(osg::ApplicationUsage& usage) const;
void doOperation();
int _key;
std::string _command;
osgPresentation::KeyPosition _keyPos;
osgPresentation::Operation _operation;
JumpData _jumpData;
};
}
#endif