OpenSceneGraph/include/osg/ConvexPlanarOccluder
2005-11-17 17:44:48 +00:00

69 lines
2.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_CONVEXPLANAROCCLUDER
#define OSG_CONVEXPLANAROCCLUDER 1
#include <osg/ConvexPlanarPolygon>
#include <osg/Object>
namespace osg {
class OccluderVolume;
/** A class for representing convex clipping volumes made up of several ConvexPlanarPolygon.
* When adding polygons, their normals should point inwards (into the volume) */
class OSG_EXPORT ConvexPlanarOccluder : public Object
{
public:
ConvexPlanarOccluder():Object() {}
ConvexPlanarOccluder(const ConvexPlanarOccluder& cpo,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
Object(cpo,copyop),
_occluder(cpo._occluder),
_holeList(cpo._holeList) {}
META_Object(osg,ConvexPlanarOccluder);
void setOccluder(const ConvexPlanarPolygon& cpp) { _occluder = cpp; }
ConvexPlanarPolygon& getOccluder() { return _occluder; }
const ConvexPlanarPolygon& getOccluder() const { return _occluder; }
typedef std::vector<ConvexPlanarPolygon> HoleList;
void addHole(const ConvexPlanarPolygon& cpp) { _holeList.push_back(cpp); }
void setHoleList(const HoleList& holeList) { _holeList=holeList; }
HoleList& getHoleList() { return _holeList; }
const HoleList& getHoleList() const { return _holeList; }
protected:
~ConvexPlanarOccluder(); // {}
ConvexPlanarPolygon _occluder;
HoleList _holeList;
};
} // end of namespace
#endif