OpenSceneGraph/src/osg/GLExtensions.cpp

409 lines
14 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/GL>
#include <osg/Notify>
#include <osg/Math>
#include <osg/buffered_value>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <float.h>
#include <string>
#include <vector>
#include <set>
#if defined(WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif // WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
#define NOMINMAX
#endif // NOMINMAX
#include <windows.h>
#elif defined(__APPLE__)
// The NS*Symbol* stuff found in <mach-o/dyld.h> is deprecated.
// Since 10.3 (Panther) OS X has provided the dlopen/dlsym/dlclose
// family of functions under <dlfcn.h>. Since 10.4 (Tiger), Apple claimed
// the dlfcn family was significantly faster than the NS*Symbol* family.
// Since 'deprecated' needs to be taken very seriously with the
// coming of 10.5 (Leopard), it makes sense to use the dlfcn family when possible.
#include <AvailabilityMacros.h>
#if !defined(MAC_OS_X_VERSION_10_3) || (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_3)
#define USE_APPLE_LEGACY_NSSYMBOL
#include <mach-o/dyld.h>
#else
#include <dlfcn.h>
#endif
#else
#include <dlfcn.h>
#endif
typedef std::set<std::string> ExtensionSet;
static osg::buffered_object<ExtensionSet> s_glExtensionSetList;
static osg::buffered_object<std::string> s_glRendererList;
static osg::buffered_value<int> s_glInitializedList;
static osg::buffered_object<ExtensionSet> s_gluExtensionSetList;
static osg::buffered_object<std::string> s_gluRendererList;
static osg::buffered_value<int> s_gluInitializedList;
float osg::getGLVersionNumber()
{
// needs to be extended to do proper things with subversions like 1.5.1, etc.
char *versionstring = (char*) glGetString( GL_VERSION );
if (!versionstring) return 0.0;
return (findAsciiToFloat(versionstring));
}
bool osg::isExtensionInExtensionString(const char *extension, const char *extensionString)
{
const char *startOfWord = extensionString;
const char *endOfWord;
while ((endOfWord = strchr(startOfWord,' ')) != 0)
{
if (strncmp(extension, startOfWord, endOfWord - startOfWord) == 0)
return true;
startOfWord = endOfWord+1;
}
if (*startOfWord && strcmp(extension, startOfWord) == 0)
return true;
return false;
}
bool osg::isGLExtensionSupported(unsigned int contextID, const char *extension)
{
return osg::isGLExtensionOrVersionSupported(contextID, extension, FLT_MAX);
}
bool osg::isGLExtensionOrVersionSupported(unsigned int contextID, const char *extension, float requiredGLVersion)
{
ExtensionSet& extensionSet = s_glExtensionSetList[contextID];
std::string& rendererString = s_glRendererList[contextID];
// first check to see if GL version number of recent enough.
bool result = requiredGLVersion <= osg::getGLVersionNumber();
if (!result)
{
// if not already set up, initialize all the per graphic context values.
if (!s_glInitializedList[contextID])
{
s_glInitializedList[contextID] = 1;
// set up the renderer
const GLubyte* renderer = glGetString(GL_RENDERER);
rendererString = renderer ? (const char*)renderer : "";
// get the extension list from OpenGL.
GLint numExt = 0;
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
if( osg::getGLVersionNumber() >= 3.0 )
{
// OpenGL 3.0 adds the concept of indexed strings and
// deprecates calls to glGetString( GL_EXTENSIONS ), which
// will now generate GL_INVALID_ENUM.
// Get extensions using new indexed string interface.
typedef const GLubyte * GL_APIENTRY PFNGLGETSTRINGIPROC( GLenum, GLuint );
PFNGLGETSTRINGIPROC* glGetStringi = 0;
setGLExtensionFuncPtr( glGetStringi, "glGetStringi");
if( glGetStringi != NULL )
{
# ifndef GL_NUM_EXTENSIONS
# define GL_NUM_EXTENSIONS 0x821D
# endif
glGetIntegerv( GL_NUM_EXTENSIONS, &numExt );
int idx;
for( idx=0; idx<numExt; idx++ )
{
extensionSet.insert( std::string( (char*)( glGetStringi( GL_EXTENSIONS, idx ) ) ) );
}
}
else
{
OSG_WARN << "isGLExtensionOrVersionSupported: Can't obtain glGetStringi function pointer." << std::endl;
}
}
#endif
// No extensions found so far, so try with glGetString
if (numExt == 0)
{
// Get extensions using GL1/2 interface.
const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
if (extensions==NULL) return false;
// insert the ' ' delimiated extensions words into the extensionSet.
const char *startOfWord = extensions;
const char *endOfWord;
while ((endOfWord = strchr(startOfWord,' '))!=NULL)
{
extensionSet.insert(std::string(startOfWord,endOfWord));
startOfWord = endOfWord+1;
}
if (*startOfWord!=0) extensionSet.insert(std::string(startOfWord));
}
#if defined(WIN32) && (defined(OSG_GL1_AVAILABLE) || defined(OSG_GL2_AVAILABLE) || defined(OSG_GL3_AVAILABLE))
// add WGL extensions to the list
typedef const char* WINAPI WGLGETEXTENSIONSSTRINGARB(HDC);
WGLGETEXTENSIONSSTRINGARB* wglGetExtensionsStringARB = 0;
setGLExtensionFuncPtr(wglGetExtensionsStringARB, "wglGetExtensionsStringARB");
typedef const char* WINAPI WGLGETEXTENSIONSSTRINGEXT();
WGLGETEXTENSIONSSTRINGEXT* wglGetExtensionsStringEXT = 0;
setGLExtensionFuncPtr(wglGetExtensionsStringEXT, "wglGetExtensionsStringEXT");
const char* wglextensions = 0;
if (wglGetExtensionsStringARB)
{
HDC dc = wglGetCurrentDC();
wglextensions = wglGetExtensionsStringARB(dc);
}
else if (wglGetExtensionsStringEXT)
{
wglextensions = wglGetExtensionsStringEXT();
}
if (wglextensions)
{
const char* startOfWord = wglextensions;
const char* endOfWord;
while ((endOfWord = strchr(startOfWord, ' ')))
{
extensionSet.insert(std::string(startOfWord, endOfWord));
startOfWord = endOfWord+1;
}
if (*startOfWord != 0) extensionSet.insert(std::string(startOfWord));
}
#endif
OSG_NOTIFY(INFO)<<"OpenGL extensions supported by installed OpenGL drivers are:"<<std::endl;
for(ExtensionSet::iterator itr=extensionSet.begin();
itr!=extensionSet.end();
++itr)
{
OSG_NOTIFY(INFO)<<" "<<*itr<<std::endl;
}
}
// true if extension found in extensionSet.
result = extensionSet.find(extension)!=extensionSet.end();
}
// now see if extension is in the extension disabled list
bool extensionDisabled = false;
if (result)
{
const std::string& disableString = getGLExtensionDisableString();
if (!disableString.empty())
{
std::string::size_type pos=0;
while ( pos!=std::string::npos && (pos=disableString.find(extension,pos))!=std::string::npos )
{
std::string::size_type previousColon = disableString.find_last_of(':',pos);
std::string::size_type previousSemiColon = disableString.find_last_of(';',pos);
std::string renderer = "";
if (previousColon!=std::string::npos)
{
if (previousSemiColon==std::string::npos) renderer = disableString.substr(0,previousColon);
else if (previousSemiColon<previousColon) renderer = disableString.substr(previousSemiColon+1,previousColon-previousSemiColon-1);
}
if (!renderer.empty())
{
// remove leading spaces if they exist.
std::string::size_type leadingSpaces = renderer.find_first_not_of(' ');
if (leadingSpaces==std::string::npos) renderer = ""; // nothing but spaces
else if (leadingSpaces!=0) renderer.erase(0,leadingSpaces);
// remove trailing spaces if they exist.
std::string::size_type trailingSpaces = renderer.find_last_not_of(' ');
if (trailingSpaces!=std::string::npos) renderer.erase(trailingSpaces+1,std::string::npos);
}
if (renderer.empty())
{
extensionDisabled = true;
break;
}
if (rendererString.find(renderer)!=std::string::npos)
{
extensionDisabled = true;
break;
}
// move the position in the disable string along so that the same extension is found multiple times
++pos;
}
}
}
if (result)
{
if (!extensionDisabled)
{
OSG_NOTIFY(INFO)<<"OpenGL extension '"<<extension<<"' is supported."<<std::endl;
}
else
{
OSG_NOTIFY(INFO)<<"OpenGL extension '"<<extension<<"' is supported by OpenGL\ndriver but has been disabled by osg::getGLExtensionDisableString()."<<std::endl;
}
}
else
{
OSG_NOTIFY(INFO)<<"OpenGL extension '"<<extension<<"' is not supported."<<std::endl;
}
return result && !extensionDisabled;
}
void osg::setGLExtensionDisableString(const std::string& disableString)
{
getGLExtensionDisableString() = disableString;
}
std::string& osg::getGLExtensionDisableString()
{
static const char* envVar = getenv("OSG_GL_EXTENSION_DISABLE");
static std::string s_GLExtensionDisableString(envVar?envVar:"Nothing defined");
return s_GLExtensionDisableString;
}
OSG_INIT_SINGLETON_PROXY(GLExtensionDisableStringInitializationProxy, osg::getGLExtensionDisableString())
#ifdef OSG_GL_LIBRARY_STATIC
#include "GLStaticLibrary.h"
void* osg::getGLExtensionFuncPtr(const char *funcName)
{
return GLStaticLibrary::getProcAddress(funcName);
}
#else
void* osg::getGLExtensionFuncPtr(const char *funcName)
{
// OSG_NOTICE<<"osg::getGLExtensionFuncPtr("<<funcName<<")"<<std::endl;
#if defined(ANDROID)
#if defined(OSG_GLES1_AVAILABLE)
static void *handle = dlopen("libGLESv1_CM.so", RTLD_NOW);
#elif defined(OSG_GLES2_AVAILABLE)
static void *handle = dlopen("libGLESv2.so", RTLD_NOW);
#endif
return dlsym(handle, funcName);
#elif defined(WIN32)
#if defined(OSG_GLES2_AVAILABLE)
static HMODULE hmodule = GetModuleHandle(TEXT("libGLESv2.dll"));
return convertPointerType<void*, PROC>(GetProcAddress(hmodule, funcName));
#elif defined(OSG_GLES1_AVAILABLE)
static HMODULE hmodule = GetModuleHandleA(TEXT("libgles_cm.dll"));
return convertPointerType<void*, PROC>(GetProcAddress(hmodule, funcName));
#else
return convertPointerType<void*, PROC>(wglGetProcAddress(funcName));
#endif
#elif defined(__APPLE__)
#if defined(USE_APPLE_LEGACY_NSSYMBOL)
std::string temp( "_" );
temp += funcName; // Mac OS X prepends an underscore on function names
if ( NSIsSymbolNameDefined( temp.c_str() ) )
{
NSSymbol symbol = NSLookupAndBindSymbol( temp.c_str() );
return NSAddressOfSymbol( symbol );
} else
return NULL;
#else
// I am uncertain of the correct and ideal usage of dlsym here.
// On the surface, it would seem that the FreeBSD implementation
// would be the ideal one to copy, but ELF and Mach-o are different
// and Apple's man page says the following about using RTLD_DEFAULT:
// "This can be a costly search and should be avoided."
// The documentation mentions nothing about passing in 0 so I must
// assume the behavior is undefined.
// So I could try copying the Sun method which I think all this
// actually originated from.
// return dlsym( RTLD_DEFAULT, funcName );
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
return dlsym(handle, funcName);
#endif
#elif defined (__sun)
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
return dlsym(handle, funcName);
#elif defined (__sgi)
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
return dlsym(handle, funcName);
#elif defined (__FreeBSD__)
return dlsym( RTLD_DEFAULT, funcName );
#elif defined (__linux__)
typedef void (*__GLXextFuncPtr)(void);
typedef __GLXextFuncPtr (*GetProcAddressARBProc)(const char*);
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
static GetProcAddressARBProc s_glXGetProcAddressARB = convertPointerType<GetProcAddressARBProc, void*>(dlsym(0, "glXGetProcAddressARB"));
if (s_glXGetProcAddressARB)
{
return convertPointerType<void*, __GLXextFuncPtr>((s_glXGetProcAddressARB)(funcName));
}
#endif
return dlsym(0, funcName);
#elif defined (__QNX__)
return dlsym(RTLD_DEFAULT, funcName);
#else // all other unixes
return dlsym(0, funcName);
#endif
}
#endif