OpenSceneGraph/include
Robert Osfield 7dc3b34bfd Removed State::AppliedProgramObjectSet container and Obsever usage from osg::State to address threading bug crash.
The State::AppliedProgramObjectSet wasn't ever being used actively in the current rev of the OSG so populating and clearing was no longer neccessary, allowing the code to be removed completely.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14377 16af8721-9629-0410-8352-f15c8da7e697
2014-07-22 16:02:33 +00:00
..
OpenThreads Bumped SO_VERSION number of OpenThreads to avoid conflicts with Debian SO_VERSION bump 2014-01-07 16:18:05 +00:00
osg Removed State::AppliedProgramObjectSet container and Obsever usage from osg::State to address threading bug crash. 2014-07-22 16:02:33 +00:00
osgAnimation From Pjotr Svetachov, "For a scene with a lot of animated agents I did some small 2014-06-26 10:45:07 +00:00
osgDB Added readScript/writeScript methods to ReaderWriter 2014-07-14 15:59:06 +00:00
osgFX From Johannes Scholz, "as we need to dynamically add and remove Effects to and from our Application, I created a small patch for osgFX/Registry to add the osgFX::Registry::removeEffect(effect*) method and extended osgFX::Registry::Proxy to call removeEffect upon its destruction." 2013-07-19 06:56:13 +00:00
osgGA Fixed handling of Drawable callbacks and NumChildrenRequiringEventTraversal 2014-06-09 13:46:44 +00:00
osgManipulator Fixed comment 2014-04-14 16:16:08 +00:00
osgParticle 2014-05-14 10:19:43 +00:00
osgPresentation Added preliminary support for writing VolumeSettings to disk from within Present3D in response to pressing and releasing 'Ctrl-S'. 2014-07-04 16:45:05 +00:00
osgQt From Kristofer Tingdahl, "I and my team have gone over the code again, and we feel that we are comfortable in our current proposal for change. It goes deeper than it did before, and I explain why: 2014-04-24 17:14:54 +00:00
osgShadow Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
osgSim 2014-05-14 10:19:43 +00:00
osgTerrain From Ulrich Hertlein, "Attached is a patch that introduces 'static_cast<unsigned int>' on some instances where 2013-05-14 16:12:21 +00:00
osgText 2014-05-14 10:19:43 +00:00
osgUI Added osgUI::ColorPalette class 2014-06-13 17:17:09 +00:00
osgUtil From Mikhail Izmestev, "Attached fix to avoid vector reallocs on push_back in StateGraph::moveStateGraph." 2014-06-30 10:13:19 +00:00
osgViewer From Laurens Voerman, "just like ClusterCullingCallback (fixed in r14322) visual studio likes an explicit implementation of run() for InteractiveImageHandler. 2014-07-02 10:25:29 +00:00
osgVolume Added preliminary support for writing VolumeSettings to disk from within Present3D in response to pressing and releasing 'Ctrl-S'. 2014-07-04 16:45:05 +00:00
osgWidget Added getCallbacks() methods 2013-07-24 12:17:06 +00:00