73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_STYLE
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#define OSGUI_STYLE
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#include <osg/Object>
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#include <osg/BoundingBox>
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#include <osg/Texture2D>
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#include <osg/Depth>
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#include <osg/ColorMask>
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#include <osg/Vec4>
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#include <osgUI/AlignmentSettings>
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#include <osgUI/FrameSettings>
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#include <osgUI/TextSettings>
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namespace osgUI
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{
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class OSGUI_EXPORT Style : public osg::Object
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{
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public:
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Style();
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Style(const Style& style, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, Style);
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static osg::ref_ptr<Style>& instance();
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void setBackgroundColor(const osg::Vec4& color) { _backgroundColor = color; }
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const osg::Vec4& getBackgroundColor() const { return _backgroundColor; }
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void setTextColor(const osg::Vec4& color) { _textColor = color; }
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const osg::Vec4& getTextColor() const { return _textColor; }
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void setDisabledTextColor(const osg::Vec4& color) { _disabledTextColor = color; }
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const osg::Vec4& getDisabledTextColor() const { return _disabledTextColor; }
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virtual osg::Node* createDepthSetPanel(const osg::BoundingBox& extents);
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virtual osg::Node* createPanel(const osg::BoundingBox& extents, const osg::Vec4& colour);
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virtual osg::Node* createFrame(const osg::BoundingBox& extents, const FrameSettings* frameSettings, const osg::Vec4& colour);
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virtual osg::Node* createText(const osg::BoundingBox& extents, const AlignmentSettings* as, const TextSettings* textSettings, const std::string& text);
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virtual osg::Node* createIcon(const osg::BoundingBox& extents, const std::string& filename);
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virtual void setupDialogStateSet(osg::StateSet* stateset);
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virtual void setupClipStateSet(const osg::BoundingBox& extents, osg::StateSet* stateset);
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protected:
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virtual ~Style() {}
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osg::ref_ptr<osg::Depth> _disabledDepthWrite;
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osg::ref_ptr<osg::Depth> _enabledDepthWrite;
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osg::ref_ptr<osg::ColorMask> _disableColorWriteMask;
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osg::ref_ptr<osg::Texture2D> _clipTexture;
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osg::Vec4 _backgroundColor;
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osg::Vec4 _textColor;
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osg::Vec4 _disabledTextColor;
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};
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}
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#endif
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