OpenSceneGraph/VisualStudio/osgText/osgText.dsp
2002-04-26 15:21:22 +00:00

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# Microsoft Developer Studio Project File - Name="Core osgText" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Core osgText - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "osgText.mak".
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "osgText.mak" CFG="Core osgText - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "Core osgText - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Core osgText - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
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RSC=rc.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "FTGL_LIBRARY_STATIC" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "OSGTEXT_LIBRARY" /D "FTGL_LIBRARY_STATIC" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "OSG_USE_MEMORY_MANAGER" /YX /FD /GZ /c
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# ADD LINK32 freetype204MT.lib glu32.lib opengl32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgTextd.dll" /pdbtype:sept /libpath:"../../lib"
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\c